Search found 315 matches
- Sun Jan 16, 2011 11:44 am
- Forum: Runes of Magic
- Topic: Improve code for the elfs daily quest
- Replies: 85
- Views: 22601
Re: Improve code for the elfs daily quest
u need autologin addon, look in the addon section
- Sat Jan 15, 2011 6:19 pm
- Forum: Runes of Magic
- Topic: Improve code for the elfs daily quest
- Replies: 85
- Views: 22601
Re: Improve code for the elfs daily quest
not that is not working as it is though, it just pick ups the mail (all) and then starts the dailys, after that relogs to next character and start over... u can use the one with the mail or without it
- Sat Jan 15, 2011 2:45 pm
- Forum: Runes of Magic
- Topic: Improve code for the elfs daily quest
- Replies: 85
- Views: 22601
Re: Improve code for the elfs daily quest
not if u want to use it somehow
- Sat Jan 15, 2011 5:00 am
- Forum: Runes of Magic
- Topic: Make script
- Replies: 7
- Views: 2006
Re: Make script
the one posted in 09 still works well, was speaking with another user using that one just a weak ago... this one is just for the quest <?xml version="1.0" encoding="utf-8"?><waypoints type="RUN"> <onLoad> levelupSkills1To10(); repeat questname=RoMScript("TEXT('Sys4...
- Sat Jan 15, 2011 4:57 am
- Forum: Runes of Magic
- Topic: Improve code for the elfs daily quest
- Replies: 85
- Views: 22601
Re: Improve code for the elfs daily quest
profile tiering is a default one but named for purpose of that script, i made there an onload event to easily start with the waypoint "poczta" for the bot to run on start there and take all mail, i was suppose to add fusion control and resend made stone to my main but i left the project...
- Fri Jan 14, 2011 10:39 am
- Forum: Runes of Magic
- Topic: Runes of Magic germany (Frogstar) is getting blackmailed
- Replies: 1
- Views: 996
Re: Runes of Magic germany (Frogstar) is getting blackmailed
i belive they'll get arrested soon, no anti cheating works are in progress this i can assure you since i have my knowledge in this matter... for know community managers are responsible to look into boards for any related info and get that further for the investigation, also to handle the opinion of ...
- Fri Jan 14, 2011 10:35 am
- Forum: Runes of Magic
- Topic: addons
- Replies: 6
- Views: 1751
Re: addons
i know that, but i see it somehow diffrent, like lets say make another folder and make a addon that calls specific addons from within that folder, and only addon loaded by game itself would be the new one
- Fri Jan 14, 2011 9:47 am
- Forum: Runes of Magic
- Topic: addons
- Replies: 6
- Views: 1751
Re: addons
i have this setup... its problematic, because of all the addons use one file as theire database, and when u launch another rom witohut some of them it deletes theire config... id really like if someone could make an addon that loads or not addons considering the character loaded... f/e in addition t...
- Fri Jan 14, 2011 6:39 am
- Forum: Runes of Magic
- Topic: buying specific items from merchant.
- Replies: 20
- Views: 5715
Re: buying specific items from merchant.
i have lets say one that was working for some time, but some errors occurs... i could send my to you if ur intrested
- Fri Jan 14, 2011 6:38 am
- Forum: Runes of Magic
- Topic: Waypoint
- Replies: 3
- Views: 1281
Re: Waypoint
there are couple that are public, but noone is going to share all beacuse that would make bots highly detectable, make one for urself its easy really...
- Fri Jan 14, 2011 5:42 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: My little helper
- Replies: 41
- Views: 14611
Re: My little helper
If you made the function that calls for anything by other bot as a table and the full table means you get the response you want then it might work. If 1 character says "Hey wait" every few minutes for hours on end it would look suspicious. It would be possible to make the bot use chat cha...
- Fri Jan 14, 2011 5:41 am
- Forum: Runes of Magic
- Topic: question get bag item count
- Replies: 6
- Views: 1797
Re: question get bag item count
was posting out of head without my script ofc i have 60 > blah blah, and i would use reapet local blah blah,
nice to know it doesnt give errors ill test that out tonight :d
nice to know it doesnt give errors ill test that out tonight :d
- Fri Jan 14, 2011 5:09 am
- Forum: Runes of Magic
- Topic: question get bag item count
- Replies: 6
- Views: 1797
Re: question get bag item count
lol never though of that lol...
but is
error proof? i mean like nil value or such?
but is
Code: Select all
inventory:itemTotalCount(0);
- Fri Jan 14, 2011 4:40 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: My little helper
- Replies: 41
- Views: 14611
Re: My little helper
if the key words would be editable it wouldnt matter f/e
"hey w8 i need to grab stuff, plox" i doubt it would look any suspicous to htat program, but anyway, ill use the buffs for that matter easy and friendly solution
"hey w8 i need to grab stuff, plox" i doubt it would look any suspicous to htat program, but anyway, ill use the buffs for that matter easy and friendly solution
- Fri Jan 14, 2011 4:09 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: My little helper
- Replies: 41
- Views: 14611
Re: My little helper
oh i did not see it, but it seems reasonable... if we could make the bot somehow read from chat it would be much easier to handle though ;0
- Fri Jan 14, 2011 4:05 am
- Forum: Runes of Magic
- Topic: question get bag item count
- Replies: 6
- Views: 1797
question get bag item count
when i use: occupiedSlots, totalSlots = sendMacro("GetBagCount();"); sometimes i get an error that i cannot sompare unmber with nil value, since i use it like this: if occupiedSlots <60 blah blah the only thing that vould be nil is occupiedSlots... so my question is can i use it like that ...
- Fri Jan 14, 2011 3:47 am
- Forum: Runes of Magic
- Topic: buying specific items from merchant.
- Replies: 20
- Views: 5715
Re: buying specific items from merchant.
so now when u made the missing function i have no choice but to tweak your golde script with the futher i added to it (pet craft) to auto go out buy staff and go in and then present to community... but not today maybe tommarow ;p
- Fri Jan 14, 2011 3:34 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: My little helper
- Replies: 41
- Views: 14611
Re: My little helper
of that im aware, maybe it wasnt really good spoken at first, i mean when theres a bot running the leader can just move while heal is looting... was thinking of some kind of a command to let the leader bot know that it have to wait xD
- Fri Jan 14, 2011 2:50 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: My little helper
- Replies: 41
- Views: 14611
Re: My little helper
anyway for it to autoloot bodies and then follow leader?
- Thu Jan 13, 2011 4:25 am
- Forum: Announcements
- Topic: Forum posting bug fixed
- Replies: 6
- Views: 12036
Re: Forum posting bug fixed
thx :d