Ups, newbie logical confusion
Thx Rock and Bill - changing to "and" works as it should.
Search found 305 matches
- Wed Oct 09, 2013 2:20 pm
- Forum: Runes of Magic
- Topic: Ignore some whispers during monitoring
- Replies: 8
- Views: 2361
- Tue Oct 08, 2013 9:42 am
- Forum: Runes of Magic
- Topic: Ignore some whispers during monitoring
- Replies: 8
- Views: 2361
Re: Ignore some whispers during monitoring
Thank you rock - its coming closer to the solution, but using your suggestion got this: ".../scripts/rom/functions.lua:914: bad argument #1 to 'gsub' (string expected, got nil)" edit: have changed the function into repeat local time, moreToCome, name, msg = EventMonitorCheck("WhisperN...
- Mon Oct 07, 2013 10:09 am
- Forum: Runes of Magic
- Topic: Ignore some whispers during monitoring
- Replies: 8
- Views: 2361
Re: Ignore some whispers during monitoring
No! seems also not to work.
I've tried to use only one name
but it also will be monitoring instead of being ignored. Maybe it depends on the umlaut "ü" - I dont know.
Rock, lisa, any idea?
I've tried to use only one name
Code: Select all
if moreToCome ~= nil and name ~= "B\129ndniskrieger" then
Rock, lisa, any idea?
- Sat Oct 05, 2013 5:20 pm
- Forum: Runes of Magic
- Topic: Ignore some whispers during monitoring
- Replies: 8
- Views: 2361
Ignore some whispers during monitoring
Hey rock, lisa. I'm using the monitoring function im my onload to be informed, when I will be whispered. So its working fine, except of the ignoring some whisperers. function beepwhispers() repeat local time, moreToCome, name, msg = EventMonitorCheck("WhisperNotify", "4,1") if mo...
- Mon Sep 23, 2013 4:17 pm
- Forum: Runes of Magic
- Topic: Following Character in Goblin Mines
- Replies: 34
- Views: 7600
Re: Following Character in Goblin Mines
UPDATE: After doing to many tests and playing 2 days in bot configuration I have decided to reinstall the game - now it seems to working as it should. U've had right again rock - the crash was caused gameside, because it was firstly installed for a very long time (chapter 2?) and some of thousands p...
- Sat Sep 21, 2013 7:32 am
- Forum: Runes of Magic
- Topic: Following Character in Goblin Mines
- Replies: 34
- Views: 7600
Re: Following Character in Goblin Mines
Hmm, I've made a lot of tests - without any imrpovement
You've got mail, rock - if you could spend some minutes of time - please take a look at this.
thx in advance.
You've got mail, rock - if you could spend some minutes of time - please take a look at this.
thx in advance.
- Sat Sep 21, 2013 4:33 am
- Forum: Runes of Magic
- Topic: Following Character in Goblin Mines
- Replies: 34
- Views: 7600
Re: Following Character in Goblin Mines
Yea, rock, you've right - this ver. of micromacro did it, but running a goblin mine WP - it also causing a game crash
- Fri Sep 20, 2013 3:59 pm
- Forum: Runes of Magic
- Topic: Following Character in Goblin Mines
- Replies: 34
- Views: 7600
Re: Following Character in Goblin Mines
Thx rock for ya effort
Have updated to rev. 764 - got this
Have updated to rev. 764 - got this
Code: Select all
.../scripts/rom/functions.lua:320: bad argument #1 to 'windowValid' (number expected, got nil)
- Fri Sep 20, 2013 3:02 pm
- Forum: Runes of Magic
- Topic: Following Character in Goblin Mines
- Replies: 34
- Views: 7600
Re: Following Character in Goblin Mines
Huhu Rock. Any progress in testing? On all EU Servers we will get 250% more EP/TP on this weekend - so it would be very nice to run the bot, preventing this crashes
thx inadvance!
thx inadvance!
- Wed Sep 18, 2013 2:28 pm
- Forum: Runes of Magic
- Topic: Following Character in Goblin Mines
- Replies: 34
- Views: 7600
Re: Following Character in Goblin Mines
Thank u very much, rock - it would be great if it solve the crashing problem.
- Wed Sep 18, 2013 2:02 pm
- Forum: Runes of Magic
- Topic: Following Character in Goblin Mines
- Replies: 34
- Views: 7600
Re: Following Character in Goblin Mines
I've tried several options using slim client without addons, using the bot without any userfunction, also did some tests using the profile file without any options in onload, onskillcas or onleavecombat - but everytime the same problem: after 5-20 min of running the game crashed! It happens nowhere ...
- Sun Sep 15, 2013 9:36 am
- Forum: Runes of Magic
- Topic: Message Monitor
- Replies: 7
- Views: 2557
Re: Message Monitor
?? It should make a log or notify only when you was whispered - but it doesnt for me. What exactly did you done rock. Which bot rev. are u using? I've tried this with 755-763 non of them did a log using gm monitor, although was not inform using the onload script above.
- Sun Sep 15, 2013 7:10 am
- Forum: Runes of Magic
- Topic: Message Monitor
- Replies: 7
- Views: 2557
Re: Message Monitor
Another thing I noticed, since the last patch or may the last bot rev. the monitoring of whispers doesnt work anymore. Neither the code I'm using in onload of my profile function beepwhispers() repeat local time, moreToCome, name, msg = EventMonitorCheck("WhisperNotify", "4,1") i...
- Sat Sep 14, 2013 12:31 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Mini game - goblin's mine in Aslan. Solo bot WP
- Replies: 53
- Views: 24938
Re: Mini game - goblin's mine in Aslan. Solo bot WP
It was also my intension to using goblin mine to farm TP/EP - but the bot cause every 5-10 min a game crash. Have tried several combinations of "onlevacombat" "onsckillcast" etc. - same issue - got a crash every 5-10 min. Anyone got it running without those problems?
- Fri Aug 23, 2013 10:57 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Demonstration Battle by lolita
- Replies: 21
- Views: 20093
Re: Demonstration Battle by lolita
Can you please make a loop for leveling a subclass?
- Sun Aug 11, 2013 3:44 am
- Forum: Runes of Magic
- Topic: Disappering mobs
- Replies: 19
- Views: 4743
Re: Disappering mobs
...but i´m still getting crits in goblin after 5 to 30min, when i farm manualy i can go 2 hours+ without crits.... I've the same problem. I've tried the "model-free-slim-client" without any addon accept of Invitelastgroup, but also got crits sporadically every 5-20 min, so I think it depe...
- Fri Aug 02, 2013 9:31 am
- Forum: Runes of Magic
- Topic: Disappering mobs
- Replies: 19
- Views: 4743
Re: Disappering mobs
its a regular attack sequence. The only thing I've in my onscillcast is
but this doesn't a matter
Code: Select all
if arg1.Name == "ROGUE_THROW" then
player.ranged_pull = false
end
- Fri Aug 02, 2013 8:16 am
- Forum: Runes of Magic
- Topic: Disappering mobs
- Replies: 19
- Views: 4743
Re: Disappering mobs
Yes rock, you've right - it happens in the goblin mine.
Loot options setted to false, onleavecombat only checks the mainhand dura
Loot options setted to false, onleavecombat only checks the mainhand dura
- Fri Aug 02, 2013 5:27 am
- Forum: Runes of Magic
- Topic: Disappering mobs
- Replies: 19
- Views: 4743
Re: Disappering mobs
Has someone solved this problem? I have the same problem of disappesaring the mobs, especially if they're going down by one hit. The bot has a problem to clear the target correctly
- Sat Jul 27, 2013 3:03 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Craft Festival Waypoints
- Replies: 54
- Views: 21097
Re: Craft Festival Waypoints
Hey kenzu, 10q very much for your script - works well, but with some little bugs. Tested on german client. 1. The autoupgrade of quallification (reaching lvl 20, 40, 60) doesn't work. 2. I have both set skills (speed and exp) but only one of them (speed is put on the first slot at the up) will be us...