Search found 493 matches
- Tue Dec 24, 2013 11:02 am
- Forum: RoM general
- Topic: ^_^
- Replies: 1
- Views: 1250
^_^
MERRY CHRISTMAS
- Tue Dec 24, 2013 5:27 am
- Forum: Runes of Magic
- Topic: Talk with NPC
- Replies: 2
- Views: 1051
Re: Talk with NPC
use ordinary command
put sit command so you dont look a suspicious
Code: Select all
SlashCommand("sit")
player:target_NPC(110532); -- Maya
sendMacro("ChoiceOption(4);");
yrest(1000)
- Tue Dec 24, 2013 4:16 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Drillground: I want to Survive
- Replies: 22
- Views: 12998
Re: Drillground: I want to Survive
i got waypoint to buy gear and work perfectly to me. only the problem are not checking the item if i already have highdura item.. he just buy the item <?xml version="1.0" encoding="utf-8"?><waypoints> <!-- leaving castle --> <!-- # 1 --><waypoint x="0" z="-485"...
- Tue Dec 24, 2013 12:37 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Drillground: I want to Survive
- Replies: 22
- Views: 12998
Re: Drillground: I want to Survive
waypoint work perfectly to me.. but i have a question.. there is possible to buy an honor armor and repeat to buy until get highdura.. i got complete set of honor armor set from mercenery.. by doing manually run to mercenery and buy to npc after my honor point is full. example my accessory is lowdur...
- Mon Dec 23, 2013 5:50 pm
- Forum: RoM general
- Topic: Energy of Justice easily earned
- Replies: 53
- Views: 19000
Re: Energy of Justice easily earned
<?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL"> <onLoad> YourTargetScore = 6000 function waitForEventStart() repeat yrest(1000) -- check every second local namePE,messagePE,namePH,ScorePE,Count , IsScoreVisible= RoMScript("PE_GetInfo(1)") if C...
- Sat Dec 14, 2013 8:57 pm
- Forum: Runes of Magic
- Topic: priority mobs
- Replies: 7
- Views: 1751
Re: priority mobs
ah ok... i was thinking if i use "player:findNearestNameOrId(111111) or player:findNearestNameOrId(222222)" it will target.. either of two.. thank you both of you.. i will try it later
- Sat Dec 14, 2013 5:18 pm
- Forum: Runes of Magic
- Topic: priority mobs
- Replies: 7
- Views: 1751
Re: priority mobs
or like this?? local moba = player:findNearestNameOrId(1111111) local mobb = player:findNearestNameOrId(222222) if moba then player:target(moba) if target.HP > 0 then player:update(); player:cast("CLASS_SKILL"); else player:target(mobb) if target.HP > 0 then player:update(); player:cast(&q...
- Sat Dec 14, 2013 5:07 pm
- Forum: Runes of Magic
- Topic: priority mobs
- Replies: 7
- Views: 1751
Re: priority mobs
Try mob = player:findNearestNameOrId(111111) or player:findNearestNameOrId(222222) it mean?? even (111111) and (222222) are in same ranged close to my character it will priority the (111111) then if no more (111111) it will target next the (222222)? or it will priority either (111111) or (222222)
- Sat Dec 14, 2013 7:50 am
- Forum: Runes of Magic
- Topic: priority mobs
- Replies: 7
- Views: 1751
priority mobs
i have a question.. how can i make command to target the priority mobs. for example if "player:findNearestNameOrId(111111)" my character will target (111111) but if cant find (111111) my character "player:findNearestNameOrId(222222)" and target (222222)
- Tue Dec 10, 2013 2:54 am
- Forum: Runes of Magic
- Topic: "Crashed" but no Restart
- Replies: 10
- Views: 3057
- Sat Dec 07, 2013 9:37 pm
- Forum: Runes of Magic
- Topic: How to create a function for a elite skill
- Replies: 24
- Views: 7500
Re: How to create a function for a elite skill
i think it will help.. onpreskill of rock http://www.solarstrike.net/phpBB3/viewtopic.php?f=21&t=5051 then use this waypoint <?xml version="1.0" encoding="utf-8"?><waypoints> <onLoad> local afk = false while (true) do player:checkSkills(true) -- self buff and heal if keyPress...
- Sat Dec 07, 2013 8:04 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Fusion Control Functions
- Replies: 187
- Views: 60717
Re: Rock5's Fusion Control Functions
or what code i need to do to transmute the manastone tier 9 and tier 10 when found
- Sat Dec 07, 2013 6:46 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Fusion Control Functions
- Replies: 187
- Views: 60717
Re: Rock5's Fusion Control Functions
only this file i need to edit?? <Ui xmlns="http://www.runewaker.com/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.runewaker.com/UI.xsd"> <!-- eigene Vorlagen --> <FontString name="FusionLabelTemplate" inherits="Gam...
- Sat Dec 07, 2013 9:59 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Fusion Control Functions
- Replies: 187
- Views: 60717
Re: Rock5's Fusion Control Functions
anyone can update the fusion addon from tier3-tier9 to tier5-tier11??
- Sat Dec 07, 2013 7:31 am
- Forum: Runes of Magic
- Topic: Invite char after login
- Replies: 4
- Views: 1536
Re: Invite char after login
your character have a party or the alt have a party??
if your character check the party here is the code...
if your character check the party here is the code...
Code: Select all
while not RoMScript("UnitExists('party1')") do
sendMacro('InviteByName("'..ToonName..'")');
yrest(3000)
end
- Sat Dec 07, 2013 7:22 am
- Forum: Runes of Magic
- Topic: How to create a function for a elite skill
- Replies: 24
- Views: 7500
Re: How to create a function for a elite skill
Angeldrago.. what are you realy want to do??
you need to make waypoint then use the elite skill in boss?? did you make a waypoint from portal to the boss you want to farm>??.. show it and let check to know waht we can help to make it work
you need to make waypoint then use the elite skill in boss?? did you make a waypoint from portal to the boss you want to farm>??.. show it and let check to know waht we can help to make it work
- Sat Dec 07, 2013 6:59 am
- Forum: Runes of Magic
- Topic: How to create a function for a elite skill
- Replies: 24
- Views: 7500
Re: How to create a function for a elite skill
can you share how to edit the skill of diyce?/ and how to execute ingame??
- Wed Dec 04, 2013 5:55 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Crash Window Killer
- Replies: 7
- Views: 3477
Re: Crash Window Killer
after an hour my character crash MicroMacro v1.03 SolarStrike Software http://www.solarstrike.net Opening CrashWindowKiller.lua... Starting script execution - Press CTRL+C to exit. Press CTRL+L to cancel execution and load a new script. --------------------------------------------------------- Press...
- Wed Dec 04, 2013 3:52 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 243832
Re: Rock5's Mail Mods
how can i make short command to close the mail when taking mail and bag was full until you update the function.. the situation is my character has rented bag III-VI =180 slot my character buy 81pcs of rfs then take 30 mail then repeat taking mail 30 and re take 30 mail again so my bag has 171 invent...
- Wed Dec 04, 2013 3:11 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Crash Window Killer
- Replies: 7
- Views: 3477
Re: Crash Window Killer
found out.. i dont know if this will work.. i put in rom folder of MM.. when i run MM automatic Crah Window Killer [v0.1] started.. and i waiting to crash to test