Search found 164 matches
- Thu Sep 16, 2010 2:40 pm
- Forum: Runes of Magic
- Topic: 3.0.4 problem again :)
- Replies: 74
- Views: 21467
Re: 3.0.4 problem again :)
Same problem XD
- Thu Sep 16, 2010 6:14 am
- Forum: Runes of Magic
- Topic: Pet Crafting
- Replies: 32
- Views: 9940
Re: Pet Crafting
is it possible to have more than one bagslot with tools for the pet? So is it possible to scan the inventory for the objectID an then to return the slotnumber where one is inside (true), and then take this tools dynamic with the script.
- Sun Sep 12, 2010 1:18 pm
- Forum: Runes of Magic
- Topic: Agro issues
- Replies: 17
- Views: 4884
Re: Agro issues
inside are only some key settings...
- Sun Sep 12, 2010 11:10 am
- Forum: Runes of Magic
- Topic: COMBAT_DISTANCE option not working *FIXED*?
- Replies: 17
- Views: 4026
Re: COMBAT_DISTANCE option not working *FIXED*?
its the same problem that occures with my bot. It runs to the mob and breaks up because taking no damage...
- Thu Sep 09, 2010 2:16 pm
- Forum: Runes of Magic
- Topic: Agro issues
- Replies: 17
- Views: 4884
Re: Agro issues
I changed the value to 55, so the facing target problem seems to become better, but the bot still say the target distance should be45 | XXX.
where to find/save the los.txt?
where to find/save the los.txt?
- Thu Sep 09, 2010 6:20 am
- Forum: Runes of Magic
- Topic: Jumping randomly and Mounting.
- Replies: 11
- Views: 3059
Re: Jumping randomly and Mounting.
thanks he will have much fun with this code but I see i it like you. When somebody jumps on a flat area during he runs to the next waypoint looks suspicious.
- Thu Sep 09, 2010 6:17 am
- Forum: Runes of Magic
- Topic: Agro issues
- Replies: 17
- Views: 4884
Re: Agro issues
For my the problem occures when the bot goes a long distance to the mob, I have set 400 as max Target range, because I am at a free area where the bot runs a circle around a group of mobs and if he find a mob he runs in the cricle kilss sometimes all inside an goes back to the nearest waypoint aroun...
- Wed Sep 08, 2010 4:53 pm
- Forum: Runes of Magic
- Topic: Agro issues
- Replies: 17
- Views: 4884
Re: Agro issues
no playing on german server, the problem ist not all the time, but sometimes all 6-10 mobs one time
- Wed Sep 08, 2010 6:48 am
- Forum: Runes of Magic
- Topic: Jumping randomly and Mounting.
- Replies: 11
- Views: 3059
Re: Jumping randomly and Mounting.
I have seen one who has jumped all the time that it looked to crazy, I had to think about you and asked him if he has a jump-bot XD, but ist was a human player. So it has faslified you argument that it looks like human, this guy looked serously unnormal XD but i think random jumping is problematic, ...
- Wed Sep 08, 2010 6:39 am
- Forum: Runes of Magic
- Topic: Agro issues
- Replies: 17
- Views: 4884
Re: Agro issues
no, thats ok, mob setting is not the reason
- Tue Sep 07, 2010 2:26 pm
- Forum: Runes of Magic
- Topic: Agro issues
- Replies: 17
- Views: 4884
Re: Agro issues
*push* I now watched a little bit on my bot. There is actual some problem with the aggro/fight. The bot wants to attack a mob. If the bot stands in the mob and got the message to be in front of the mob, the bot abort the fight an goes on to the next waypoint, also during the mob is attacking the bot...
- Tue Sep 07, 2010 5:24 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 224020
Re: Rock5's Millaers Ranch Scripts
you mean you wanted to remind him XD
- Tue Sep 07, 2010 3:31 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 224020
Re: Rock5's Millaers Ranch Scripts
Don't force him to do, ask him friendly if he want to tune his script...
- Mon Sep 06, 2010 5:08 am
- Forum: Runes of Magic
- Topic: Jumping randomly and Mounting.
- Replies: 11
- Views: 3059
Re: Jumping randomly and Mounting.
me too, you get no bonus from jumping, so why?!
- Mon Sep 06, 2010 5:05 am
- Forum: Runes of Magic
- Topic: Agro issues
- Replies: 17
- Views: 4884
Re: Agro issues
hello I have the same problem that "waiting for Aggro" fails more than normal.
- Fri Sep 03, 2010 2:17 pm
- Forum: Runes of Magic
- Topic: Bot playing sound when whispered.
- Replies: 16
- Views: 5967
Re: Bot playing sound when whispered.
I tried that not but its theoreticalliy possible - my idea: load this tool (FDB Extractor), whith this you can look inside the packed files. Open sound.fdb, extract the files an replace all with empty ones. Copy the files with the same root structe like in the packed fdb into your RoM main directory...
- Thu Sep 02, 2010 12:05 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: rock5's "fastLogin Revisited"
- Replies: 914
- Views: 315554
Re: Autologin revisited
why do i get this error radomly ? C:/micromacro/scripts/rom/classes/pawn.lua:184: bad argument #1 to 'bitAnd' ((null)) when switching characters? it sometimes switch to new character and get stuck on this... I now know maybe why: this error comes when the char isn't loaded yet, so it tries to read ...
- Thu Sep 02, 2010 11:55 am
- Forum: Runes of Magic
- Topic: Bot playing sound when whispered.
- Replies: 16
- Views: 5967
Re: Bot playing sound when whispered.
can you upload your modified KAFK version?
- Thu Sep 02, 2010 11:52 am
- Forum: Runes of Magic
- Topic: [PET] harvest / manufacture
- Replies: 9
- Views: 3102
Re: [PET] harvest / manufacture
all the best for you an your familiy!
- Mon Aug 30, 2010 1:16 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: rock5's "fastLogin Revisited"
- Replies: 914
- Views: 315554
Re: Autologin revisited
Sometimes i have the same error, but i think its a client based error.swietlowka wrote:why do i get this error radomly ?
C:/micromacro/scripts/rom/classes/pawn.lua:184: bad argument #1 to 'bitAnd' ((null))
when switching characters? it sometimes switch to new character and get stuck on this...