Search found 164 matches
- Wed Dec 15, 2010 3:50 pm
- Forum: Runes of Magic
- Topic: [3.0.7.2322 SVN543]Error: No valid SOLVED
- Replies: 61
- Views: 17171
Re: [3.0.7.2322 SVN543]Error: No valid action keys avail(...
I belive we have all the same problem XD
- Wed Dec 01, 2010 8:11 am
- Forum: Runes of Magic
- Topic: Rock5's ToDo list
- Replies: 88
- Views: 35091
Re: Rock5's ToDo list
thx, pls add an addon for automatical Pet harvesting XD, there is still an information addon that puts the tools in the pet an then there comes an button an it will resume harvesting at the last mine. if it would be possible that the bot could use these functions an auto activate harvesting again it...
- Mon Nov 22, 2010 1:33 pm
- Forum: Runes of Magic
- Topic: combat distances question
- Replies: 5
- Views: 1486
Re: combat distances question
<option name="MAX_TARGET_DIST" value="120" /> serches for mobs in a range of 120
- Sun Nov 21, 2010 6:57 am
- Forum: Runes of Magic
- Topic: (daily quest) "Daily_count()"
- Replies: 30
- Views: 8050
Re: (daily quest) "Daily_count()"
Thanks rock, i can't test the npc issiue fowards, because by but, after collecting 10 woods loops now between Waypoints no. 5 - 7. you can use npc ID instead of the npc's name player:target_NPC(114418) , works fine in my old script also there I had Waypoint No. 1 at x="-2012" z="4861&...
- Fri Nov 19, 2010 7:22 pm
- Forum: Runes of Magic
- Topic: (daily quest) "Daily_count()"
- Replies: 30
- Views: 8050
Re: (daily quest) "Daily_count()"
I think the mistake I did is functions can't have no value when using multiple arguments. Try this instead. while 10 > inventory:itemTotalCount(206756) and player:target_Object(114470,null,null,false) do end with this code the bot runs from WP 2 where the wood is back to WP 1 when there is no more ...
- Fri Nov 19, 2010 7:24 am
- Forum: Runes of Magic
- Topic: (daily quest) "Daily_count()"
- Replies: 30
- Views: 8050
Re: (daily quest) "Daily_count()"
I am going crazy, still got the script not running still used this script at the wood waypoint: repeat player:target_Object(114470,5700, true) inventory:update() until inventory:itemTotalCount(206756) > 9 It works if I have 10 wood, then the bot goes to the npc, BUT ONLY when there is no more wood t...
- Mon Nov 15, 2010 3:56 pm
- Forum: Runes of Magic
- Topic: disable Interface by Macro/Bot Code
- Replies: 8
- Views: 2226
Re: disable Interface by Macro/Bot Code
its better for the CPU, the most ressources are used by Interface, if you disable it you'll se ist saves a bit, When you switch off the interface lootfilter doesnt work, but still for egg farming its nice not to do it every time again.
If you resume interface the filter works again.
If you resume interface the filter works again.
- Mon Nov 15, 2010 4:54 am
- Forum: Runes of Magic
- Topic: disable Interface by Macro/Bot Code
- Replies: 8
- Views: 2226
Re: disable Interface by Macro/Bot Code
sory its german keyboard setting, for you its Ctrl-Y or Z (Position from Y and Z is different from german keyboard). Try it. Then press Ctrl-X an you will se FPS etc.
- Sat Nov 13, 2010 2:20 pm
- Forum: Runes of Magic
- Topic: disable Interface by Macro/Bot Code
- Replies: 8
- Views: 2226
disable Interface by Macro/Bot Code
Hello, here a question: how could it be possible to disable the Interface (Strg-Z) by rom bot at the beginning of a script?
- Thu Nov 11, 2010 7:10 am
- Forum: Runes of Magic
- Topic: (daily quest) "Daily_count()"
- Replies: 30
- Views: 8050
Re: (daily quest) "Daily_count()"
oh its a different id XD ok that was maybe the reason, i'll test it soon
- Wed Nov 10, 2010 12:38 pm
- Forum: Runes of Magic
- Topic: Hardware question
- Replies: 12
- Views: 3154
Re: Hardware question
if you start "commercial botting" you ''ll be fast detected as Goldseller, because Frogster is highly working on destroying the Goldseller-Rings...
From me good luck XD
From me good luck XD
- Wed Nov 10, 2010 8:15 am
- Forum: Runes of Magic
- Topic: (daily quest) "Daily_count()"
- Replies: 30
- Views: 8050
Re: (daily quest) "Daily_count()"
Alos tried this: repeat player:target_Object(114470,5950,true) inventory:update() until inventory:itemTotalCount(114470) > 9 edit: now i tried like this repeat queststate = getQuestStatus("Sammelt verstreutes Holz"); yrest(450) until queststate if queststate == "incomplete" then ...
- Wed Nov 10, 2010 5:43 am
- Forum: Runes of Magic
- Topic: (daily quest) "Daily_count()"
- Replies: 30
- Views: 8050
Re: (daily quest) "Daily_count()"
doesn't work for me... i tried it...
- Sun Nov 07, 2010 6:40 am
- Forum: Runes of Magic
- Topic: May I buy some accounts from here?
- Replies: 4
- Views: 1750
Re: May I buy some accounts from here?
why dont you contact the support, tell them your accountnames and that you haven't your email adresses working, maybe add some additional informations how your Chars are named, which level they are and what for classes to verify seriosly that you are the owner of the accounts and wait until they wil...
- Thu Nov 04, 2010 8:32 am
- Forum: Runes of Magic
- Topic: Finding and looting dead bodies
- Replies: 56
- Views: 13408
Re: Finding and looting dead bodies
is there now any final version maybe as addon file?
- Wed Nov 03, 2010 5:10 am
- Forum: Runes of Magic
- Topic: Why not assign hotkey="MACRO" to all skills?
- Replies: 10
- Views: 2673
Re: Why not assign hotkey="MACRO" to all skills?
is there no special key needed anymore, only change all to >hotkey="MACRO"< ?
- Wed Oct 27, 2010 3:02 pm
- Forum: Runes of Magic
- Topic: rev 513 error: Line 166 in inventory.lua
- Replies: 25
- Views: 6548
Re: rev 513 error: Line 166 in inventory.lua
i didn't check http://code.google.com/p/rom-bot/source/list an you will understand...
rev505 is the version where inventory.lua has been changed the last time.
rev505 is the version where inventory.lua has been changed the last time.
- Wed Oct 27, 2010 1:40 pm
- Forum: Runes of Magic
- Topic: rev 513 error: Line 166 in inventory.lua
- Replies: 25
- Views: 6548
Re: rev 513 error: Line 166 in inventory.lua
yes i did, only using rev505 inventory.lua, rest is still rev. 513.
- Wed Oct 27, 2010 1:16 pm
- Forum: Runes of Magic
- Topic: rev 513 error: Line 166 in inventory.lua
- Replies: 25
- Views: 6548
Re: rev 513 error: Line 166 in inventory.lua
ok step back to the rev505, last version when inventory.lua has been changed...
- Wed Oct 27, 2010 12:51 pm
- Forum: Runes of Magic
- Topic: rev 513 error: Line 166 in inventory.lua
- Replies: 25
- Views: 6548
Re: rev 513 error: Line 166 in inventory.lua
this massage comes with your changes:
other error, sory this posted was my own fault, downt work anyway
other error, sory this posted was my own fault, downt work anyway