Search found 164 matches

by Starrider
Wed Dec 15, 2010 3:50 pm
Forum: Runes of Magic
Topic: [3.0.7.2322 SVN543]Error: No valid SOLVED
Replies: 61
Views: 17171

Re: [3.0.7.2322 SVN543]Error: No valid action keys avail(...

I belive we have all the same problem XD
by Starrider
Wed Dec 01, 2010 8:11 am
Forum: Runes of Magic
Topic: Rock5's ToDo list
Replies: 88
Views: 35091

Re: Rock5's ToDo list

thx, pls add an addon for automatical Pet harvesting XD, there is still an information addon that puts the tools in the pet an then there comes an button an it will resume harvesting at the last mine. if it would be possible that the bot could use these functions an auto activate harvesting again it...
by Starrider
Mon Nov 22, 2010 1:33 pm
Forum: Runes of Magic
Topic: combat distances question
Replies: 5
Views: 1486

Re: combat distances question

<option name="MAX_TARGET_DIST" value="120" /> serches for mobs in a range of 120
by Starrider
Sun Nov 21, 2010 6:57 am
Forum: Runes of Magic
Topic: (daily quest) "Daily_count()"
Replies: 30
Views: 8050

Re: (daily quest) "Daily_count()"

Thanks rock, i can't test the npc issiue fowards, because by but, after collecting 10 woods loops now between Waypoints no. 5 - 7. you can use npc ID instead of the npc's name player:target_NPC(114418) , works fine in my old script also there I had Waypoint No. 1 at x="-2012" z="4861&...
by Starrider
Fri Nov 19, 2010 7:22 pm
Forum: Runes of Magic
Topic: (daily quest) "Daily_count()"
Replies: 30
Views: 8050

Re: (daily quest) "Daily_count()"

I think the mistake I did is functions can't have no value when using multiple arguments. Try this instead. while 10 > inventory:itemTotalCount(206756) and player:target_Object(114470,null,null,false) do end with this code the bot runs from WP 2 where the wood is back to WP 1 when there is no more ...
by Starrider
Fri Nov 19, 2010 7:24 am
Forum: Runes of Magic
Topic: (daily quest) "Daily_count()"
Replies: 30
Views: 8050

Re: (daily quest) "Daily_count()"

I am going crazy, still got the script not running still used this script at the wood waypoint: repeat player:target_Object(114470,5700, true) inventory:update() until inventory:itemTotalCount(206756) > 9 It works if I have 10 wood, then the bot goes to the npc, BUT ONLY when there is no more wood t...
by Starrider
Mon Nov 15, 2010 3:56 pm
Forum: Runes of Magic
Topic: disable Interface by Macro/Bot Code
Replies: 8
Views: 2226

Re: disable Interface by Macro/Bot Code

its better for the CPU, the most ressources are used by Interface, if you disable it you'll se ist saves a bit, When you switch off the interface lootfilter doesnt work, but still for egg farming its nice not to do it every time again.
If you resume interface the filter works again.
by Starrider
Mon Nov 15, 2010 4:54 am
Forum: Runes of Magic
Topic: disable Interface by Macro/Bot Code
Replies: 8
Views: 2226

Re: disable Interface by Macro/Bot Code

sory its german keyboard setting, for you its Ctrl-Y or Z (Position from Y and Z is different from german keyboard). Try it. Then press Ctrl-X an you will se FPS etc.
by Starrider
Sat Nov 13, 2010 2:20 pm
Forum: Runes of Magic
Topic: disable Interface by Macro/Bot Code
Replies: 8
Views: 2226

disable Interface by Macro/Bot Code

Hello, here a question: how could it be possible to disable the Interface (Strg-Z) by rom bot at the beginning of a script?
by Starrider
Thu Nov 11, 2010 7:10 am
Forum: Runes of Magic
Topic: (daily quest) "Daily_count()"
Replies: 30
Views: 8050

Re: (daily quest) "Daily_count()"

oh its a different id XD ok that was maybe the reason, i'll test it soon
by Starrider
Wed Nov 10, 2010 12:38 pm
Forum: Runes of Magic
Topic: Hardware question
Replies: 12
Views: 3154

Re: Hardware question

if you start "commercial botting" you ''ll be fast detected as Goldseller, because Frogster is highly working on destroying the Goldseller-Rings...
From me good luck XD
by Starrider
Wed Nov 10, 2010 8:15 am
Forum: Runes of Magic
Topic: (daily quest) "Daily_count()"
Replies: 30
Views: 8050

Re: (daily quest) "Daily_count()"

Alos tried this: repeat player:target_Object(114470,5950,true) inventory:update() until inventory:itemTotalCount(114470) > 9 edit: now i tried like this repeat queststate = getQuestStatus("Sammelt verstreutes Holz"); yrest(450) until queststate if queststate == "incomplete" then ...
by Starrider
Wed Nov 10, 2010 5:43 am
Forum: Runes of Magic
Topic: (daily quest) "Daily_count()"
Replies: 30
Views: 8050

Re: (daily quest) "Daily_count()"

doesn't work for me... i tried it...
by Starrider
Sun Nov 07, 2010 6:40 am
Forum: Runes of Magic
Topic: May I buy some accounts from here?
Replies: 4
Views: 1750

Re: May I buy some accounts from here?

why dont you contact the support, tell them your accountnames and that you haven't your email adresses working, maybe add some additional informations how your Chars are named, which level they are and what for classes to verify seriosly that you are the owner of the accounts and wait until they wil...
by Starrider
Thu Nov 04, 2010 8:32 am
Forum: Runes of Magic
Topic: Finding and looting dead bodies
Replies: 56
Views: 13408

Re: Finding and looting dead bodies

is there now any final version maybe as addon file?
by Starrider
Wed Nov 03, 2010 5:10 am
Forum: Runes of Magic
Topic: Why not assign hotkey="MACRO" to all skills?
Replies: 10
Views: 2673

Re: Why not assign hotkey="MACRO" to all skills?

is there no special key needed anymore, only change all to >hotkey="MACRO"< ?
by Starrider
Wed Oct 27, 2010 3:02 pm
Forum: Runes of Magic
Topic: rev 513 error: Line 166 in inventory.lua
Replies: 25
Views: 6548

Re: rev 513 error: Line 166 in inventory.lua

i didn't check http://code.google.com/p/rom-bot/source/list an you will understand...
rev505 is the version where inventory.lua has been changed the last time.
by Starrider
Wed Oct 27, 2010 1:40 pm
Forum: Runes of Magic
Topic: rev 513 error: Line 166 in inventory.lua
Replies: 25
Views: 6548

Re: rev 513 error: Line 166 in inventory.lua

yes i did, only using rev505 inventory.lua, rest is still rev. 513.
by Starrider
Wed Oct 27, 2010 1:16 pm
Forum: Runes of Magic
Topic: rev 513 error: Line 166 in inventory.lua
Replies: 25
Views: 6548

Re: rev 513 error: Line 166 in inventory.lua

ok step back to the rev505, last version when inventory.lua has been changed...
by Starrider
Wed Oct 27, 2010 12:51 pm
Forum: Runes of Magic
Topic: rev 513 error: Line 166 in inventory.lua
Replies: 25
Views: 6548

Re: rev 513 error: Line 166 in inventory.lua

this massage comes with your changes:

other error, sory this posted was my own fault, downt work anyway