Search found 140 matches
- Tue Jul 09, 2013 3:17 am
- Forum: Off topic
- Topic: Any plans for Allods?
- Replies: 8
- Views: 11416
Re: Any plans for Allods?
LoL who is this "Perez Turner", is he advertising "hanging scales" or what , just look at his posts
- Tue Jul 09, 2013 2:47 am
- Forum: Runes of Magic
- Topic: player:figh() or Cast problem
- Replies: 9
- Views: 2507
Re: player:figh() or Cast problem
maybe you need set elite factor to more then 5
Code: Select all
<option name="AUTO_ELITE_FACTOR" value="5" /> <!-- (value * your max HP) to designate a mob as "elite" -->
- Sun Jul 07, 2013 3:39 pm
- Forum: Runes of Magic
- Topic: Gobs Aslan
- Replies: 8
- Views: 2779
Re: Gobs Aslan
i got this message too at the end of every scriptI thought it has to be that way in 1.03 version
Code: Select all
AL lib: FreeContext: (01FF0F58) Deleting 1 Source(s)
Please enter the script name to run.
Type in 'exit' (without quotes) to exit.
Script>
- Sun Jul 07, 2013 2:46 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Standalone Multihack
- Replies: 178
- Views: 139960
Re: Rock5's Standalone Multihack
Well with romeo's multihack, if you have mount with 70% speed you can go at 100 mount speed with out pulling back. That's about 40 % more than regular speed. And i think you should make +/- run speed to 1 not 15, normal run speed is 50 and 59 is max with out pulling back With Escape Artist you can g...
- Wed Jul 03, 2013 5:56 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 241479
Re: Rock5's Mail Mods
i wanted today to send some items with UMM_SendInventoryItem(_recipient, _item), and bot first send item then relog and then print "Items sent". (I was sending only 1 item, not 60+ so no need for relog) Here is copy/past from mm window Command> UMM_SendInventoryItem("CharName", i...
- Mon Jul 01, 2013 11:24 am
- Forum: Runes of Magic
- Topic: Need a selective loot function
- Replies: 5
- Views: 1888
Re: Need a selective loot function
So the question is: is it possible to loot everything the mob offers, and drop all item's (that where looted and) that are not in the list? I think it's done already with Cleanbag userfunction http://solarstrike.net/phpBB3/viewtopic.php?p=25413#p25413 you just need to setup -- custom database for u...
- Mon Jul 01, 2013 10:10 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's TooltipIds Addon
- Replies: 33
- Views: 19417
Re: Rock5's TooltipIds Addon
This is what i was looking for a long time
It's working as intended,
ty very much Rock5
It's working as intended,
ty very much Rock5
- Fri Jun 28, 2013 12:26 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 241479
Re: Rock5's Mail Mods
300 items is mail capacityrock5 wrote:How many items does it take to make a mailbox full anyway?
- Thu Jun 27, 2013 6:07 pm
- Forum: Runes of Magic
- Topic: Auto Rogue_Hide does not work right, bot casts to often
- Replies: 15
- Views: 2859
Re: Auto Rogue_Hide does not work right, bot casts to often
If you click Hide twice does it hide then unhide or does it remain hidden? Recently i was playing on some Rogue alt, and noticed thay changed hide skill (probobly buff/debuff id too) Before first cast => enter hide, secound cast => exit hide Now first cast => enter Hide, second cast => you exit hid...
- Thu Jun 27, 2013 12:15 am
- Forum: RoM general
- Topic: addining item Id to bag item tooltip?
- Replies: 10
- Views: 3646
Re: addining item Id to bag item tooltip?
maybe titles to add too.
thay have tooltip, and easy to get ID.
thay have tooltip, and easy to get ID.
- Wed Jun 26, 2013 1:12 pm
- Forum: RoM general
- Topic: addining item Id to bag item tooltip?
- Replies: 10
- Views: 3646
Re: addining item Id to bag item tooltip?
well basically , backpack , skills and buff's/debuff's is all we need, but if you can get target Id that will be awesome
and ofcourse Good luck
and ofcourse Good luck
- Wed Jun 26, 2013 11:37 am
- Forum: RoM general
- Topic: addining item Id to bag item tooltip?
- Replies: 10
- Views: 3646
Re: addining item Id to bag item tooltip?
well idk, we need:
backpack,
itemshop,
itemshop backpack,
Arcan transmutor,
house bank,
guild bank,
skill book,
player bufs/debufs,
target bufs/debufs,
target Id
that's all i can think off
backpack,
itemshop,
itemshop backpack,
Arcan transmutor,
house bank,
guild bank,
skill book,
player bufs/debufs,
target bufs/debufs,
target Id
that's all i can think off
- Tue Jun 25, 2013 6:54 pm
- Forum: RoM general
- Topic: addining item Id to bag item tooltip?
- Replies: 10
- Views: 3646
addining item Id to bag item tooltip?
this is a part from Item preview addon that adding item id to item link tooltip function ItemPreview:ItemButton_OnEnter(button) if button.label:GetText() == "" then return end GameTooltip:SetOwner(button, "ANCHOR_BOTTOMRIGHT") GameTooltip:SetHyperLink(button.label:GetText()) Game...
- Sun Jun 23, 2013 7:03 pm
- Forum: Runes of Magic
- Topic: How to put items into arcane transmutor?
- Replies: 11
- Views: 2895
Re: How to put items into arcane transmutor?
Cindy maybe this will help for moving items function test_move_to_transmutor() local move_list = { "Small Hatchet", "Small Spade", "Small Hoe" } for k,v in pairs(move_list) do repeat local item = inventory:findItem(v,"bags") if item then item:moveTo("magi...
- Tue Jun 11, 2013 7:13 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Noobbotter's World Traveler Userfunction
- Replies: 96
- Views: 25569
Re: Noobbotter's World Traveler Userfunction
Hi all again :D I'm back in game, so fixed noobbotter's World Traveler Userfunction for 5.0.10 + game version until rock5 relese his version, you can use this one :P -- ** Added transport to/from Syrbal Pass. Keyword "SyrbalPass" (wasnt able to test it, cose zone is no open yet on Nexon se...
- Fri Feb 01, 2013 9:17 am
- Forum: Runes of Magic
- Topic: is bow equiped? (not bot releated)
- Replies: 5
- Views: 1507
Re: is bow equiped? (not bot releated)
yes , ill use it as a part of addon, and just use macro
i think code you posted, is to long for macro
Code: Select all
/script arrow_knife()
- Fri Feb 01, 2013 6:27 am
- Forum: Runes of Magic
- Topic: is bow equiped? (not bot releated)
- Replies: 5
- Views: 1507
Re: is bow equiped? (not bot releated)
yes rock, i know it's in game functions, cose i want to use it in game while manualy playing, not with bot. i should write that to, my bad :D but you helped my anyway. i was useing bowslot == "interface\CharacterFrame\Equipment-RangedSlot" but it should be bowslot == "interface\\Chara...
- Thu Jan 31, 2013 3:23 pm
- Forum: Runes of Magic
- Topic: is bow equiped? (not bot releated)
- Replies: 5
- Views: 1507
is bow equiped? (not bot releated)
im making function for my Rogue/Scout to swap beetwin bow and arrows and projectiles, i found only this API on romwiki API:GetEquipSlotInfo /script DEFAULT_CHAT_FRAME:AddMessage(GetEquipSlotInfo(11)) if bow or crossbow is equiped this return "interface\CharacterFrame\Equipment-RangedSlot",...
- Wed Jan 30, 2013 12:11 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Noobbotter's World Traveler Userfunction
- Replies: 96
- Views: 25569
Re: Noobbotter's World Traveler Userfunction
well i couldn't get zone name from game, so i asumed it is ZONE_Z24_MERDHIN_TUNDRA, cose that's ingame name for zone. Anyway, i fixed that and tested. i changed file in post above, so 4 ppl who already downladed, redownolad it :D Lolita, thank you for helping out with this userfunction. no problem n...
- Wed Jan 30, 2013 9:45 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: ElfDaily simplyfied
- Replies: 67
- Views: 20494
Re: ElfDaily simplyfied
you maid function relog() but you never used it
change with
change
Code: Select all
player:logout()
Code: Select all
relog()