Search found 4475 matches
- Wed Mar 12, 2008 3:40 pm
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 145991
Re: Shaiya bot
Run the updater to get the newer version of Shaiya, then reinstall the no-GG patch.
- Wed Mar 12, 2008 7:12 am
- Forum: MicroMacro scripts
- Topic: help me
- Replies: 1
- Views: 1943
Re: help me
3. Type like an adult. That means not posting 'sentences' like "lul hay guise can i has a hax plox." This will not result in a ban, but I reserve the right to make fun of you. From what little I've deciphered from your post, it looks like you are trying to use the Shaiya no-GameGuard patc...
- Wed Mar 12, 2008 4:49 am
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 145991
Re: Shaiya bot
What class are you? If it's a ranged class, it might not work too well. I guess it could also be a bug, but it seemed to be working fine for me earlier.
- Mon Mar 10, 2008 7:16 am
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 145991
Re: Shaiya bot
Here's information on plugins: http://solarimpact.servegame.com/phpBB3/viewforum.php?f=14 If you know how to invoke a function call like that through C, you can write a plugin to do that, and register the target function as a Lua function, allowing you to call it from MicroMacro scripts. I'm sure th...
- Mon Mar 10, 2008 3:46 am
- Forum: MicroMacro plugins
- Topic: Plugin example code
- Replies: 0
- Views: 6494
Plugin example code
Edit: This example is no longer relevant for MicroMacro 1.0 beta 7+. extern "C" { #include <lua.h> #include <lauxlib.h> #include <lualib.h> #include <windows.h> #include <string> // we use this define just to make our install function look cleaner. #define PLUGIN_INSTALL_FUNC __declspec(d...
- Mon Mar 10, 2008 3:05 am
- Forum: MicroMacro plugins
- Topic: Plugin writing specifications
- Replies: 0
- Views: 6494
Plugin writing specifications
Edit: These specifications do not apply to MicroMacro 1.0 beta 7+. You can use native Lua modules instead. In order to write a proper plugin that will work for MicroMacro, you must follow these specifications. Uses the same version of Lua that MicroMacro uses (currently 5.1) Your DLL must have an i...
- Sat Mar 08, 2008 5:18 pm
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 145991
Re: Shaiya bot
Well, you can't call directly like that. And it would need to be done in C/C++ (or, really, any language that supports creating DLLs). When the plugin system is finished, you will write a DLL which can handle this stuff. Typically, the best way to do that would be to use a hook, and then have the DL...
- Fri Mar 07, 2008 8:19 pm
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 145991
Re: Shaiya bot
Thanks c0dedzer0. You may have saved me a lot of time by finding the resting bug. I'll definitely try and fix that ASAP, as well as the skill use issue (I already know how to "fix" it). MicroMacro does run portions of the script out of order, yes. This is a strength, and not a weakness. Mi...
- Fri Mar 07, 2008 8:08 pm
- Forum: MicroMacro general & support
- Topic: [HELP] Help with reading memory
- Replies: 2
- Views: 1351
Re: [HELP] Help with reading memory
It's hard to say without the log. At first look, everything looks fine. The only thing I see that could be a problem is startMacro(). You're calling it with the second parameter, which I just added for the Perfect World bot version. If you aren't using the MicroMacro included with that, then that's ...
- Fri Mar 07, 2008 2:30 am
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 145991
Re: Shaiya bot
Does it say it's exiting because you're under attack?
- Thu Mar 06, 2008 5:54 pm
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 145991
Re: Shaiya bot
Just download the latest version of MicroMacro.
- Thu Mar 06, 2008 4:44 pm
- Forum: MicroMacro scripts
- Topic: Perfect World bot & multi-client
- Replies: 53
- Views: 22841
Re: Perfect World bot & multi-client
They just patched, so there's a new client out. That means the addresses will have changed.
- Thu Mar 06, 2008 4:41 pm
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 145991
Re: Shaiya bot
Yeah, although the newest version of MicroMacro allows for that, it doesn't work for all games. Specifically, those that use DirectInput. It doesn't work for Shaiya.
- Wed Mar 05, 2008 8:17 pm
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 145991
Re: Shaiya bot
You also have these: buff1_time = minutesToTimer(5); buff2_time = minutesToTimer(10); Which would be 5 * 60 * 1000, or 10 * 60 * 1000. Of course, that's using 5 and 10 minute buffs. Another question. Why is the old script would not work for pick up but only attack? Aeria has changed something like g...
- Wed Mar 05, 2008 6:09 pm
- Forum: MicroMacro scripts
- Topic: Perfect World bot & multi-client
- Replies: 53
- Views: 22841
Perfect World bot & multi-client
You must have MicroMacro 0.96C or above to run this bot This is for the Malaysian / European client only. This bot includes: Auto-potion and auto-sit Auto-pick Minimized botting Multi-client fix Full, newest experimental build of MicroMacro -- needed for this bot. Steps: Extract MicroMacro Configur...
- Wed Mar 05, 2008 5:56 pm
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 145991
Re: Shaiya bot
Search (CTRL+F) the script for another occurrence of secondsToTimer. It is probably used several times, so you must replace them all.
And yes, replace PRIORITY_HIGH with just 1.
And yes, replace PRIORITY_HIGH with just 1.
- Wed Mar 05, 2008 5:43 am
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 145991
Re: Shaiya bot
Sorry, the script uses some of the newer things added to lib.lua. You can just do the secondsToTimer manually for now (just take the number and multiply by 1000 -- ie. 30 * 1000 = 30000). Also, change PRIORITY_HIGH in setPriority() to 1. And no. This updated script will run at any graphics settings....
- Mon Mar 03, 2008 1:19 am
- Forum: Memory editing software
- Topic: [Tutorial] Finding pointers & offsets (ArtMoney)
- Replies: 10
- Views: 14032
Re: [Tutorial] Finding pointers & offsets
I'm not really sure why you would want to find that, since it's server sided and you can't cast skills faster than the server allows. Or do you just mean attack speed? That doesn't work well, either. It appears to be working, but you actually don't do that much damage.
- Sun Mar 02, 2008 6:42 am
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 145991
Re: Shaiya bot
Ok, it's ready for testing I think. It appears everything works OK. I've attached the new script to my first post. It works pretty much the same way as before, only I have remapped start/stop to INSERT and DELETE instead of F5 and F6. Other fixes include making sure you have a monster targeted and n...
- Sun Mar 02, 2008 4:51 am
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 145991
Re: Shaiya bot
Yeah, it does. I've been working on this. So far the new script is much faster and more accurate. It also actually works. Potions and buffs will be fully implemented... I'll keep you guys updated.
3cmSailorfuku: You're always around and helpful. How would you like to become a mod?
3cmSailorfuku: You're always around and helpful. How would you like to become a mod?