Search found 15 matches

by evilband7
Thu Aug 01, 2013 12:40 am
Forum: Runes of Magic
Topic: [Addon/Macro] Behind Target
Replies: 5
Views: 2543

Re: [Addon/Macro] Behind Target

when i was playing rogue/scout, in "Diyce" addon i was useing this variable to check if i am behind target local behind = GetActionUsable(9) -- # is your blind spot spell slot number so you can make macro /script local behind = GetActionUsable(9); if behind then CastSpellByName("spell_name") else ...
by evilband7
Sun Jul 28, 2013 2:58 pm
Forum: Runes of Magic
Topic: [Addon/Macro] Behind Target
Replies: 5
Views: 2543

Re: [Addon/Macro] Behind Target

I wanna make macro for rogue skill combo in 1 shortcut and it will cast blind spot instead of shadowstab when stay behind target.
by evilband7
Sun Jul 28, 2013 1:40 am
Forum: Runes of Magic
Topic: [Addon/Macro] Behind Target
Replies: 5
Views: 2543

[Addon/Macro] Behind Target

Anyway to check you are behind target or not? (for ingame macro/addon, not a bot)

Or at least, Can get the last warning msg like this.
http://upic.me/i/y7/behind.jpg


thank you
by evilband7
Sun Jul 21, 2013 7:29 pm
Forum: Runes of Magic
Topic: [Suggestion] Additional Method Hook
Replies: 2
Views: 1423

[Suggestion] Additional Method Hook

First, my English skill is poor. please try to understand what i mean. T^T

I just wanna suggest what i did to the scripts. ;D

Is it a good idea to add method hook for some action ? such as beforeBotFight and afterBotFight.

this is example for CPlayer:fight()

function CPlayer:fight()
if( not ...
by evilband7
Sun Jul 21, 2013 6:36 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Mini games for lev 69+ characters
Replies: 4
Views: 3872

Re: Mini games for lev 69+ characters

This script waste all of my [Ruins Investigation Team Medal].
I kept if for bag pack ticket.

really disapponted.
by evilband7
Sun Feb 24, 2013 9:25 am
Forum: Runes of Magic
Topic: NPC name
Replies: 5
Views: 1900

Re: NPC name

I'm making a lvl44 old bag quest waypoint.

and some of the quest's condition don't allow to cast a skill while there's a nearby leader level adventurer.

now my bot is waiting for the leader level adventure gone but i want to improve a performance by moving to another location without leader level ...
by evilband7
Sun Feb 24, 2013 7:26 am
Forum: Runes of Magic
Topic: NPC name
Replies: 5
Views: 1900

NPC name

Adventurer
[Leader]

Adventurer
[New Member]

Adventurer
[Old Hand]

This 3 kind of npc have a same unit name.

but how to get the npc description ?
by evilband7
Sun Feb 24, 2013 2:18 am
Forum: Runes of Magic
Topic: pawn:hasBuff()
Replies: 2
Views: 1292

Re: pawn:hasBuff()

lisa wrote:start bot with commandline

Code: Select all

rom/bot path:commandline
then use this

Code: Select all

player:updateBuffs() table.print(player.Buffs)
I think you will find that Count is 1 but Level is increased, some buffs are different like that.
thank you lisa.
by evilband7
Sat Feb 23, 2013 4:07 pm
Forum: Runes of Magic
Topic: pawn:hasBuff()
Replies: 2
Views: 1292

pawn:hasBuff()

hasBuff("Pondering Substitute", 3)

but it's not work because a returned parameter named "count" from pawn:getBuff() always be 1.
by evilband7
Tue Sep 25, 2012 5:44 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Ancient Treasure
Replies: 284
Views: 226630

Re: Rock5's Ancient Treasure

sometimes the UpThroughRoof() is bugged.
so I override the UpThroughRoof() function.


local function UpThroughRoof(op)
player:update()
if player.Y > 105 then -- already above roof.
return
end

local startpos, steps
if op == 1 then -- in Luke room
startpos = 74
steps = 12
elseif op == 2 ...
by evilband7
Sat Sep 08, 2012 10:27 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Malatina's survival
Replies: 409
Views: 170683

Re: Malatina's survival

problem is your combat distance. set it to 50 and your bot will work fine.
Why would that cause a problem?

this trouble occurred to me too when get the last update. bot try to get closed to mobs as a combat distance i configured. then it seem bot didn't stop flying when closed enough and flew ...
by evilband7
Sat Sep 08, 2012 10:17 am
Forum: Runes of Magic
Topic: Which function would be call while bot get stuck ?
Replies: 0
Views: 1943

Which function would be call while bot get stuck ?

a problem was solved already.
by evilband7
Sat Sep 08, 2012 5:51 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Malatina's survival
Replies: 409
Views: 170683

Re: Malatina's survival

problem is your combat distance. set it to 50 and your bot will work fine.
by evilband7
Fri Sep 07, 2012 3:17 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: [lvl40-48 Dogmeat Daily] for subclass leveling.
Replies: 1
Views: 2446

[lvl40-48 Dogmeat Daily] for subclass leveling.

I make this waypoint because i wanna leveling my subclass but I'm too lazy so i make this script to make my subclass reach lvl 48.

how the script work:
this script will swap your main class to lvl 50+ and then run to accept Dog Meat Daily quest. then will run back to Hefner camp and swap your main ...
by evilband7
Thu Jun 21, 2012 4:03 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: [Daily & Public Event] Extinguish More Flames
Replies: 84
Views: 54888

[Daily & Public Event] Extinguish More Flames

new zone quest (Ancient Kingdom of Rorazan)


Daily quest info: Extinguish More Flames >> runesdatabase.com/quest/425186/extinguish-more-flames
Public event quest info info: Extinguish More Flames >> runesdatabase.com/quest/425182/extinguish-more-flames


:)



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