Hi Lisa,
since last patch I am having problems with swim hack, very similar to pre-address update issues.
The swim hack does not get triggered, like if the address is not recognized at all, I have updated everything with SVN to 686 so in theory there should be anything else to do...
Do you have ...
Search found 35 matches
- Mon Dec 26, 2011 7:30 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Swim, Speed and wall hacks
- Replies: 208
- Views: 105439
- Sat Dec 24, 2011 4:24 pm
- Forum: Runes of Magic
- Topic: Problem with bot: not attacking bosses
- Replies: 1
- Views: 1039
Re: Problem with bot: not attacking bosses
increase AUTO_ELITE_FACTOR in your settings.lua file.
- Wed Nov 30, 2011 6:08 am
- Forum: Runes of Magic
- Topic: Getting Rombot to loot the magic giftbags from Tergothen?
- Replies: 16
- Views: 6552
Re: Getting Rombot to loot the magic giftbags from Tergothen
never seen any. May I ask what do they contain? I can't even find a reference in runesdatabase.com
- Wed Nov 30, 2011 4:40 am
- Forum: Runes of Magic
- Topic: Party stuff, need some advice
- Replies: 3
- Views: 1169
Re: Party stuff, need some advice
Untested but you can try using this
selectGame("charactername")
player:update()
Obviously change charactername to the characters name.
Then load path you want to use to move char.
Keep in mind this isn't reloading any profile information so if you want to use any skills you will need to do a ...
selectGame("charactername")
player:update()
Obviously change charactername to the characters name.
Then load path you want to use to move char.
Keep in mind this isn't reloading any profile information so if you want to use any skills you will need to do a ...
- Wed Nov 30, 2011 3:55 am
- Forum: Runes of Magic
- Topic: Party stuff, need some advice
- Replies: 3
- Views: 1169
Party stuff, need some advice
Hi guys,
I have been running my DoD Mad Mallen Bot it for a while so far and I am quite happy about the results, however I would like to optimize meme collection by including a party of Alts in the bot.
Here is my question, is it possible from a script to start another char? Let me explain what I ...
I have been running my DoD Mad Mallen Bot it for a while so far and I am quite happy about the results, however I would like to optimize meme collection by including a party of Alts in the bot.
Here is my question, is it possible from a script to start another char? Let me explain what I ...
- Tue Nov 22, 2011 10:00 am
- Forum: Runes of Magic
- Topic: Cooldown of Items - Possible?
- Replies: 17
- Views: 6149
Re: Cooldown of Items - Possible?
thanks Lisa for your reply.
It seems very complicate to realize, I think I will take your suggestion and try with a timer based condition.
It seems very complicate to realize, I think I will take your suggestion and try with a timer based condition.
- Tue Nov 22, 2011 7:15 am
- Forum: Runes of Magic
- Topic: Cooldown of Items - Possible?
- Replies: 17
- Views: 6149
Cooldown of Items - Possible?
Hello guys,
being looking for this in the forum but could not find anything except the skill cooldown function.
I am trying to check instruments (lute, tamb) cooldown for a meme bot.
Is there any way to do this?
Thanks in advance.
being looking for this in the forum but could not find anything except the skill cooldown function.
I am trying to check instruments (lute, tamb) cooldown for a meme bot.
Is there any way to do this?
Thanks in advance.
- Wed Jul 27, 2011 12:19 pm
- Forum: Runes of Magic
- Topic: Official new patch topic 4.0.1
- Replies: 185
- Views: 73089
Re: Official new patch topic 4.0.1
nah, I don't want to touch code. I wait for new update.
cheers
cheers
- Sun Jul 03, 2011 7:50 am
- Forum: Runes of Magic
- Topic: Monitoring ingame events.
- Replies: 78
- Views: 23926
Re: Monitoring ingame events.
Hi,
it took me a bit of tweaking but I made it work!
Regarding the name, I removed it from the arguments and it seems the function is simply checking anything on SAY.
EventMonitorStart("Crush","CHAT_MSG_SAY",",,,");
I see this going between 30-40 meme /hour with a 5-10% death possibility ...
it took me a bit of tweaking but I made it work!
Regarding the name, I removed it from the arguments and it seems the function is simply checking anything on SAY.
EventMonitorStart("Crush","CHAT_MSG_SAY",",,,");
I see this going between 30-40 meme /hour with a 5-10% death possibility ...
- Sun Jul 03, 2011 1:37 am
- Forum: Runes of Magic
- Topic: Monitoring ingame events.
- Replies: 78
- Views: 23926
Re: Monitoring ingame events.
Thanks Rock. let's see if I got it right...my intention is to try to bot Okander "Mad Man" Mallen for meme.
Whenever he casts the crush skill he says "I'll crush you!". So what I have been trying to do is to run event monitor on SAY and check it on skillCast (during battle), but still no luck ...
Whenever he casts the crush skill he says "I'll crush you!". So what I have been trying to do is to run event monitor on SAY and check it on skillCast (during battle), but still no luck ...
- Fri Jul 01, 2011 7:07 pm
- Forum: Runes of Magic
- Topic: Monitoring ingame events.
- Replies: 78
- Views: 23926
Re: Monitoring ingame events.
Firstly, have you read the wiki?
http://www.solarstrike.net/wiki/index.php5?title=RoM_Functions#Event_Monitor_Functions
How should i know what some parts mean if i didnt look on wiki? But some things i'm not understand becouse i'm asking.
Hi,
I thought I knew how to use micromacro rom (I can ...
http://www.solarstrike.net/wiki/index.php5?title=RoM_Functions#Event_Monitor_Functions
How should i know what some parts mean if i didnt look on wiki? But some things i'm not understand becouse i'm asking.
Hi,
I thought I knew how to use micromacro rom (I can ...
- Wed Jun 22, 2011 5:19 pm
- Forum: Runes of Magic
- Topic: Detecting mob skill, possible?
- Replies: 2
- Views: 1145
Re: Detecting mob skill, possible?
Thank Lisa I will do my research 
- Tue Jun 21, 2011 5:26 pm
- Forum: Runes of Magic
- Topic: Detecting mob skill, possible?
- Replies: 2
- Views: 1145
Detecting mob skill, possible?
Hi,
Question for the most experts since I could not find anything on forum. During a boss fight I would like to be able to detect a skill being casted and react with a specific skill like holy aura for example. is this possible?
If yes, where do I need to work it out?
Thanks in advance
Question for the most experts since I could not find anything on forum. During a boss fight I would like to be able to detect a skill being casted and react with a specific skill like holy aura for example. is this possible?
If yes, where do I need to work it out?
Thanks in advance
- Fri Jun 17, 2011 2:48 am
- Forum: Runes of Magic
- Topic: 4.0.0 any issues/solutions (CHAPTER IV)
- Replies: 300
- Views: 94789
Re: 4.0.0 any issues/solutions (CHAPTER IV)
No idea what you guys are talking about but I am holding tight and waiting for a SVN update 
- Thu Jun 02, 2011 5:47 am
- Forum: Runes of Magic
- Topic: Table not found for ID
- Replies: 127
- Views: 42262
Re: Table not found for ID
Rock, I think I am using the latest everything (Micromacro 1.01 and 605 rombot updated via SVN). After 2 years of use of Rombot I did learn a bit how to keep it updated :)
I will try this evening to have a look at the code of the items that I am wearing to see if there is any relation to the famous ...
I will try this evening to have a look at the code of the items that I am wearing to see if there is any relation to the famous ...
- Thu Jun 02, 2011 3:53 am
- Forum: Runes of Magic
- Topic: Table not found for ID
- Replies: 127
- Views: 42262
Re: Table not found for ID
Alright, I have been playing around a bit and ended up in having a very strange situation. :shock:
First of all let me specify that I have 2 farming and NPC selling bots amd the curious thing is that I have problems with only 1 of them, the other loads and sell with NO errors.
So I have created the ...
First of all let me specify that I have 2 farming and NPC selling bots amd the curious thing is that I have problems with only 1 of them, the other loads and sell with NO errors.
So I have created the ...
- Wed Jun 01, 2011 12:49 pm
- Forum: Runes of Magic
- Topic: Table not found for ID
- Replies: 127
- Views: 42262
Re: Table not found for ID
Lisa is correct, see attachment. Seems they are all in the 220000 range.
Is there any way to bypass the problem and be able to vendor those items?
Is there any way to bypass the problem and be able to vendor those items?
- Wed Jun 01, 2011 5:01 am
- Forum: Runes of Magic
- Topic: Selling function not working anymore
- Replies: 7
- Views: 2450
Re: Selling function not working anymore
Hi, yes the problem is known. Please check the other thread opened about table ID
- Wed Jun 01, 2011 4:57 am
- Forum: Runes of Magic
- Topic: Table not found for ID
- Replies: 127
- Views: 42262
Re: Table not found for ID
I am still getting "table ID" errors on several items when bot loads and everytime it loots, plus of course vendoring these items does not work anymore (there is also another thread opened early today).
If you tell me where I can find that code you changed I will try to use the above described ...
If you tell me where I can find that code you changed I will try to use the above described ...
- Wed Jun 01, 2011 1:10 am
- Forum: Runes of Magic
- Topic: Table not found for ID
- Replies: 127
- Views: 42262
Re: Table not found for ID
Hi,
Very happy you are working on the issue: I made the update to 605 but still get this ID errors. Is there anything else I am missing?
Thanks
P.S.: where do I find the code above you changed?
Very happy you are working on the issue: I made the update to 605 but still get this ID errors. Is there anything else I am missing?
Thanks
P.S.: where do I find the code above you changed?