Search found 8 matches
- Thu Jan 14, 2010 10:22 pm
- Forum: MicroMacro general & support
- Topic: Float question
- Replies: 3
- Views: 1581
Re: Float question
I have micromacro receiving packet data, which is where the hex comes from. In game that hex is a float for x,y,z coordinates. converting that Hex into a number, I get the number "1146621074", if I view it as a float it would be 864.196411132813, which is what I want, just not sure how to ...
- Thu Jan 14, 2010 11:46 am
- Forum: MicroMacro general & support
- Topic: Float question
- Replies: 3
- Views: 1581
Float question
I'm having trouble with turning a 4byte number into its float equal. I guess I'm just missing something cause I can not find a straight answer really on google so thought I would try here. I have a hex, 44 58 OC 92 so lets say: number = tonumber("44580C92",16) Turning the hex into a the nu...
- Thu Jan 07, 2010 10:29 pm
- Forum: MicroMacro plugins
- Topic: DLL injection plugin
- Replies: 19
- Views: 20173
Re: DLL injection plugin
kk will look into it, thanks for the help admin
- Thu Jan 07, 2010 9:57 pm
- Forum: MicroMacro plugins
- Topic: DLL injection plugin
- Replies: 19
- Views: 20173
Re: DLL injection plugin
ty admin, is it possible for the DLL to send data to micromacro through the network function, or would it just be easier for the DLL to stick the information in memory for micromacro to continuously read?
- Thu Jan 07, 2010 7:34 pm
- Forum: MicroMacro plugins
- Topic: DLL injection plugin
- Replies: 19
- Views: 20173
Re: DLL injection plugin
how would I access a exported/external function in a DLL after injecting it with micromacro? Would the function become accessable just like a .lua function?
- Sun May 17, 2009 7:56 pm
- Forum: Everything else
- Topic: Shaiya[US] - Shaiya Bot ZS
- Replies: 351
- Views: 133337
Re: Shaiya[US] - Shaiya Bot ZS
Here's the updated code changes to fix the script, respects go out to Zerosignal for his skills and this awesome script and the Administrator for micromacro. target_health_bar_color = { _min=RGB(150,10,50), _max=RGB(180,40,80), } TARGET_HEALTH_BAR_PIXEL_OFFSET_1 = {x=42, y=42}; TARGET_HEALTH_BAR_PIX...
- Mon May 11, 2009 2:44 pm
- Forum: Everything else
- Topic: Shaiya[US] - Shaiya Bot ZS
- Replies: 351
- Views: 133337
Re: Shaiya[US] - Shaiya Bot ZS
I thought that too, so I'm looking at the color codes but I noticed the graphics and the size of the Target box and the Status box have changed in the game update. I think that could be affecting it as well because the x and y values are not the same. Also on the monster address, I don't think ZS's ...
- Mon May 11, 2009 11:57 am
- Forum: Everything else
- Topic: Shaiya[US] - Shaiya Bot ZS
- Replies: 351
- Views: 133337
Re: Shaiya[US] - Shaiya Bot ZS
Yeah, I think something more different with it for this release. I get no errors now with the bot, but something more is wrong cause all it does is cycle targets and recast buffs every few seconds in a endless loop. Here are the new pointers I've got so far: <config name="mem_avatar_pointer&quo...