Search found 8 matches

by Foomypooninja
Mon Aug 22, 2011 7:42 am
Forum: Runes of Magic
Topic: Patch 4.0.1.2433
Replies: 44
Views: 13520

Re: Patch 4.0.1.2433

So far everything has been working perfectly fine.
by Foomypooninja
Mon Aug 22, 2011 7:28 am
Forum: Runes of Magic
Topic: Bot not working now
Replies: 2
Views: 911

Re: Bot not working now

You're a godsend. I was in the middle of writing some stuff I wanted to test. The file you posted worked like a charm.
by Foomypooninja
Mon Aug 22, 2011 7:03 am
Forum: Runes of Magic
Topic: Bot not working now
Replies: 2
Views: 911

Bot not working now

Well I decided I would update to the revision 639 now I'm fully regretting it. Everything was working perfectly fine before.

I keep getting:

ID 208977 NOT found
Wrong value returned in update of item id: 208977

and the list goes on.
by Foomypooninja
Mon Aug 22, 2011 5:57 am
Forum: Runes of Magic
Topic: Bot Question about Jumps
Replies: 1
Views: 705

Re: Bot Question about Jumps

After further investigation I opened player.lua file and went to: function CPlayer:moveTo(waypoint, ignoreCycleTargets, dontStopAtEnd) I don't know if there is a jump function of some sort I seen something that dealt with casting. NEVERMIND SOLVED MY PROBLEM! Just added a hotkey function and testing...
by Foomypooninja
Mon Aug 22, 2011 5:39 am
Forum: Runes of Magic
Topic: Bot Question about Jumps
Replies: 1
Views: 705

Bot Question about Jumps

Is there a way to implement a few jumps while running in between way points? If so, how would I go about implementing it and no I'm not looking for someone to just straight up and do it for me.
by Foomypooninja
Wed Mar 16, 2011 6:25 am
Forum: Runes of Magic
Topic: Problems with micromacro
Replies: 2
Views: 1051

Re: Problems with micromacro

I fixed the problem. Solution was to right click svn>revert which I applied to the address file in the rom folder. That fix it from being in the conflict state it was in. Close this thread if you want.
by Foomypooninja
Wed Mar 16, 2011 6:02 am
Forum: Runes of Magic
Topic: Problems with micromacro
Replies: 2
Views: 1051

Re: Problems with micromacro

I dont know if this helps any, but here is the list of all the offsets that I'm currently using right now: addresses = { actionBarPtr = 0xA0C144, actionKeyId_offset = 0x10, actionKeyType_offset = 0xC, amountOffset = 0x10, boundStatusOffset = 0x40, camPtr_offset = 0x46C, camXUVec_offset = 0x128, camX...
by Foomypooninja
Wed Mar 16, 2011 4:46 am
Forum: Runes of Magic
Topic: Problems with micromacro
Replies: 2
Views: 1051

Problems with micromacro

I had the bot working perfectly fine until like the day before the update it started causing me problems giving my playerAddress errror problems. So, the next there was an update. I've re downloaded the program then did the svn update so that it was at revision 581 so I Know there was an update yest...