It's mostly Python, then engine functions in binary.
I messed with the game a few years ago and made an trajectory aimbot for it. It would lock on to an enemy ship and I'd be able to hit ships I couldn't even see over mountains, etc. :-P
I don't know what they added since then for protection but the ...
Search found 7 matches
- Mon Mar 18, 2019 11:32 am
- Forum: Off topic
- Topic: world of warships
- Replies: 6
- Views: 22098
- Fri Sep 18, 2009 5:05 pm
- Forum: Everything else
- Topic: [Release] MacroMonkey - ReqBot
- Replies: 2
- Views: 17507
[Release] MacroMonkey - ReqBot
I've been working on my own macro/bot system for some time now and decided to improve it and make it public.
I present MacroMonkey !
www.macromonkey.com
It's a bit similar to MicroMacro. Both use Lua, and even both names have "Macro" in them (unintentionaly).
Plus we've shared some ideas and will ...
I present MacroMonkey !
www.macromonkey.com
It's a bit similar to MicroMacro. Both use Lua, and even both names have "Macro" in them (unintentionaly).
Plus we've shared some ideas and will ...
- Fri Sep 18, 2009 7:45 am
- Forum: MicroMacro general & support
- Topic: read-eval-print
- Replies: 2
- Views: 1953
Re: read-eval-print
Make a script, you can call it "toconsole.lua" or something, with this single line:
And run that to put yourself at an interactive console.
Code: Select all
debug.debug()
- Sat Aug 01, 2009 4:20 am
- Forum: MicroMacro general & support
- Topic: Warhammer Online micromacro?
- Replies: 6
- Views: 4435
Re: Warhammer Online micromacro?
Uses "PunkBuster"
http://herald.warhammeronline.com/warherald/NewsArticle.war?id=153
http://www.evenbalance.com/index.php?page=announce.php
It does a lot of integrity checks on DLLs, etc., besides the client it's self.
Which should mean at the least you don't want to modify code any place ...
http://herald.warhammeronline.com/warherald/NewsArticle.war?id=153
http://www.evenbalance.com/index.php?page=announce.php
It does a lot of integrity checks on DLLs, etc., besides the client it's self.
Which should mean at the least you don't want to modify code any place ...
- Wed Apr 08, 2009 4:28 am
- Forum: MicroMacro scripts
- Topic: Improving timing and smoother script flow
- Replies: 7
- Views: 7818
Re: Improving timing and smoother script flow
You got me thinking about timer resolution, so I did some math on it.
Also note at first I was using QPC ("QueryPerformanceCounter()") but I was concerned about what I read about that API call being "slow".
(I got obsessed about it, to where I tried to limit timer calls in my scripts :-/)
I did ...
Also note at first I was using QPC ("QueryPerformanceCounter()") but I was concerned about what I read about that API call being "slow".
(I got obsessed about it, to where I tried to limit timer calls in my scripts :-/)
I did ...
- Sun Apr 05, 2009 7:18 am
- Forum: MicroMacro scripts
- Topic: Improving timing and smoother script flow
- Replies: 7
- Views: 7818
Re: Improving timing and smoother script flow
Thanks,
Well like I say there I use "timeGetTime()". And save and compare the results of each call internally to catch the roll over (if youre PC happens to be running for over ~49.71 days).
No, not actual errors anyhow. You get actual Lua errors, or just "error"/bad phenomena that you observe?
I ...
Well like I say there I use "timeGetTime()". And save and compare the results of each call internally to catch the roll over (if youre PC happens to be running for over ~49.71 days).
No, not actual errors anyhow. You get actual Lua errors, or just "error"/bad phenomena that you observe?
I ...
- Sat Apr 04, 2009 6:18 am
- Forum: MicroMacro scripts
- Topic: Improving timing and smoother script flow
- Replies: 7
- Views: 7818
Improving timing and smoother script flow
In working with my own system I ran into some timing problems.
In particular I noticed some issues where something would work fine on fast machine, but then doing something different on slower machines.
Example: A short key press to move forward would work fine on my Core Duo, but then on an old ...
In particular I noticed some issues where something would work fine on fast machine, but then doing something different on slower machines.
Example: A short key press to move forward would work fine on my Core Duo, but then on an old ...