Search found 10 matches

by T_Zero
Mon Jan 24, 2011 9:10 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: optimizing golden eggs profit
Replies: 161
Views: 68679

Re: optimizing golden eggs profit

I'm not feeling offended :D Yours is way more elegant and easier ;)
Just saying it so people don't have to download my waypoints because there is nothing it can that yours can't
by T_Zero
Mon Jan 24, 2011 9:08 am
Forum: Runes of Magic
Topic: Duping items?
Replies: 5
Views: 4070

Re: Duping items?

Just wondered if it may be possible (theoretical). I don't want a tut or instructions how to do this ^^ Would ruin the game I think. But micromacro has some potential in writing direct to memory I think (teleport addon e.g?). Think you got me wrong ;D
by T_Zero
Sun Jan 23, 2011 4:34 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: optimizing golden eggs profit
Replies: 161
Views: 68679

Re: optimizing golden eggs profit

Think that makes my version obsolete ^^
by T_Zero
Sun Jan 23, 2011 4:32 pm
Forum: Runes of Magic
Topic: Duping items?
Replies: 5
Views: 4070

Duping items?

Does anyone knows a method to dupe items?
I know how to visual dupe a item, is there any chance to use the bot or some other programs to make the server belive this visual dupe is valid?
Would be great to get some help here :)
by T_Zero
Fri Jan 21, 2011 9:56 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: optimizing golden eggs profit
Replies: 161
Views: 68679

Re: optimizing golden eggs profit

you have to put the addon named addon_teleport.lua in micromacro\scripts\rom\userfunctions\
by T_Zero
Thu Jan 20, 2011 5:09 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: optimizing golden eggs profit
Replies: 161
Views: 68679

Re: optimizing golden eggs profit

Hi there, just made a waypoint file based on jduartedj's teleport mod of rock5's miller script which collects a given number of fresh eggs and then delivers the quest as often as it can. Instructions are in the waypoint files but I'll list them here at well. There are 2 files (bit dowdy I know) you ...
by T_Zero
Thu Dec 30, 2010 8:56 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: optimizing golden eggs profit
Replies: 161
Views: 68679

Re: optimizing golden eggs profit

Mh I get an error when running the waypoint file:
Image
its the 2nd version you uploaded and i put the teleport addon in rom\userfunctions

Edit: Tried 1st version and it just works fine öÖ
by T_Zero
Tue Dec 21, 2010 4:23 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: optimizing golden eggs profit
Replies: 161
Views: 68679

Re: optimizing golden eggs profit

I think you should pick up the fresh eggs but don't complete the quest.
Just outsource that to an extra script. So the 1st script just collects golden and normal eggs and the other completes the quest. Could save some time and there's the option to not run the 2nd one.
by T_Zero
Fri Nov 19, 2010 4:51 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Millers Ranch Scripts
Replies: 778
Views: 309723

Re: Rock5's Millers Ranch Scripts

Problem solved.. seems that svn didn't update properly, after a reinstal of the bot everything is fine. Again big thanks to rock5 for his script
by T_Zero
Thu Nov 18, 2010 3:14 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Millers Ranch Scripts
Replies: 778
Views: 309723

Re: Rock5's Millers Ranch Scripts

Hi, I'm new to the forum but I followed the discussion quit a bit and now I decided to join the forum because I've got a problem. First of all thanks to rock5 for his great work with all the scripts, but the newest version isn't working right. The bot does not collect the feedsacks right... it just ...