Just saying it so people don't have to download my waypoints because there is nothing it can that yours can't
Search found 10 matches
- Mon Jan 24, 2011 9:10 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: optimizing golden eggs profit
- Replies: 161
- Views: 76947
Re: optimizing golden eggs profit
I'm not feeling offended
Yours is way more elegant and easier 
Just saying it so people don't have to download my waypoints because there is nothing it can that yours can't
Just saying it so people don't have to download my waypoints because there is nothing it can that yours can't
- Mon Jan 24, 2011 9:08 am
- Forum: Runes of Magic
- Topic: Duping items?
- Replies: 5
- Views: 4185
Re: Duping items?
Just wondered if it may be possible (theoretical). I don't want a tut or instructions how to do this ^^ Would ruin the game I think. But micromacro has some potential in writing direct to memory I think (teleport addon e.g?). Think you got me wrong ;D
- Sun Jan 23, 2011 4:34 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: optimizing golden eggs profit
- Replies: 161
- Views: 76947
Re: optimizing golden eggs profit
Think that makes my version obsolete ^^
- Sun Jan 23, 2011 4:32 pm
- Forum: Runes of Magic
- Topic: Duping items?
- Replies: 5
- Views: 4185
Duping items?
Does anyone knows a method to dupe items?
I know how to visual dupe a item, is there any chance to use the bot or some other programs to make the server belive this visual dupe is valid?
Would be great to get some help here
I know how to visual dupe a item, is there any chance to use the bot or some other programs to make the server belive this visual dupe is valid?
Would be great to get some help here
- Fri Jan 21, 2011 9:56 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: optimizing golden eggs profit
- Replies: 161
- Views: 76947
Re: optimizing golden eggs profit
you have to put the addon named addon_teleport.lua in micromacro\scripts\rom\userfunctions\
- Thu Jan 20, 2011 5:09 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: optimizing golden eggs profit
- Replies: 161
- Views: 76947
Re: optimizing golden eggs profit
Hi there, just made a waypoint file based on jduartedj's teleport mod of rock5's miller script which collects a given number of fresh eggs and then delivers the quest as often as it can. Instructions are in the waypoint files but I'll list them here at well. There are 2 files (bit dowdy I know) you ...
- Thu Dec 30, 2010 8:56 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: optimizing golden eggs profit
- Replies: 161
- Views: 76947
- Tue Dec 21, 2010 4:23 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: optimizing golden eggs profit
- Replies: 161
- Views: 76947
Re: optimizing golden eggs profit
I think you should pick up the fresh eggs but don't complete the quest.
Just outsource that to an extra script. So the 1st script just collects golden and normal eggs and the other completes the quest. Could save some time and there's the option to not run the 2nd one.
Just outsource that to an extra script. So the 1st script just collects golden and normal eggs and the other completes the quest. Could save some time and there's the option to not run the 2nd one.
- Fri Nov 19, 2010 4:51 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 376063
Re: Rock5's Millers Ranch Scripts
Problem solved.. seems that svn didn't update properly, after a reinstal of the bot everything is fine. Again big thanks to rock5 for his script
- Thu Nov 18, 2010 3:14 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 376063
Re: Rock5's Millers Ranch Scripts
Hi, I'm new to the forum but I followed the discussion quit a bit and now I decided to join the forum because I've got a problem. First of all thanks to rock5 for his great work with all the scripts, but the newest version isn't working right. The bot does not collect the feedsacks right... it just ...
