
Search found 12 matches
- Wed Jan 05, 2011 4:08 am
- Forum: Runes of Magic
- Topic: Can i get those monster buffs off cause they ruin my macro?
- Replies: 6
- Views: 2710
Re: Can i get those monster buffs off cause they ruin my mac
just a profil option for collect or not collect them will be very usefull. think about it 

- Sun Dec 19, 2010 5:26 pm
- Forum: Runes of Magic
- Topic: SVN r544 for game version 3.0.7.2322
- Replies: 117
- Views: 43211
Re: SVN r544 for game version 3.0.7.2322
try inventory:itemTotalCount(0,"bags")
- Tue Dec 14, 2010 11:43 am
- Forum: Runes of Magic
- Topic: got a error, dont know why O.o
- Replies: 5
- Views: 1987
Re: got a error, dont know why O.o
try player:cast("KNIGHT_ENHANCED_ARMOR"); and see if that helps 

- Tue Dec 14, 2010 2:52 am
- Forum: Runes of Magic
- Topic: Ruins of Bymorsh Boss?
- Replies: 17
- Views: 6085
Re: Ruins of Bymorsh Boss?
looks like somthing killed you very fast near waypoint 14. pvp server? got -exp/tp?
- Tue Dec 14, 2010 2:19 am
- Forum: Runes of Magic
- Topic: memorytable.lua:39: ...
- Replies: 14
- Views: 5058
Re: memorytable.lua:39: ...
just wait 1-2 days looks like some code is messedup atm.
- Tue Dec 14, 2010 1:20 am
- Forum: Runes of Magic
- Topic: Finding and looting dead bodies
- Replies: 56
- Views: 17659
Re: Finding and looting dead bodies
its the only way to get this working :) because if someone enter your framspot kill some mobs but dont loot them you get stucked anyway what your settings says. i tryed max fight distance = 50 (only mage aoe skills) max loot distance = 60 (sometimes we move a bit so the extra distance is needed) res...
- Mon Dec 13, 2010 9:29 pm
- Forum: Runes of Magic
- Topic: Finding and looting dead bodies
- Replies: 56
- Views: 17659
Re: Finding and looting dead bodies
request was not to skip a single corps. i mean skip the howl looting after 5 sec not moving/looting. why not add a timer after last try to loot and last loot done. so if timer > 5 sec skip looting (so we cant get stucked by trying to loot the dead boddy again and again because the lootbodies will no...
- Mon Dec 13, 2010 8:35 pm
- Forum: Runes of Magic
- Topic: last update
- Replies: 2
- Views: 1218
last update
Hi,
after laste changes i cant get the bot back to work. i did svn update after that my bot dont fight mobs.
tryed with a full newinstall (micromacro+rom) still the same probelm.
after laste changes i cant get the bot back to work. i did svn update after that my bot dont fight mobs.
tryed with a full newinstall (micromacro+rom) still the same probelm.
- Mon Dec 13, 2010 6:56 pm
- Forum: Runes of Magic
- Topic: Finding and looting dead bodies
- Replies: 56
- Views: 17659
Re: Finding and looting dead bodies
after 2-3h of testing i found a bug. we need a skip loot and return to waypoint after 5 sec not moving/looting (sometimes bot didnt loot all mobs and get stucked by trying to loot mobs out of range or behind walls). mfg Petz Drücke MACRO: Plündere toten Mob. Entfernung 26. Lösche Ziel. Drücke MACRO:...
- Mon Nov 29, 2010 5:21 am
- Forum: Runes of Magic
- Topic: Change profile settings <friends name="" />
- Replies: 1
- Views: 1138
Change profile settings <friends name="" />
Hi, is there a way to add assist, heal and follow to profile settings? Like <friends> <friend name="mobname1" /> <friend name="mobname2" /> <friend name="playername1" modifier="heal, follow, assist" /> </friends> in profile for playername2. So if i run playern...
- Wed Nov 17, 2010 8:02 am
- Forum: Runes of Magic
- Topic: Best way to stop casting Disarmament once stacked 4 times.
- Replies: 8
- Views: 3014
Re: Best way to stop casting Disarmament once stacked 4 time
problem is that the debuff cout is not 1,2,3 its I,II,III,IV so we need a reqdebuffcount= < 4 or IV
without nummbers bot just spam the skilll
maybe target:hasDebuff("Abr\129stung (IV)"); works, ill give it a test and post what happend.
without nummbers bot just spam the skilll
maybe target:hasDebuff("Abr\129stung (IV)"); works, ill give it a test and post what happend.
- Tue Nov 16, 2010 11:01 am
- Forum: Runes of Magic
- Topic: Best way to stop casting Disarmament once stacked 4 times.
- Replies: 8
- Views: 3014
Re: Best way to stop casting Disarmament once stacked 4 time
<onSkillCast> local target = player:getTarget(); local bool, count = target:hasDebuff("Heilige Siegel (3)"); if bool == true then player:cast("KNIGHT_MANA_ABSORPTION"); end; local bool, count = target:hasDebuff("Abr\129stung IV"); if bool == false then player:cast("...