Search found 4431 matches

by Administrator
Sat Jan 21, 2023 9:51 am
Forum: Runes of Magic
Topic: ROM NEED UPDATE
Replies: 10
Views: 248

Re: ROM NEED UPDATE

Thanks for updating; One problem appears when call: player:target_NPC("Snoop the Stubborn"); yrest(2000); ChoiceOptionByName("Transport to: Silverspring") Rombot crash: We try to find NPC Snoop the Stubborn: We successfully target NPC Snoop the Stubborn and try to open the dialo...
by Administrator
Fri Jan 20, 2023 3:51 pm
Forum: Runes of Magic
Topic: doubt with macrofolder
Replies: 3
Views: 181

Re: doubt with macrofolder

If I understand you correctly, yes that sounds right.
I have my micromacro folder. Inside that is scripts. Inside that is rom-bot. Like this:

Code: Select all

micromacro/
├-- micromacro.exe
└-- scripts/
    └-- rom-bot/
        └-- all of the rombot folders/files here
by Administrator
Fri Jan 20, 2023 3:42 pm
Forum: Runes of Magic
Topic: ROM NEED UPDATE
Replies: 10
Views: 248

Re: ROM NEED UPDATE

Just merged address fixes for compatibility with client version 7.4.0.2980: https://github.com/SolarStrike-Software ... t/releases

You may update your scripts as you normally do. Easiest way is to just run the
rombot_updater
from your rom-bot folder.
by Administrator
Wed Dec 07, 2022 10:23 am
Forum: Runes of Magic
Topic: Version 7.4.0.2975 fixes
Replies: 8
Views: 1387

Re: Version 7.4.0.2975 fixes

It seems like they changed the functionality of the GetSkillDetail API function that levelupSkill relies on.
I would just use the SetSpellPoint variant instead.
by Administrator
Thu Dec 01, 2022 7:21 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2975 fixes
Replies: 8
Views: 1387

Re: Version 7.4.0.2975 fixes

You probably want to also make sure to add the module's entrypoint to the address. There's a helper function for that, so you can try:

Code: Select all

local craftingCountPtr = getBaseAddress(addresses.skillbook.base) + 0x50
by Administrator
Sun Nov 27, 2022 10:11 am
Forum: Runes of Magic
Topic: Is a little pixel life on a private server impossible?
Replies: 3
Views: 169

Re: Is a little pixel life on a private server impossible?

realized that the Administrator is angry with the bot-users from private servers... but really want to play :idea: Not sure where you got that idea. I'm not angry. I also just can't create specialized versions for every private server, nor do I have the time to provide support for them. Since this ...
by Administrator
Sun Nov 27, 2022 10:08 am
Forum: Runes of Magic
Topic: Bot untargets as soon as player is at range
Replies: 10
Views: 250

Re: Bot untargets as soon as player is at range

You could just set both TARGET_LEVELDIF_ABOVE and TARGET_LEVELDIF_BELOW to high levels in your waypoint's onload.
by Administrator
Sat Nov 26, 2022 12:01 pm
Forum: MicroMacro general & support
Topic: micromacro.1.98.02_x64.zip missing many dll files
Replies: 2
Views: 360

Re: micromacro.1.98.02_x64.zip missing many dll files

Sorry for the delay. I've updated the 1.98.02_x64 package to include all necessary files: https://solarstrike.net/project/download/73
by Administrator
Thu Nov 24, 2022 10:52 am
Forum: MicroMacro general & support
Topic: micromacro.1.98.02_x64.zip missing many dll files
Replies: 2
Views: 360

Re: micromacro.1.98.02_x64.zip missing many dll files

Thanks for the report. I'll fix it when I can find the time.
For the time being, please use micromacro.1.98.01_x64.zip instead; there should be minimal differences between them.


If you're wanting to use this for Runes of Magic, be aware that it is only compatible with version 1.05; not 1.98.
by Administrator
Sat Nov 19, 2022 5:22 pm
Forum: Runes of Magic
Topic: Bot untargets as soon as player is at range
Replies: 10
Views: 250

Re: Bot untargets as soon as player is at range

Not really. It could be caused by anything. Would help to get more detail. Like, does it happen only with certain waypoints? Do you just run endlessly in one direction, or character change direction and seem to go all over? Does it target and fight things still? And so on. The more detail, the better.
by Administrator
Fri Nov 18, 2022 1:10 pm
Forum: Runes of Magic
Topic: Bot untargets as soon as player is at range
Replies: 10
Views: 250

Re: Bot untargets as soon as player is at range

Keep me updated as to whether or not that works for you. Alternatively, this might be worth trying: line 218 of classes/player.lua is this: if( self.Level == nil or self.Level < 1 or self.Level > 300 ) then self.Level = memoryReadInt(getProc(), self.Address + addresses.game_root.pawn.level) or self....
by Administrator
Thu Nov 17, 2022 3:28 pm
Forum: Runes of Magic
Topic: Bot untargets as soon as player is at range
Replies: 10
Views: 250

Re: Bot untargets as soon as player is at range

Are you doing anything that would perhaps cause you to enter a loading screen, such as entering a portal?
by Administrator
Sun Nov 13, 2022 8:51 am
Forum: Runes of Magic
Topic: Bot untargets as soon as player is at range
Replies: 10
Views: 250

Re: Bot untargets as soon as player is at range

Any additional information you could provide would be helpful. Does it only happen in a certain zone? On a certain character? Under certain circumstances? Please enable target debugging in your profile: <option name="DEBUG_TARGET" value="true" /> This should then give the failure...
by Administrator
Sat Nov 05, 2022 11:23 am
Forum: Runes of Magic
Topic: doubt with macrofolder
Replies: 3
Views: 181

Re: doubt with macrofolder

No, that certainly isn't normal. Why do all of your folders' names have square brackets around them?

You might just want to re-run
rombot_updater.exe
and copy your profiles/waypoints from
gitupdate-backup
by Administrator
Sat Nov 05, 2022 11:20 am
Forum: Runes of Magic
Topic: Version 7.4.0.2975 fixes
Replies: 8
Views: 1387

Re: Version 7.4.0.2975 fixes

Just tested things now. Everything appears to be functional for me at the moment and no addresses have changed or anything. Are you still having problems?
by Administrator
Sun Oct 23, 2022 7:47 am
Forum: Runes of Magic
Topic: player:fight() Problem
Replies: 2
Views: 314

Re: player:fight() Problem

It would seem that the repeat loop is able to find the boss by ID, but then player:fight() is exiting because the target isn't seen as valid. It may be because of the elite factor in your profile. This option causes the bot to not consider targets with too much HP over your own as valid. Try changin...
by Administrator
Thu Sep 15, 2022 7:24 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2975 fixes
Replies: 8
Views: 1387

Version 7.4.0.2975 fixes

I just merged some changes for the recent update. The pull request can be seen here: https://github.com/SolarStrike-Software/rom-bot/pull/9/files This addresses most of the obvious changes and most features should be working fine. I'm sure there will be some additional fixes needed; if you experienc...
by Administrator
Mon Aug 15, 2022 1:55 pm
Forum: Runes of Magic
Topic: function CItem:moveTo(bag) not working properly
Replies: 2
Views: 365

Re: function CItem:moveTo(bag) not working properly

Looks like the item count and max count offsets were a little bit off. I've adjusted them. Please update and you should be good to go.
by Administrator
Tue Jul 05, 2022 9:38 am
Forum: Runes of Magic
Topic: Diffrent version ROM!!
Replies: 5
Views: 496

Re: Diffrent version ROM!!

Almost certainly because it is 64-bit. Since Micromacro 1.05 is only 32-bit, it cannot effectively target a 64-bit application.

While Micromacro 2 is 64-bit, it is completely incompatible, so that's not a solution either.