Search found 16 matches

by hihi
Wed Aug 18, 2010 10:52 pm
Forum: Runes of Magic
Topic: Switch Channel at the end of Waypoints
Replies: 14
Views: 6086

Re: Switch Channel at the end of Waypoints

After reading it again I understand. It just adds to the last waypoint in your waypoint file. Thanks :)
by hihi
Tue Aug 17, 2010 11:08 pm
Forum: Runes of Magic
Topic: Bot makes no attempt to loot *SOLVED*
Replies: 13
Views: 5512

Re: Bot makes no attempt to loot (ya ya)

Hey Rock5, if I just use tortoise to update to the new revision, will it overwrite everything I have changed in my bot ?
by hihi
Tue Aug 17, 2010 6:59 pm
Forum: Runes of Magic
Topic: Switch Channel at the end of Waypoints
Replies: 14
Views: 6086

Re: Switch Channel at the end of Waypoints

Works just perfekt!!!!!! thank you very much :) I was just coming here to look for something like this. Now if you could be so kind to maybe make a small guide on the steps to accomplish this for people like me who dont know how to code it would be great :) I get a little lost on where to place all...
by hihi
Sun Aug 15, 2010 4:03 am
Forum: Runes of Magic
Topic: Hide after looting.
Replies: 19
Views: 4332

Re: Hide after looting.

local __PLAYER_LOOT_ORIG = CPlayer.loot; CPlayer.loot = function () __PLAYER_LOOT_ORIG(player); -- loot yrest(5000); -- wait 1 second before running off player:cast("ROGUE_HIDE"); -- hide end renamed hide to what its name was in the skills db and moved the rest period before the hide, now...
by hihi
Sun Aug 15, 2010 3:17 am
Forum: Runes of Magic
Topic: Hide after looting.
Replies: 19
Views: 4332

Re: Hide after looting.

oh heh. ok thanks.
by hihi
Sun Aug 15, 2010 12:24 am
Forum: Runes of Magic
Topic: Hide after looting.
Replies: 19
Views: 4332

Re: Hide after looting.

so change this line in my player profile <option name="LOOT" value="true" /> to <option name="__PLAYER_LOOT_ORIG(player);" value="true" /> or do you mean where the bot actually runs the loot function ? If you could direct me to the correct file I should be fin...
by hihi
Sat Aug 14, 2010 8:27 pm
Forum: Runes of Magic
Topic: Hide after looting.
Replies: 19
Views: 4332

Re: Hide after looting.

You could try a hook. Create the file userfunctions.lua in the rom folder (if you haven't already), and put this in it: local __PLAYER_LOOT_ORIG = CPlayer.loot; CPlayer.loot = function () __PLAYER_LOOT_ORIG(); -- loot player:cast("Hide"); -- hide yrest(1000); -- wait 1 second before runni...
by hihi
Sat Aug 14, 2010 8:06 pm
Forum: Runes of Magic
Topic: Hide after looting.
Replies: 19
Views: 4332

Re: Hide after looting.

Thanks for your replies. I will try the userfnction.lua thing, and the new stuff going into the bot sounds cool.

P.S. Thanks for your work on the chicken eggs rock5 :)
by hihi
Sat Aug 14, 2010 4:46 am
Forum: Runes of Magic
Topic: Hide after looting.
Replies: 19
Views: 4332

Re: Hide after looting.

<skill name="ROGUE_HIDE" hotkey="VK_5" priority="120" inbattle="false" />
by hihi
Sat Aug 14, 2010 3:35 am
Forum: Runes of Magic
Topic: Bot wont turn to face target.
Replies: 8
Views: 2322

Re: Bot wont turn to face target.

Thanks for your help :)
by hihi
Sat Aug 14, 2010 3:33 am
Forum: Runes of Magic
Topic: Hide after looting.
Replies: 19
Views: 4332

Re: Hide after looting.

After some searching I found this.

http://www.solarstrike.net/phpBB3/viewt ... f=21&t=710

will try it until someone can help me :)
by hihi
Sat Aug 14, 2010 3:19 am
Forum: Runes of Magic
Topic: Hide after looting.
Replies: 19
Views: 4332

Hide after looting.

<?xml version="1.0" encoding="utf-8" ?> - <profile> - <options> - <!-- Try the bot with a new char mage --> - <!-- At the pioneer village. Use demo.xml waypoint file --> <option name="HP_LOW" value="10" /> <option name="MP_LOW_POTION" value="10...
by hihi
Sat Aug 14, 2010 3:05 am
Forum: Runes of Magic
Topic: Bot wont turn to face target.
Replies: 8
Views: 2322

Re: Bot wont turn to face target.

The patch turned off click to move, so ummmm, it works fine :) Sorry for being a noob but hope if someone else has this problem it will help them solve it :) you should never use update.lua ... use the new and much better SVN method in windows goto the main rombot thread for more info. I thought ro...
by hihi
Sat Aug 14, 2010 3:03 am
Forum: Runes of Magic
Topic: Bot wont turn to face target.
Replies: 8
Views: 2322

Re: Bot wont turn to face target.

Administrator wrote:Turn click-to-move off, log out and back in, then turn it back on. Does that help?

It would also help if you told us whether you're using QUICK_TURN or not.

I posted below my first post that it was fixed by simply turning click to move on. The patch reset it to off.
by hihi
Fri Aug 13, 2010 1:00 pm
Forum: Runes of Magic
Topic: Bot wont turn to face target.
Replies: 8
Views: 2322

Re: Bot wont turn to face target.

The patch turned off click to move, so ummmm, it works fine :)

Sorry for being a noob but hope if someone else has this problem it will help them solve it :)
by hihi
Fri Aug 13, 2010 12:51 pm
Forum: Runes of Magic
Topic: Bot wont turn to face target.
Replies: 8
Views: 2322

Bot wont turn to face target.

Bot wont turn to face target after the patch. I updated the adresses with rom/update.lua before starting it. Im new to rombot and had just finished setting it up and had it working fine after 4 hours of learning and now this patch has just screwed me lol. Is anyone able to help ? It worked fine up u...