Search found 100 matches
- Tue Aug 10, 2010 9:14 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 226770
Re: Rock5's Millaers Ranch Scripts
When i first started with rom and then this bot i found the initial copy over of the add-on did not take it took me several restarts of the client and then i did the curse client thing i think i added the lootfilter++ add-on and then it started to see the add-on.. it might work for him it worked for...
- Tue Aug 10, 2010 8:47 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 226770
Re: Rock5's Millaers Ranch Scripts
it doesnt do anything when i type that in, i got the curse client and it doesnt see it either. What should i do now? if you type it and you get nothing then quit the game add a addon with the curse client it can be anything in the curse list then remove it and reload your game try that and type the...
- Tue Aug 10, 2010 8:35 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 226770
Re: Rock5's Millaers Ranch Scripts
after the full update did you copy the new add-on folder over top of the old one in your rom/interface/addons???jackal123 wrote:Redid the svn update, and it worked, but he just collects feed bags and stops at waypoint 1.
restart rom after this as well ... all the way out quit game then restart
- Tue Aug 10, 2010 8:34 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 226770
Re: Rock5's Millaers Ranch Scripts
I copied the ingame to my rom addons already guess i'll try a full delete I had the same problems you had when i first started with this scripting / micromacro i had to do a full delete and SVN update to get it to function correctly (i didnt dl it by SVN orginally i used the zip in the min forum as...
- Tue Aug 10, 2010 8:29 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 226770
Re: Rock5's Millaers Ranch Scripts
True but feeding 1 chicken all 6 feed bags and failing 6 times and running back and forth till you get all 3 chickens squattin on their duff can be just as time consuming i find the manual run back and forth between barns is i run it fast enough that by the time i return to the first barn is just r...
- Tue Aug 10, 2010 8:21 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 226770
Re: Rock5's Millaers Ranch Scripts
I get this error attempt to call global 'getqueststatus' a nil value either A. your SVN is not up to date or buggered... if so suggest a full delete of everything inside the rom folder and do a full SVN update (save your stuff ofc. waypoints / profiles) Or B. you didnt install and get working the a...
- Tue Aug 10, 2010 5:09 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 226770
Re: Rock5's Millaers Ranch Scripts
I understand the logic of of collecting weeds continuously at the 5 weed spot but I don't understand why you would run back and forth between the barns for the sacks. If you want to reduce running around, running back and forth between barns is not going to save you time. I suspect it would actuall...
- Tue Aug 10, 2010 4:57 pm
- Forum: Runes of Magic
- Topic: help with opening creatpath command
- Replies: 8
- Views: 1772
Re: help with opening creatpath command
lol is it possible you guys so far into deep and complicated errors u missed the typo? rom/createpath.lua you missed the "e' letter before the path... I was just assuming he was a bad speller here on the forums like me :) but i also assumed he was using the createpath.bat file which doesn't mi...
- Tue Aug 10, 2010 4:49 pm
- Forum: Runes of Magic
- Topic: Help need to make questbot
- Replies: 49
- Views: 11522
Re: Help need to make questbot
hehehe sound farmiliar ;) had the same problem while testing with an character.. but i knew my code should be correct so i was forced to look in my profile instantly :) glad you figured it out yourself ;) yea actually i found a way to code past my mistake till i was told about the profile thing lol...
- Mon Aug 09, 2010 5:39 pm
- Forum: Runes of Magic
- Topic: reloadAmmunition Bot.Lua error
- Replies: 10
- Views: 2087
Re: reloadAmmunition Bot.Lua error
so was slot 9 and 10 reversed (bow and ammo) ?
if so you may need to do a little fix to function "CInventory:isEquipped" as you ref slot 9 as ammo there as well ... and 10 as bow..
just FYI....
if so you may need to do a little fix to function "CInventory:isEquipped" as you ref slot 9 as ammo there as well ... and 10 as bow..
just FYI....
- Mon Aug 09, 2010 5:30 pm
- Forum: Runes of Magic
- Topic: reloadAmmunition Bot.Lua error
- Replies: 10
- Views: 2087
Re: reloadAmmunition Bot.Lua error
No, you looking at it in wrong sequence. -- return is true or false. false if there was no ammunition in the bag, type is "thrown" or "arrow" function CInventory:reloadAmmunition(type) reloadAmmunition is the function returning true or false, getAmmunitionCount returns a number ...
- Mon Aug 09, 2010 4:19 pm
- Forum: Runes of Magic
- Topic: help with opening creatpath command
- Replies: 8
- Views: 1772
Re: help with opening creatpath command
errr SVN? haha I looked up on google and it says signal or noise... SVN - Always have the newest version: Advanced: For those of you who already have some working knowledge of SVN, you can use this command to checkout: svn checkout http://rom-bot.googlecode.com/svn/trunk/ rom-bot-read-only Simple: ...
- Mon Aug 09, 2010 12:57 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 226770
Re: Rock5's Millaers Ranch Scripts
Hm this script dont working for me i mean farming all Weed on the map :) How many weeds will you collect before going to get the milk? I could do 1 script that collects x number of weeds before going to collect the milk. Wouldn't that be better? - when i stop this script so long farming I dont quit...
- Mon Aug 09, 2010 12:49 pm
- Forum: Runes of Magic
- Topic: reloadAmmunition Bot.Lua error
- Replies: 10
- Views: 2087
Re: reloadAmmunition Bot.Lua error
function CInventory:getAmmunitionCount() self.EquipSlots[ 9 ]:update(); -- 9 Ammunition slot local count = self.EquipSlots[ 9 ].ItemCount; if count == nil then count = 0; end; return count; end; -- return is true or false. false if there was no ammunition in the bag, type is "thrown" or &...
- Mon Aug 09, 2010 12:31 pm
- Forum: Runes of Magic
- Topic: reloadAmmunition Bot.Lua error
- Replies: 10
- Views: 2087
Re: reloadAmmunition Bot.Lua error
Update to latest SVN, i uploaded the fix to add the missing function and its now there, needs testing tho because i don't have any ammo using chars ATM. ok i tested it it seems to work but poorly ... i had 2 quivers in my bag the code opened both quivers putting 2000 arrows in my bag then during my...
- Mon Aug 09, 2010 12:23 pm
- Forum: Runes of Magic
- Topic: reloadAmmunition Bot.Lua error
- Replies: 10
- Views: 2087
Re: reloadAmmunition Bot.Lua error
will do i'll test it out here now i am on the scout i'll just empty his arrows and see.VoidMain wrote:Update to latest SVN, i uploaded the fix to add the missing function and its now there, needs testing tho because i don't have any ammo using chars ATM.
- Mon Aug 09, 2010 10:54 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 226770
Re: Rock5's Millaers Ranch Scripts
the Script ist nice!!! MillersRanchMilk: but when only farming the weed and only AcceptQuest and CompleteQuest is better because then the char dont ever running ^^ one script for only farming weed and one script for only AcceptQuest and CompleteQuest One script for weed is easy. <!-- # 1 --><waypoi...
- Mon Aug 09, 2010 8:37 am
- Forum: Runes of Magic
- Topic: reloadAmmunition Bot.Lua error
- Replies: 10
- Views: 2087
reloadAmmunition Bot.Lua error
Well i decided to try the bot with a new scout today and i set up the profile but when i put the RELOAD_AMMUNITION = arrow i am getting the following error: scripts\rom/bot.lua:409: attempt to call method 'reloadAmmunition' (a nil value) inventory:reloadAmmunition(ammo); I went to 409 this is a call...
- Mon Aug 09, 2010 7:23 am
- Forum: Runes of Magic
- Topic: help with opening creatpath command
- Replies: 8
- Views: 1772
Re: help with opening creatpath command
ok i type rom\creatpath.lua then it says cannot open scripts\rom\creatpath.lua: no such file or directory? i copied everything to the Scripts folder... when you go to scripts you need to make a folder called ROM then setup SVN on that folder and all the files and dirs shoudl be in the ROM folder no...
- Mon Aug 09, 2010 7:19 am
- Forum: Runes of Magic
- Topic: Castetime suggestion
- Replies: 45
- Views: 8268
Re: Castetime suggestion
I've committed this change. You can now use the value "auto" for SKILL_USE_PRIOR (or just remove it from your profile; it'll use this setting automatically) to have it automatically set a value based on your ping. Currently, it's set to ping - 20 with a 25 minimum. Test this out and let m...