Search found 545 matches
- Thu Dec 22, 2011 5:00 pm
- Forum: MicroMacro scripts
- Topic: Lord of the rings online
- Replies: 36
- Views: 32491
Re: Lord of the rings online
Just saw this while reading, haven't tested to see if it really works: Tip: Speed Looting You can loot a mob with just two key presses: "Select Nearest Item" (Delete), then "Use Selection" (u). If you have "Always Loot All" turned on (Options > UI Settings), you won't e...
- Thu Dec 22, 2011 4:29 pm
- Forum: MicroMacro scripts
- Topic: Lord of the rings online
- Replies: 36
- Views: 32491
Re: Lord of the rings online
Wow... Well, I've been playing the game to verify if it's doable. Got my perm mount and I'm confident we can program a bot to do combat. The craftable items are the best and the grind to master making them is intense so this is definately something that needs to be made into a bot. As for the mount,...
- Thu Dec 22, 2011 3:58 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: StatRating: Better Equipment Swapper
- Replies: 61
- Views: 33716
Re: StatRating: Better Equipment Swapper
That's one of the things I was looking into in the tables for quest info. I just didn't dig far enough in yet. While the stat info feels like a big leap, I've been unable to find some more crucial info for rating items. I'll list some that would be needed: MaxDura (is it OD or no?) Plusses? (is it p...
- Wed Dec 21, 2011 9:45 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: lvl 1-60 waypoint?
- Replies: 16
- Views: 6153
Re: lvl 1-60 waypoint?
I have been working on getting a bot level automatically and so far I have it getting to level 50. I do almost no questing, I'm curious, how long would it take to get to level 50 without doing quests? It takes me 2-3 days doing all the quests in Coast of Opportunity and Xaviera (manually). 1-30 in ...
- Wed Dec 21, 2011 9:34 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: StatRating: Better Equipment Swapper
- Replies: 61
- Views: 33716
Re: StatRating: Better Equipment Swapper
I'd actually been holding off to work on this till I had a better picture of where everything stands. While exploring the values of the stats on gear I got from reading the existing code for locating stats, I found that all stats are related on the same index and it goes from 1-200 or something like...
- Wed Dec 21, 2011 9:20 pm
- Forum: MicroMacro scripts
- Topic: Lord of the rings online
- Replies: 36
- Views: 32491
Re: Lord of the rings online
I went through a few methods of increasing and decreasing but it didn't yield favorable results. The most annoyng part of this is that the hp and mana are stored as floats so you can't tell the correct offset. Even if I did a pointer scan and found the correct paths for all of the different versions...
- Wed Dec 21, 2011 9:40 am
- Forum: MicroMacro scripts
- Topic: Lord of the rings online
- Replies: 36
- Views: 32491
Re: Lord of the rings online
So far, all I found was HP and MP, they are stored as floats in several locations. I can't figure out how coords are stored but I might be able to figure it out from the ingame plugin system if I can locate a good resource for it.
- Wed Dec 21, 2011 6:04 am
- Forum: MicroMacro scripts
- Topic: Lord of the rings online
- Replies: 36
- Views: 32491
Re: Lord of the rings online
Yea, I get what you mean lisa. The trick of it is though, I start playing games alone then in end game I've got a solid guild. By the way lotro is setup you can unlock it all with TP but it's extraordinarily time consuming. Most of the deeds I've seen that are worth the effort are kill deeds. They c...
- Wed Dec 21, 2011 12:07 am
- Forum: MicroMacro scripts
- Topic: Lord of the rings online
- Replies: 36
- Views: 32491
Re: Lord of the rings online
I origionally wrote this off as a "fake" free to play but there are som articles saying you can unlock all content by grinding certain events that give shop currency. Supposedly someone unlocked everything only spending $10 total. That said I'd like to dive into it, if possible. Does anyon...
- Tue Dec 20, 2011 9:59 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: New Dailies in Xaveria
- Replies: 101
- Views: 28385
Re: New Dailies in Xaveria
yep, I actually did this in my userfunc so I guess I forgot to do it in the onload, lol. Edit: Should be fixed now. Let me know if you get anymore errors. Patterns aren't perfect sciences. If it goes wrong y'all need to let me know. (I don't really run this script anymore because I don't like loggin...
- Mon Dec 19, 2011 9:30 am
- Forum: Runes of Magic
- Topic: Pasper waypoint?
- Replies: 10
- Views: 3079
Re: Pasper waypoint?
Ah, ya know what I might have just neglected a combination I hadn't used before. Knight/scout... I'm going to check but I'm pretty sure I never added elites for it.
I never stop having these noob moments...
I never stop having these noob moments...
- Mon Dec 19, 2011 9:16 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: New Dailies in Xaveria
- Replies: 101
- Views: 28385
Re: New Dailies in Xaveria
New update:
I found the update pattern for daily quest complete and added it to the file. It will now update the appropriate offset from charClassInfoBase as the proc that writes to it uses this address.
I found the update pattern for daily quest complete and added it to the file. It will now update the appropriate offset from charClassInfoBase as the proc that writes to it uses this address.
- Mon Dec 19, 2011 8:05 am
- Forum: Runes of Magic
- Topic: Pasper waypoint?
- Replies: 10
- Views: 3079
Re: Pasper waypoint?
Why doesn't it work for your 3rd class? I'm not sure. It might be because I never did the 50s elite quest on this character and only used bags. That's why I was asking. I used bags for all elites on through 50 on the other two classes and then up to 45 on this class. When I tried to do 50 it just k...
- Fri Dec 16, 2011 11:53 am
- Forum: Runes of Magic
- Topic: Need help with table structure
- Replies: 11
- Views: 2164
Re: Need help with table structure
Sorry, I left the name as item type to refer to what I'm looking at in the function "item address". Since Id's refer to everything, I figured referring to them as items would be good. I guess we could call is fuel or something more specific, since buffs are in a different offset. The requi...
- Fri Dec 16, 2011 11:05 am
- Forum: Runes of Magic
- Topic: how to start much clients
- Replies: 21
- Views: 4557
Re: how to start much clients
Since the server login function doesn't include it as an argument (I think), it must be a variable somewhere. If it weren't, there's no way the function would know which server to login to. Edit: Looks like this may be the function but I don't know what the value is supposed to be: ChangeServerList(...
- Fri Dec 16, 2011 10:51 am
- Forum: Runes of Magic
- Topic: Need help with table structure
- Replies: 11
- Views: 2164
Re: Need help with table structure
Thanks for the replies. I've been getting distracted lately. I managed to find a way to work with the table values without being able to follow the trail to them, just using what's already available. I guess I really don't need that since you guys did such a good job with what's already available. S...
- Wed Dec 14, 2011 4:38 pm
- Forum: Everything else
- Topic: Target Pointer (lack thereof)
- Replies: 3
- Views: 6757
Re: Target Pointer (lack thereof)
This is as much as I got so far. Will work on it again later, have to go. objGroup = {}; startGroups = 0x85787C; proc = openProcess(findProcessByWindow(findWindow("Shaiya"))); for i=0,494,1 do objGroup[i+1] = {}; objGroup[i+1].baseAddress = startGroups + (i * 0x14); end v = 1; for i=1,495,...
- Wed Dec 14, 2011 3:42 pm
- Forum: Everything else
- Topic: Target Pointer (lack thereof)
- Replies: 3
- Views: 6757
Re: Target Pointer (lack thereof)
Yep, that was completely wrong. It's just an object list. No group list. The first value is the type. If the fourth value isn't 0 then the third value points to a pointer to the object's pointer.
Funny funny, the first existing object points back to the player.
Funny funny, the first existing object points back to the player.
- Wed Dec 14, 2011 2:11 pm
- Forum: Everything else
- Topic: Target Pointer (lack thereof)
- Replies: 3
- Views: 6757
Re: Target Pointer (lack thereof)
Ok, here's what I've found so far. There is a group of "group pointers" starting at (currently) 0x0085787C. In 20 byte groups with 5 4 byte values. First value is the group identifier, counting in increments of 4. Second value is 4byte 0. Third value is the absolute pointer value, which wi...
- Wed Dec 14, 2011 10:57 am
- Forum: Runes of Magic
- Topic: Pasper waypoint?
- Replies: 10
- Views: 3079
Re: Pasper waypoint?
Isn't the only reason anyone ever did paspers was for lvl 50 elites? That raises another question for me though, I got lvl 50 elites for 2 of my class combos using bags but I can't seem to do it for the third one. Can you use the old method to get the lvl 50 elites for third class? (yes, sorry to si...