Search found 579 matches

by jduartedj
Mon Jun 04, 2012 4:15 am
Forum: Runes of Magic
Topic: Changing the LVL Up ETA algorithm
Replies: 4
Views: 2409

Re: Changing the LVL Up ETA algorithm

I think the Quests are irrefutably unpredictable since there is no guessing what quest you are going to deliver., actually I think the XP gained from quests shouldn't be taken into account for lvl up ETA purpuses. I think it iss important because when I farm I always tend to farm in places close to ...
by jduartedj
Sun Jun 03, 2012 4:41 pm
Forum: Runes of Magic
Topic: Changing the LVL Up ETA algorithm
Replies: 4
Views: 2409

Changing the LVL Up ETA algorithm

Hi, I'd like to suggest (since I cant do it myself atm) a chenge in the lvl up ETA shown at the widow title bar. Instead of putting the remaning mins till lvl up based on the current exp gained and the XP left to lvl, we should also consider the XP Debt present and account for that so imagine this s...
by jduartedj
Thu May 31, 2012 4:47 pm
Forum: Runes of Magic
Topic: Letters like "á"
Replies: 5
Views: 2604

Re: Letters like "á"

If you search it you can find the alt codes (press ALT + numeric code) but in my keybord it's native!

á À í ì óò âêîôû ú ù ãõ ç


anyway possible yes, easy? depends on your locale but alt codes and cop/paste are always valid!
by jduartedj
Fri May 25, 2012 5:50 am
Forum: Runes of Magic
Topic: error in functions.lua
Replies: 4
Views: 2627

Re: error in functions.lua

O.O

It worked now...

I'm guessing that when I restarted my client the first 2 times the Client.exe hadn't completely shutdown before I started it again and thus not updating the IGF.

Can't think of anything else...
by jduartedj
Fri May 25, 2012 5:06 am
Forum: Runes of Magic
Topic: error in functions.lua
Replies: 4
Views: 2627

Re: error in functions.lua

First, if it's an old bot check the version of micromacro. Mine says 1.02 beta 1. You can download the latest version here http://www.solarstrike.net/projects Doing an svn update on the micromacro folder does not update the micromacro executable. Havent tried to update micromacro yet...I have versi...
by jduartedj
Fri May 25, 2012 3:57 am
Forum: Runes of Magic
Topic: error in functions.lua
Replies: 4
Views: 2627

error in functions.lua

(...)scripts/rom/functions.lua:385: attempt to call global 'atError' (a nil value) I got an error at line 385, this was there: atError(errorCallback); if I comented it out I get stuck on ingamefunctions (but I have it installed) :S --EDIT-- BTW: this is not my usual PC, its a new install but used o...
by jduartedj
Fri May 25, 2012 3:38 am
Forum: Runes of Magic
Topic: Lighter Client
Replies: 5
Views: 2761

Re: Lighter Client

oh right! thanks! ;)
by jduartedj
Thu May 24, 2012 10:21 am
Forum: Runes of Magic
Topic: Lighter Client
Replies: 5
Views: 2761

Re: Lighter Client

You said (on another post) you had some scripts that automatically swapped the model files... can you share them?

Thanks
by jduartedj
Tue May 22, 2012 5:38 pm
Forum: Runes of Magic
Topic: Patch 4.011.2531
Replies: 30
Views: 8847

Re: Patch 4.011.2531

Actually... my client Crashed after 15min of botting... dunno if its related. Didn't save a log anyway...
by jduartedj
Tue May 22, 2012 7:37 am
Forum: Runes of Magic
Topic: [Discussion] Botting the New Broswer-Based Client
Replies: 25
Views: 8808

Re: [Discussion] Botting the New Broswer-Based Client

I'd appreciate those files... :)
by jduartedj
Tue May 22, 2012 6:09 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: useGoodie
Replies: 62
Views: 27795

Re: useGoodie

I'd liek to personally Thank Giram for continuing the development of my original userfunction, useGoodie() :D keep it up and keep the credits, just mention me.
by jduartedj
Tue May 22, 2012 5:55 am
Forum: Runes of Magic
Topic: [Discussion] Botting the New Broswer-Based Client
Replies: 25
Views: 8808

Re: [Discussion] Botting the New Broswer-Based Client

Then maybe a userfunction that edits the files? /*too complex*
My idea was simply remove the objects from memory but that works too.
by jduartedj
Tue May 22, 2012 5:41 am
Forum: Runes of Magic
Topic: Time counter in minigame
Replies: 11
Views: 4039

Re: Time counter in minigame

Ok then I resign on the timers issue, but I still think all other local hacks may be useful.
by jduartedj
Tue May 22, 2012 5:39 am
Forum: Runes of Magic
Topic: [Discussion] Botting the New Broswer-Based Client
Replies: 25
Views: 8808

Re: [Discussion] Botting the New Broswer-Based Client

Then I don't understand why wasn't this proposed to include in the Bot? This feat is very significant to my point of view....
by jduartedj
Tue May 22, 2012 3:43 am
Forum: Runes of Magic
Topic: [Discussion] Botting the New Broswer-Based Client
Replies: 25
Views: 8808

Re: [Discussion] Botting the New Broswer-Based Client

I don't mean to go off topic here But IF the web based is the normal client but in chunks to reduce load AND the main purpose of using web baesd would be golden eggs THEN why not try to, INSTEAD, «lighten» up the regular client while in instances such as Miller's ranch, I really don't think the serv...
by jduartedj
Tue May 22, 2012 3:14 am
Forum: Runes of Magic
Topic: Time counter in minigame
Replies: 11
Views: 4039

Re: Time counter in minigame

Maybe the timer hack is not important for the SURVIVAL game , but what about the the treasure hunt?? and the goblin run?? and any other timer based instance?? I think it's work while to look into, major hacks might be obtained by this. A little off topic but This makes me think that maybe there are ...
by jduartedj
Tue May 22, 2012 3:08 am
Forum: Runes of Magic
Topic: miller's ranch
Replies: 9
Views: 3955

Re: miller's ranch

MAybe the bug isn't stopping after 10, but stopping while it goes to deliver the quest and/or change the routine because it reached 10, I'm not aware of what code you are using so I can't delve into it much but always good for brainstorm
by jduartedj
Fri Feb 11, 2011 12:21 pm
Forum: Runes of Magic
Topic: Leave of Absence
Replies: 1
Views: 1503

Leave of Absence

I'd like to inform all that I won't be much around these days and might not even log for a long time.
I got some issues to take care.

My bests to all, hugs to the Devs ;) and Hi5 to Admin :D
by jduartedj
Fri Feb 11, 2011 12:17 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: optimizing golden eggs profit
Replies: 161
Views: 57428

Re: optimizing golden eggs profit

Yeah that's what I though.

Anyway I've updated the waypoint file so now disabling delivery works and the bots isn't stuck in feeds after delivery.
by jduartedj
Fri Feb 11, 2011 11:56 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: optimizing golden eggs profit
Replies: 161
Views: 57428

Re: optimizing golden eggs profit

Beware of using this Bot! All my Accounts got banned permanently after using it for only 2 days! All i want to say is: It's not that safe than the most (me...) think! Be careful. Yes they are targetting botters at the moment, a few posts already about it. Something to remember is that using a bot i...