<?xml version="1.0" encoding="utf-8"?><waypoints>

      <!-- #  1 --><waypoint x="4029" z="3168">   </waypoint>
   <!-- #  2 --><waypoint x="4079" z="3172">   </waypoint>
   <!-- #  3 --><waypoint x="4110" z="3121">   </waypoint>
   <!-- #  4 --><waypoint x="4114" z="3113">
   player:harvest(112956)
               if player:harvest(112956) then
                yrest(8000);
            end
   player:harvest(112956)
               if player:harvest(112956) then
                yrest(8000);
            end
   player:harvest(112956)
       if player:harvest(112956) then
           yrest(8000);
            end
   </waypoint>

   <!-- #  5 --><waypoint x="4079" z="3170">   </waypoint>
   <!-- #  6 --><waypoint x="4040" z="3162">   </waypoint>
   <!-- #  7 --><waypoint x="3950" z="3004">   </waypoint>
   <!-- #  9 --><waypoint x="3936" z="2968">
   player:harvest(112956);
               if player:harvest(112956) then
               yrest(8000)
            end
   player:harvest(112956);
               if player:harvest(112956) then
                 yrest(8000)
            end
   player:harvest(112956);
       if player:harvest(112956) then
            yrest(8000)
            end   
   </waypoint>



<waypoint x="3935" z="3039">
      player:harvest(112955)
      if player:harvest(112955) then
               yrest(6000)
            end
               player:harvest(112955)
      if player:harvest(112955) then
               yrest(6000)
            end
         
               player:harvest(112955)
      if player:harvest(112955) then
               yrest(6000)
            end
      
      </waypoint>
<waypoint x="3947" z="3107">
      player:harvest(112955)
      if player:harvest(112955) then
               yrest(6000)
            end
               player:harvest(112955)
      if player:harvest(112955) then
               yrest(6000)
            end
         
               player:harvest(112955)
      if player:harvest(112955) then
               yrest(6000)
            end
</waypoint>
<waypoint x="3958" z="3136">
      player:harvest(112955)
      if player:harvest(112955) then
               yrest(6000)
            end
               player:harvest(112955)
      if player:harvest(112955) then
               yrest(6000)
            end
         
               player:harvest(112955)
      if player:harvest(112955) then
               yrest(6000)
            end
</waypoint>


<!-- #  1 --><waypoint x="3946" z="3264">
   yrest(1000)
   player:harvest(112955)
         yrest(500)
         if player:harvest(112955) then
               yrest(5000)
            end
   
   player:harvest(112958)
        if player:harvest(112958) then
          yrest(1200)
            end

      while player:harvest(112958) do
         yrest(1850)
         sendMacro("UseSkill(1,1)") yrest(40)
         sendMacro("UseSkill(1,1)") yrest(40)
         sendMacro("UseSkill(1,1)") yrest(1000)
      end

   player:harvest(114931)
        if player:harvest(114931) then
            yrest(1200)
            end
      while player:harvest(112958) do
         yrest(1850)
         sendMacro("UseSkill(1,1)") yrest(40)
         sendMacro("UseSkill(1,1)") yrest(40)
         sendMacro("UseSkill(1,1)") yrest(1000)
      end
      </waypoint>
   <!-- #  2 --><waypoint x="3929" z="3265">   
      yrest(1000)
   player:harvest(112955)
         yrest(500)
         if player:harvest(112955) then
               yrest(5000)
            end
   
   player:harvest(112958)
        if player:harvest(112958) then
          yrest(1200)
            end

      while player:harvest(112958) do
         yrest(1850)
         sendMacro("UseSkill(1,1)") yrest(40)
         sendMacro("UseSkill(1,1)") yrest(40)
         sendMacro("UseSkill(1,1)") yrest(1000)
      end

   player:harvest(114931)
        if player:harvest(114931) then
            yrest(1200)
            end
      while player:harvest(112958) do
         yrest(1850)
         sendMacro("UseSkill(1,1)") yrest(40)
         sendMacro("UseSkill(1,1)") yrest(40)
         sendMacro("UseSkill(1,1)") yrest(1000)
      end
      
      </waypoint>   
   <!-- #  2 --><waypoint x="3920" z="3265">   
   yrest(1000)
   player:harvest(112955)
         yrest(500)
         if player:harvest(112955) then
               yrest(5000)
            end
   player:harvest(112955)
         yrest(500)
         if player:harvest(112955) then
               yrest(5000)
            end
   
   player:harvest(112958)
        if player:harvest(112958) then
          yrest(1200)
            end

      while player:harvest(112958) do
         yrest(1850)
         sendMacro("UseSkill(1,1)") yrest(40)
         sendMacro("UseSkill(1,1)") yrest(40)
         sendMacro("UseSkill(1,1)") yrest(1000)
      end

   player:harvest(114931)
        if player:harvest(114931) then
            yrest(1200)
            end
      while player:harvest(112958) do
         yrest(1850)
         sendMacro("UseSkill(1,1)") yrest(40)
         sendMacro("UseSkill(1,1)") yrest(40)
         sendMacro("UseSkill(1,1)") yrest(1000)
      end
      </waypoint>
   <!-- #  4 --><waypoint x="3912" z="3199">   </waypoint>

</waypoints>