<?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL">
<onLoad>

for k,v in pairs(settings.profile.skills) do
	v.AutoUse = false
end
		changeProfileOption("MAX_TARGET_DIST", 50)
		changeOptionFriendMob("friend", "Giant Field Mouse", "Add");
		changeOptionFriendMob("friend", "Squirrel", "Add");

function quest()
local queststate = getQuestStatus("Clean Wounds Heal Faster")
if queststate == "complete" then
player:mount("Horse");
__WPL:setForcedWaypointType("TRAVEL")
end
end

</onLoad>


	<!-- #  1 --><waypoint x="-11067" z="-13745" y="259">
			player:target_NPC(123668) -- Julius Mimet
			AcceptQuestByName(427165) -- Clean Wounds Heal Faster
			__WPL:setForcedWaypointType("NORMAL")
	</waypoint>
	<!-- #  2 --><waypoint x="-11082" z="-13751" y="260">
			player:target_Object(123623) -- Wounded Guard
			quest()
	</waypoint>
	<!-- #  3 --><waypoint x="-10980" z="-13895" y="249">
			player:target_Object(123623) -- Wounded Guard
			quest()
	</waypoint>
	<!-- #  4 --><waypoint x="-10865" z="-13786" y="274">
			player:target_Object(123623) -- Wounded Guard
			quest()
	</waypoint>
	<!-- #  5 --><waypoint x="-10949" z="-13793" y="265">
			player:target_Object(123623) -- Wounded Guard
			quest()
	</waypoint>
	<!-- #  6 --><waypoint x="-11063" z="-13670" y="268">
			player:target_Object(123623) -- Wounded Guard
			quest()
	</waypoint>
	<!-- #  7 --><waypoint x="-11092" z="-13651" y="268">
			player:target_Object(123623) -- Wounded Guard
			quest()
	</waypoint>
	<!-- #  8 --><waypoint x="-11079" z="-13721" y="262">
	queststate = getQuestStatus("Clean Wounds Heal Faster");
if queststate == "complete" then
			player:target_NPC(123668) -- Julius Mimet
			CompleteQuestByName(427165) -- Clean Wounds Heal Faster
end
local dqCount, dqPerDay = RoMScript("Daily_count()");
if dqCount == 10 then 
	inventory:update();
	player:update();
	if inventory:itemTotalCount(202434) > 0 then
		inventory:useItem(202434);
		yrest(2000)
	else
		error("dailys done no resets left")
	end		
end
	</waypoint>
</waypoints>