<?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL">
<onload>
	while (true) do
		player:target_NPC(121948) 
		CompleteQuestByName(425961)	
		local dqCount, dqPerDay = RoMScript("Daily_count()");
		yrest(1000)
		if dqCount == 10 then
			if inventory:itemTotalCount(202434) >= 1 then
				inventory:useItem(202434);
				yrest(1000)
			else
				printf("No Daily Reset Cards left!\n")
				player:sleep();      
			end	
		end
		player:target_NPC(121948)
		AcceptQuestByName(425961)

		local char,chartable = player:findNearestNameOrId(121923)
		for i = 1, #chartable do
			player:target(chartable[i].Address)
			yrest(500)
			inventory:useItem(242219)
			if getQuestStatus(425961) == "complete" then 
				break 
			else
				if inventory:itemTotalCount(242219) == 0 then
					player:target_NPC(121948)
					ChoiceOptionByName(getTEXT("SC_Z25Q425874_3"))
				end		
			end
		end
	end
</onload>
</waypoints>