<?xml version="1.0" encoding="utf-8"?><waypoints waytype="TRAVEL">
	<waypoint x="31861" z="4611" tag="main">
       player:target_NPC("Blinsik"); yrest(333);
       RoMScript("CompleteQuest()"); yrest(333);
       RoMScript("AcceptQuest()"); yrest(333);
               player:target_NPC("Blinsik"); yrest(333);
               RoMScript("CompleteQuest()"); yrest(333);
               RoMScript("AcceptQuest()"); yrest(333);
       local d, m = RoMScript("Daily_count()");
       if (d and d >= m) then
               cprintf(cli.lightblue, "All quests are completed\n");
               player:moveTo(CWaypoint(31900,4484));
               cprintf(cli.red, player.Name);
               cprintf(cli.blue, " ..Character is recharged...\n");
               player:rest(4);                -- wait 4s to make correctives
                       ChangeChar()
					   rest(3000)
					   player:update()
               -- Re-initialize player
               player = CPlayer.new();
               settings.load();
			   loadProfile("tokens"); -- profile name to load
               yrest (1000)
               loadPaths("Hgrow");                -- script name to load
       elseif d then
               cprintf(cli.lightblue, "Completed %d dailies\n", d);
       end;
</waypoint>

<waypoint x="31861" z="4611">        </waypoint>

<waypoint x="31806" z="4886">        </waypoint>

<waypoint x="31740" z="5081">        </waypoint>

<waypoint x="31420" z="5710">
       if(1 > inventory:getItemCount(204839)) then
               player:target_Object(112976,6000,false);
       else
               while (1 > inventory:getItemCount(204840)) do
               player:target_Object(112976,6000,false);
       end
       end
</waypoint>

<waypoint x="31795" z="4882">        </waypoint>

<waypoint x="31861" z="4611">        </waypoint>

</waypoints>