<?xml version="1.0" encoding="utf-8"?><waypoints>
<onLoad>
	cprintf(cli.lightgreen,"\n                        Arcane Chamber Script\n")
	cprintf(cli.lightgreen,"\n                  Edited Version of Braziliano\n")
	cprintf(cli.lightgreen,"\n                  Credit goes to Nerf and Questionmark\n")
	</onLoad>
	<!-- #  1 --><waypoint x="-36257" z="-861" y="-145" tag="start">
    SlashCommand("ILG inv"); 
	if (not player:hasBuff("506686")) then
    inventory:useItem(207202);
    end
	player:mount(); </waypoint>
    <!-- #  2 --><waypoint x="-36713" z="-1443" y="-40"  type="TRAVEL">   </waypoint>
    <!-- #  3 --><waypoint x="-36990" z="-1571" y="-2"   type="TRAVEL">   </waypoint>
    <!-- #  4 --><waypoint x="-37120" z="-1701" y="-2"   type="TRAVEL">   </waypoint>
    <!-- #  5 --><waypoint x="-37346" z="-1909" y="-132" type="TRAVEL">   </waypoint>
    <!-- #  6 --><waypoint x="-37858" z="-2411" y="-133" type="TRAVEL">   </waypoint>
    <!-- #  7 --><waypoint x="-38084" z="-2942" y="-121" type="TRAVEL">   </waypoint>
    <!-- #  8 --><waypoint x="-38104" z="-3040" y="-122" type="TRAVEL">   </waypoint>
    <!-- #  9 --><waypoint x="-38122" z="-3147" y="-122" type="TRAVEL">   </waypoint>
    <!-- # 10 --><waypoint x="-38160" z="-3294" y="-134" type="TRAVEL"> waitForLoadingScreen(); player:update(); </waypoint>
	<!-- # 11 --><waypoint x="1430" z="1062" y="41" type="TRAVEL"> changeProfileOption("QUICK_TURN", true); </waypoint>
	<!-- # 12 --><waypoint x="1437" z="1094" y="69" type="TRAVEL"> fly(); </waypoint>
	<!-- # 13 --><waypoint x="1582" z="1138" y="90" type="TRAVEL">	</waypoint>
	<!-- # 14 --><waypoint x="1800" z="1373" y="99" type="TRAVEL">	</waypoint>
	<!-- # 15 --><waypoint x="1894" z="1377" y="77" type="TRAVEL">	</waypoint>
	<!-- # 16 --><waypoint x="2117" z="1238" y="80" type="TRAVEL">	</waypoint>
	<!-- # 17 --><waypoint x="2117" z="1238" y="80">player:target_Object("Transparent Jade",7000);</waypoint>
	<!-- # 18 --><waypoint x="2064" z="1298" y="97" type="TRAVEL">	</waypoint>
	<!-- # 19 --><waypoint x="1894" z="1377" y="80" type="TRAVEL">	</waypoint>
	<!-- # 20 --><waypoint x="1763" z="1401" y="102" type="TRAVEL">	</waypoint>
	<!-- # 21 --><waypoint x="1592" z="1553" y="102" type="TRAVEL">	</waypoint>
	<!-- # 22 --><waypoint x="1587" z="1718" y="103" type="TRAVEL">	</waypoint>
	<!-- # 23 --><waypoint x="1398" z="1717" y="102" type="TRAVEL">	</waypoint>
	<!-- # 24 --><waypoint x="1246" z="1603" y="103" type="TRAVEL">	</waypoint>
	<!-- # 25 --><waypoint x="1222" z="1592" y="46"  type="TRAVEL">	</waypoint>
	<!-- # 26 --><waypoint x="1222" z="1592" y="46">player:target_Object("Transparent Jade",7000);</waypoint>
	<!-- # 27 --><waypoint x="1260" z="1641" y="98" type="TRAVEL">	</waypoint>
	<!-- # 28 --><waypoint x="1420" z="1728" y="101" type="TRAVEL">	</waypoint>
	<!-- # 29 --><waypoint x="1595" z="1724" y="101" type="TRAVEL">	</waypoint>
	<!-- # 30 --><waypoint x="1583" z="1830" y="84" type="TRAVEL">	</waypoint>
	<!-- # 31 --><waypoint x="1584" z="1878" y="67" type="TRAVEL">	</waypoint>
	<!-- # 32 --><waypoint x="1584" z="1942" y="103" type="TRAVEL">	</waypoint>
	<!-- # 33 --><waypoint x="1369" z="1901" y="95" type="TRAVEL">	</waypoint>
	<!-- # 34 --><waypoint x="1370" z="1891" y="49">player:target_Object("Transparent Jade",7000);</waypoint>
	<!-- # 35 --><waypoint x="1370" z="1948" y="101" type="TRAVEL">	</waypoint>
	<!-- # 36 --><waypoint x="1368" z="2270" y="101" type="TRAVEL">	</waypoint>
	<!-- # 37 --><waypoint x="1510" z="2260" y="103" type="TRAVEL">	</waypoint>
	<!-- # 38 --><waypoint x="1510" z="2449" y="82" type="TRAVEL">	</waypoint>
	<!-- # 39 --><waypoint x="1604" z="2641" y="86" type="TRAVEL">	</waypoint>
	<!-- # 40 --><waypoint x="1619" z="2650" y="45" type="TRAVEL">	</waypoint>
	<!-- # 41 --><waypoint x="1619" z="2650" y="45">player:target_Object("Transparent Jade",7000);</waypoint>
	<!-- # 42 --><waypoint x="1569" z="2596" y="112" type="TRAVEL">	</waypoint>
	<!-- # 43 --><waypoint x="1510" z="2452" y="85" type="TRAVEL">	</waypoint>
	<!-- # 44 --><waypoint x="1514" z="2281" y="88" type="TRAVEL">	</waypoint>
	<!-- # 45 --><waypoint x="1594" z="2287" y="69" type="TRAVEL">	</waypoint>
	<!-- # 46 --><waypoint x="1653" z="2251" y="95" type="TRAVEL">	</waypoint>
	<!-- # 47 --><waypoint x="1820" z="2178" y="80" type="TRAVEL">	</waypoint>
	<!-- # 48 --><waypoint x="2041" z="2181" y="103" type="TRAVEL">	</waypoint>
	<!-- # 49 --><waypoint x="2059" z="2297" y="101" type="TRAVEL">	</waypoint>
	<!-- # 50 --><waypoint x="2070" z="2309" y="42" type="TRAVEL">	</waypoint>
	<!-- # 51 --><waypoint x="2070" z="2309" y="42">player:target_Object("Transparent Jade",7000);</waypoint>
	<!-- # 52 --><waypoint x="2096" z="2311" y="70" type="TRAVEL">	</waypoint>
	<!-- # 53 --><waypoint x="2161" z="2411" y="99" type="TRAVEL">	</waypoint>
	<!-- # 54 --><waypoint x="2350" z="2417" y="86" type="TRAVEL">	</waypoint>
	<!-- # 55 --><waypoint x="2579" z="2332" y="66" type="TRAVEL">	</waypoint>
	<!-- # 56 --><waypoint x="2574" z="2354" y="46" type="TRAVEL">	</waypoint>
	<!-- # 57 --><waypoint x="2574" z="2354" y="46">player:target_Object("Transparent Jade",7000);</waypoint>
	<!-- # 58 --><waypoint x="2505" z="2371" y="104" type="TRAVEL">	</waypoint>
	<!-- # 59 --><waypoint x="2344" z="2415" y="87" type="TRAVEL">	</waypoint>
	<!-- # 60 --><waypoint x="2171" z="2429" y="85" type="TRAVEL">	</waypoint>
	<!-- # 61 --><waypoint x="2174" z="2597" y="76" type="TRAVEL">	</waypoint>
	<!-- # 62 --><waypoint x="2177" z="2647" y="76" type="TRAVEL">	</waypoint>
	<!-- # 63 --><waypoint x="2000" z="2647" y="99" type="TRAVEL">	</waypoint>
	<!-- # 64 --><waypoint x="1866" z="2646" y="83" type="TRAVEL">	</waypoint>
	<!-- # 65 --><waypoint x="1871" z="2642" y="42" type="TRAVEL">	</waypoint>
	<!-- # 66 --><waypoint x="1871" z="2642" y="42">player:target_Object("Transparent Jade",7000);</waypoint>
	<!-- # 67 --><waypoint x="1891" z="2680" y="81" type="TRAVEL">
       flyoff();
	yrest(5000)
	SlashCommand("ILG destroy"); 
	yrest(2000)
      cprintf(cli.yellow, "Leaving party, and starting again.\n");
      waitForLoadingScreen();
      player:update();
      __WPL:setWaypointIndex(__WPL:findWaypointTag("start"));</waypoint>
</waypoints>