<?xml version="1.0" encoding="utf-8"?><waypoints>
	<onLoad>
	</onLoad>

	<!-- #  1 --><waypoint x="-19562" z="911" y="2225">
    if (not player:hasBuff("506687")) then
    inventory:useItem(207203);
    end
   local Boss
   repeat
     yrest(1000)
     Boss = player:findNearestNameOrId("100370") or player:findNearestNameOrId("100625")
   until Boss   
   player:target(Boss.Address)
  player:fight()
	</waypoint>
</waypoints>