<?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL">
   <!-- #  1 --><waypoint x="-21559" z="-22931" y="588">
player:target_NPC("Diandon");
   CompleteQuestByName("L\195\182scht mehr Flammen");
   yrest(100);
   player:target_NPC("Diandon");
   AcceptQuestByName("L\195\182scht mehr Flammen");
   yrest(100);
   </waypoint>
<!-- #  2 --><waypoint x="-21680" z="-23204" y="594" type="TRAVEL">
queststate = getQuestStatus("L\195\182scht mehr Flammen");
    while queststate == "incomplete" do
      yrest(100);player:target_Object("Seltsamer Flammenkeimling");yrest(100);
      queststate = getQuestStatus("L\195\182scht mehr Flammen");
      end
   </waypoint>
   <!-- #  1 --><waypoint x="-21559" z="-22931" y="588">   </waypoint>
</waypoints>
	
		
