<?xml version="1.0" encoding="utf-8"?><waypoints type="RUN">
<onLoad><![CDATA[
         startGMDetect()
		 ]]>
		 setwindow("Bitterleaf")
		 		 	changeProfileOption("HARVEST_WOOD", false)
					 	changeProfileOption("HARVEST_HERB", true)
								 	changeProfileOption("HARVEST_ORE", false)
											 		 	changeProfileOption("LOOT", false)
														changeProfileOption("playerDETECT", true);
    function beingfollowed()
	player:rest();
	player:sleep();
	end
		 </onLoad>
	<!-- #  1 --><waypoint x="-1907" z="9739" y="40">player:harvest();</waypoint>
	<!-- #  2 --><waypoint x="-2230" z="9852" y="8">player:harvest();</waypoint>
	<!-- #  3 --><waypoint x="-2277" z="9956" y="42">	</waypoint>
	<!-- #  4 --><waypoint x="-2191" z="9978" y="85">	</waypoint>
	<!-- #  5 --><waypoint x="-2148" z="9968" y="84">player:harvest();</waypoint>
	<!-- #  6 --><waypoint x="-2038" z="10164" y="80">player:harvest();</waypoint>
	<!-- #  7 --><waypoint x="-2202" z="10223" y="12">player:harvest();</waypoint>
	<!-- #  8 --><waypoint x="-2579" z="10510" y="7">player:harvest();</waypoint>
	<!-- #  9 --><waypoint x="-2908" z="10765" y="8">player:harvest();</waypoint>
	<!-- # 10 --><waypoint x="-3199" z="10396" y="38"> if inventory:itemTotalCount(0) == 0 then 
player:sleep()
end	</waypoint>
	<!-- # 11 --><waypoint x="-3327" z="10411" y="63">player:harvest();</waypoint>
	<!-- # 12 --><waypoint x="-3565" z="10466" y="88">	</waypoint>
	<!-- # 13 --><waypoint x="-4053" z="10336" y="57">player:harvest();</waypoint>
	<!-- # 14 --><waypoint x="-4190" z="10306" y="21">	</waypoint>
	<!-- # 15 --><waypoint x="-4461" z="10392" y="-4">player:harvest();</waypoint>
	<!-- # 16 --><waypoint x="-3757" z="9543" y="29">player:harvest();</waypoint>
	<!-- # 17 --><waypoint x="-3763" z="9289" y="83">player:harvest();</waypoint>
	<!-- # 18 --><waypoint x="-3676" z="8837" y="53">player:harvest();</waypoint>
	<!-- # 19 --><waypoint x="-3858" z="8730" y="94">player:harvest();</waypoint>
	<!-- # 20 --><waypoint x="-3946" z="8237" y="60">	</waypoint>
	<!-- # 21 --><waypoint x="-4041" z="8103" y="20">	</waypoint>
	<!-- # 22 --><waypoint x="-3991" z="8010" y="18">player:harvest();</waypoint>
	<!-- # 23 --><waypoint x="-3810" z="8038" y="73">	</waypoint>
	<!-- # 24 --><waypoint x="-3542" z="8173" y="79">player:harvest();</waypoint>
	<!-- # 25 --><waypoint x="-3469" z="8075" y="66">	</waypoint>
	<!-- # 26 --><waypoint x="-3489" z="7565" y="37"> if inventory:itemTotalCount(0) == 0 then 
player:sleep()
end	</waypoint>
	<!-- # 27 --><waypoint x="-3571" z="7443" y="39">player:harvest();</waypoint>
	<!-- # 28 --><waypoint x="-3451" z="7457" y="17">player:harvest();</waypoint>
	<!-- # 29 --><waypoint x="-3397" z="7546" y="44">	</waypoint>
	<!-- # 30 --><waypoint x="-3467" z="7744" y="43">	</waypoint>
	<!-- # 31 --><waypoint x="-3168" z="8375" y="51">player:harvest();</waypoint>
	<!-- # 32 --><waypoint x="-3255" z="8504" y="80">	</waypoint>
	<!-- # 33 --><waypoint x="-3329" z="8589" y="105">player:harvest();</waypoint>
	<!-- # 34 --><waypoint x="-3216" z="8721" y="83">	</waypoint>
	<!-- # 35 --><waypoint x="-2984" z="8722" y="57">player:harvest();</waypoint>
	<!-- # 36 --><waypoint x="-3049" z="8813" y="45">	</waypoint>
	<!-- # 37 --><waypoint x="-3004" z="9042" y="105">player:harvest();</waypoint>
	<!-- # 38 --><waypoint x="-2428" z="9112" y="0">	</waypoint>
	<!-- # 39 --><waypoint x="-2409" z="9043" y="21">	</waypoint>
	<!-- # 40 --><waypoint x="-2349" z="9039" y="23">player:harvest();</waypoint>
	<!-- # 41 --><waypoint x="-2319" z="9081" y="17">	</waypoint>
	<!-- # 42 --><waypoint x="-2291" z="9294" y="3">	</waypoint>
	<!-- # 43 --><waypoint x="-2464" z="9484" y="-6">player:harvest();</waypoint>
	<!-- # 44 --><waypoint x="-2582" z="9521" y="16">player:harvest();</waypoint>
	<!-- # 45 --><waypoint x="-2220" z="9827" y="8">player:harvest();</waypoint>
	<!-- # 46 --><waypoint x="-1952" z="9689" y="36">player:harvest();</waypoint>
	<!-- # 47 --><waypoint x="-1736" z="9528" y="83">	</waypoint>
	<!-- # 48 --><waypoint x="-1777" z="9464" y="105">player:harvest();</waypoint>
	<!-- # 49 --><waypoint x="-1488" z="9438" y="115">	</waypoint>
	<!-- # 50 --><waypoint x="-906" z="9077" y="93">	</waypoint>
	<!-- # 51 --><waypoint x="-825" z="9015" y="68">	</waypoint>
	<!-- # 52 --><waypoint x="-843" z="8928" y="53">player:harvest();</waypoint>
	<!-- # 53 --><waypoint x="-567" z="8591" y="31">player:harvest();</waypoint>
	<!-- # 54 --><waypoint x="-388" z="8692" y="17">	</waypoint>
	<!-- # 55 --><waypoint x="-242" z="8684" y="11">	</waypoint>
	<!-- # 56 --><waypoint x="-197" z="8735" y="6">player:harvest();</waypoint>
	<!-- # 57 --><waypoint x="-272" z="8329" y="85">	</waypoint>
	<!-- # 58 --><waypoint x="-298" z="8172" y="96"> if inventory:itemTotalCount(0) == 0 then 
player:sleep()
end	</waypoint>
	<!-- # 59 --><waypoint x="-325" z="8050" y="119">	</waypoint>
	<!-- # 60 --><waypoint x="-312" z="7888" y="25">	</waypoint>
	<!-- # 61 --><waypoint x="-392" z="7873" y="29">	</waypoint>
	<!-- # 62 --><waypoint x="-370" z="7703" y="31">player:harvest();</waypoint>
	<!-- #  1 --><waypoint x="-412" z="7568" y="-13">	</waypoint>
	<!-- # 63 --><waypoint x="-241" z="7293" y="39">player:harvest();</waypoint>
	<!-- # 64 --><waypoint x="238" z="7776" y="25">player:harvest();</waypoint>
	<!-- # 65 --><waypoint x="400" z="7613" y="27">	</waypoint>
	<!-- # 66 --><waypoint x="371" z="7514" y="27">	</waypoint>
	<!-- # 67 --><waypoint x="429" z="7495" y="26">	</waypoint>
	<!-- # 68 --><waypoint x="448" z="7547" y="37">player:harvest();</waypoint>
	<!-- # 69 --><waypoint x="445" z="8141" y="35">	</waypoint>
	<!-- # 70 --><waypoint x="414" z="8189" y="38">	</waypoint>
	<!-- # 71 --><waypoint x="498" z="8197" y="21">player:harvest();</waypoint>
	<!-- # 72 --><waypoint x="503" z="8500" y="6">	</waypoint>
	<!-- # 73 --><waypoint x="342" z="8706" y="-5">player:harvest();</waypoint>
	<!-- # 74 --><waypoint x="856" z="8269" y="5">player:harvest();</waypoint>
	<!-- # 75 --><waypoint x="862" z="8327" y="4">	</waypoint>
	<!-- # 76 --><waypoint x="994" z="8416" y="-3">player:harvest();</waypoint>
	<!-- # 77 --><waypoint x="1043" z="8368" y="11">	</waypoint>
	<!-- # 78 --><waypoint x="944" z="7966" y="50">player:harvest();</waypoint>
	<!-- # 79 --><waypoint x="1260" z="8085" y="49">player:harvest();</waypoint>
	<!-- # 80 --><waypoint x="1341" z="8299" y="1">	</waypoint>
	<!-- # 81 --><waypoint x="1330" z="8474" y="32">	</waypoint>
	<!-- # 82 --><waypoint x="1258" z="8615" y="-19">player:harvest();</waypoint>
	<!-- # 83 --><waypoint x="1221" z="8575" y="-14">	</waypoint>
	<!-- # 84 --><waypoint x="1241" z="8521" y="11"> if inventory:itemTotalCount(0) == 0 then 
player:sleep()
end	</waypoint>
	<!-- # 85 --><waypoint x="1327" z="8303" y="2">	</waypoint>
	<!-- # 86 --><waypoint x="1271" z="8109" y="47">player:harvest();</waypoint>
	<!-- # 87 --><waypoint x="1357" z="7980" y="40">	</waypoint>
	<!-- # 88 --><waypoint x="1478" z="7663" y="38">player:harvest();</waypoint>
	<!-- # 89 --><waypoint x="1598" z="7621" y="42">	</waypoint>
	<!-- # 90 --><waypoint x="1641" z="7467" y="42">player:harvest();</waypoint>
	<!-- # 91 --><waypoint x="1832" z="7896" y="13">	</waypoint>
	<!-- # 92 --><waypoint x="1842" z="8044" y="8">player:harvest();</waypoint>
	<!-- # 93 --><waypoint x="2112" z="8147" y="-5">player:harvest();</waypoint>
	<!-- # 94 --><waypoint x="2088" z="8009" y="8">	</waypoint>
	<!-- # 95 --><waypoint x="2210" z="7819" y="4">	</waypoint>
	<!-- # 96 --><waypoint x="2384" z="7720" y="8">	</waypoint>
	<!-- # 97 --><waypoint x="2460" z="7637" y="8">player:harvest();</waypoint>
	<!-- # 98 --><waypoint x="2353" z="7375" y="36">	</waypoint>
	<!-- # 99 --><waypoint x="2220" z="7005" y="45">player:harvest();</waypoint>
	<!-- #100 --><waypoint x="2560" z="7114" y="64">player:harvest();</waypoint>
	<!-- #101 --><waypoint x="2752" z="7048" y="78">	</waypoint>
	<!-- #102 --><waypoint x="2858" z="7074" y="93">player:harvest();</waypoint>
	<!-- #103 --><waypoint x="3027" z="7135" y="29">player:harvest();</waypoint>
	<!-- #104 --><waypoint x="2988" z="7301" y="25">	</waypoint>
	<!-- #105 --><waypoint x="2833" z="7572" y="13">	</waypoint>
	<!-- #106 --><waypoint x="2793" z="7711" y="25">	</waypoint>
	<!-- #107 --><waypoint x="2940" z="7885" y="5">player:harvest();</waypoint>
	<!-- #108 --><waypoint x="3051" z="7943" y="4">	</waypoint>
	<!-- #109 --><waypoint x="3101" z="8349" y="70">player:harvest();</waypoint>
	<!-- #110 --><waypoint x="3121" z="8665" y="9">player:harvest();</waypoint>
	<!-- #111 --><waypoint x="3219" z="8285" y="4">	</waypoint>
	<!-- #112 --><waypoint x="3283" z="8037" y="-4"> if inventory:itemTotalCount(0) == 0 then 
player:sleep()
end	</waypoint>
	<!-- #113 --><waypoint x="3477" z="7854" y="-11">	</waypoint>
	<!-- #114 --><waypoint x="3704" z="7747" y="-8">player:harvest();</waypoint>
	<!-- #115 --><waypoint x="3555" z="7626" y="2">player:harvest();</waypoint>
	<!-- #116 --><waypoint x="3902" z="7531" y="2">	</waypoint>
	<!-- #117 --><waypoint x="3949" z="7455" y="9">player:harvest();</waypoint>
	<!-- #118 --><waypoint x="3828" z="7084" y="74">	</waypoint>
	<!-- #119 --><waypoint x="3719" z="7058" y="70">player:harvest();</waypoint>
	<!-- #120 --><waypoint x="3856" z="6952" y="64">	</waypoint>
	<!-- #121 --><waypoint x="4030" z="6724" y="48">	</waypoint>
	<!-- #122 --><waypoint x="4033" z="6728" y="46">	</waypoint>
	<!-- #123 --><waypoint x="4187" z="6683" y="34">player:harvest();</waypoint>
	<!-- #124 --><waypoint x="4261" z="6438" y="29">	</waypoint>
	<!-- #125 --><waypoint x="4381" z="6379" y="75">	</waypoint>
	<!-- #126 --><waypoint x="4524" z="6385" y="123">player:harvest();</waypoint>
	<!-- #127 --><waypoint x="4732" z="6260" y="43">	</waypoint>
	<!-- #128 --><waypoint x="4797" z="6178" y="64">	</waypoint>
	<!-- #129 --><waypoint x="4921" z="6139" y="33">player:harvest();</waypoint>
	<!-- #130 --><waypoint x="5052" z="6281" y="26">	</waypoint>
	<!-- #131 --><waypoint x="5200" z="6464" y="-12">player:harvest();</waypoint>
	<!-- #132 --><waypoint x="5080" z="6579" y="-9">	</waypoint>
	<!-- #133 --><waypoint x="4793" z="6835" y="-5">player:harvest();</waypoint>
	<!-- #134 --><waypoint x="4681" z="6908" y="13"> if inventory:itemTotalCount(0) == 0 then 
player:sleep()
end	</waypoint>
	<!-- #135 --><waypoint x="4558" z="7030" y="-4">	</waypoint>
	<!-- #136 --><waypoint x="4306" z="7062" y="6">player:harvest();</waypoint>
	<!-- #137 --><waypoint x="4254" z="7229" y="2">	</waypoint>
	<!-- #138 --><waypoint x="4201" z="7327" y="29">player:harvest();</waypoint>
	<!-- #139 --><waypoint x="4365" z="7330" y="61">	</waypoint>
	<!-- #140 --><waypoint x="4606" z="7345" y="39">player:harvest();</waypoint>
	<!-- #141 --><waypoint x="4967" z="7142" y="4">player:harvest();</waypoint>
	<!-- #142 --><waypoint x="4716" z="7749" y="-10">player:harvest();</waypoint>
	<!-- #143 --><waypoint x="4432" z="7783" y="15">	</waypoint>
	<!-- #144 --><waypoint x="4421" z="7671" y="60">	</waypoint>
	<!-- #145 --><waypoint x="4342" z="7647" y="112">	</waypoint>
	<!-- #146 --><waypoint x="4275" z="7716" y="103">player:harvest();</waypoint>
	<!-- #147 --><waypoint x="3845" z="7776" y="-6">player:harvest();</waypoint>
	<!-- #148 --><waypoint x="3626" z="8001" y="4">	</waypoint>
	<!-- #149 --><waypoint x="3520" z="8097" y="1">player:harvest();</waypoint>
	<!-- #150 --><waypoint x="3734" z="8176" y="13">	</waypoint>
	<!-- #151 --><waypoint x="3879" z="8179" y="40">	</waypoint>
	<!-- #152 --><waypoint x="4050" z="8107" y="18">	</waypoint>
	<!-- #153 --><waypoint x="4214" z="8084" y="-16">player:harvest();</waypoint>
	<!-- #154 --><waypoint x="4416" z="7942" y="10">	</waypoint>
	<!-- #155 --><waypoint x="4727" z="7780" y="-9">player:harvest();</waypoint>
	<!-- #  1 --><waypoint x="4902" z="7684" y="-27">	</waypoint>
	<!-- #157 --><waypoint x="4955" z="7537" y="-1"> if inventory:itemTotalCount(0) == 0 then 
player:sleep()
end	</waypoint>
	<!-- #158 --><waypoint x="5188" z="7529" y="-13">	</waypoint>
	<!-- #159 --><waypoint x="5383" z="7672" y="-10">player:harvest();</waypoint>
	<!-- #160 --><waypoint x="5519" z="7843" y="-2">	</waypoint>
	<!-- #161 --><waypoint x="5682" z="7829" y="34">player:harvest();</waypoint>
	<!-- #162 --><waypoint x="5699" z="7972" y="54">	</waypoint>
	<!-- #163 --><waypoint x="5599" z="8111" y="77">	</waypoint>
	<!-- #164 --><waypoint x="5324" z="8312" y="5">	</waypoint>
	<!-- #165 --><waypoint x="5214" z="8346" y="45">player:harvest();</waypoint>
	<!-- #166 --><waypoint x="5259" z="8630" y="-65">player:harvest();</waypoint>
	<!-- #167 --><waypoint x="5721" z="8710" y="-60">player:harvest();</waypoint>
	<!-- #168 --><waypoint x="5841" z="8715" y="10">	</waypoint>
	<!-- #169 --><waypoint x="6142" z="8699" y="2">player:harvest();</waypoint>
	<!-- #170 --><waypoint x="6238" z="8531" y="0">player:harvest();</waypoint>
	<!-- #171 --><waypoint x="6614" z="8509" y="-25">player:harvest();</waypoint>
	<!-- #172 --><waypoint x="6606" z="8911" y="-28">	</waypoint>
	<!-- #173 --><waypoint x="6663" z="8971" y="21">	</waypoint>
	<!-- #174 --><waypoint x="6656" z="9065" y="25">	</waypoint>
	<!-- #175 --><waypoint x="6522" z="9180" y="25">player:harvest();</waypoint>
	<!-- #176 --><waypoint x="6593" z="9481" y="-24">player:harvest();</waypoint>
	<!-- #177 --><waypoint x="6800" z="9712" y="-33">	</waypoint>
	<!-- #178 --><waypoint x="6896" z="9822" y="-39">	</waypoint>
	<!-- #179 --><waypoint x="6850" z="9926" y="-41">player:harvest();</waypoint>
	<!-- #180 --><waypoint x="6801" z="9979" y="-44">	</waypoint>
	<!-- #181 --><waypoint x="6521" z="9840" y="-56">	</waypoint>
	<!-- #182 --><waypoint x="6475" z="9856" y="-55">	</waypoint>
	<!-- #183 --><waypoint x="6110" z="9596" y="-63">player:harvest();</waypoint>
	<!-- #184 --><waypoint x="6129" z="9553" y="-59">	</waypoint>
	<!-- #185 --><waypoint x="5896" z="9187" y="-58"> if inventory:itemTotalCount(0) == 0 then 
player:sleep()
end	</waypoint>
	<!-- #186 --><waypoint x="5716" z="9043" y="-64">player:harvest();</waypoint>
	<!-- #187 --><waypoint x="5477" z="9037" y="-67">player:harvest();</waypoint>
	<!-- #188 --><waypoint x="5482" z="9181" y="-9">	</waypoint>
	<!-- #189 --><waypoint x="5370" z="9519" y="-67">player:harvest();</waypoint>
	<!-- #190 --><waypoint x="5398" z="9631" y="-63">	</waypoint>
	<!-- #191 --><waypoint x="5619" z="10012" y="-68">	</waypoint>
	<!-- #192 --><waypoint x="5701" z="10296" y="-69">player:harvest();</waypoint>
	<!-- #193 --><waypoint x="5420" z="10092" y="-7">	</waypoint>
	<!-- #194 --><waypoint x="5243" z="9985" y="-21">player:harvest();</waypoint>
	<!-- #195 --><waypoint x="5060" z="9877" y="-5">player:harvest();</waypoint>
	<!-- #196 --><waypoint x="4710" z="9674" y="-32">player:harvest();</waypoint>
	<!-- #197 --><waypoint x="4617" z="9433" y="-17">	</waypoint>
	<!-- #198 --><waypoint x="4591" z="9310" y="-26">player:harvest();</waypoint>
	<!-- #199 --><waypoint x="4910" z="8936" y="-101">player:harvest();</waypoint>
	<!-- #200 --><waypoint x="4997" z="8775" y="-33">	</waypoint>
	<!-- #201 --><waypoint x="4799" z="8697" y="4">	</waypoint>
	<!-- #202 --><waypoint x="4488" z="8585" y="5">player:harvest();</waypoint>
	<!-- #203 --><waypoint x="4284" z="8480" y="0">	</waypoint>
	<!-- #204 --><waypoint x="3962" z="8572" y="-1">player:harvest();</waypoint>
	<!-- #205 --><waypoint x="3875" z="8811" y="19">player:harvest();</waypoint>
	<!-- #206 --><waypoint x="3973" z="9017" y="0">player:harvest();</waypoint>
	<!-- #207 --><waypoint x="3913" z="9081" y="10">	</waypoint>
	<!-- #208 --><waypoint x="3806" z="9278" y="4">	</waypoint>
	<!-- #209 --><waypoint x="3525" z="9346" y="26">player:harvest();</waypoint>
	<!-- #210 --><waypoint x="3042" z="9325" y="6">player:harvest();</waypoint>
	<!-- #211 --><waypoint x="2805" z="9187" y="30"> if inventory:itemTotalCount(0) == 0 then 
player:sleep()
end	</waypoint>
	<!-- #212 --><waypoint x="2701" z="9101" y="30">player:harvest();</waypoint>
	<!-- #213 --><waypoint x="2530" z="8965" y="-38">	</waypoint>
	<!-- #214 --><waypoint x="2449" z="8841" y="18">	</waypoint>
	<!-- #215 --><waypoint x="2252" z="8840" y="93">player:harvest();</waypoint>
	<!-- #216 --><waypoint x="2050" z="8942" y="6">player:harvest();</waypoint>
	<!-- #217 --><waypoint x="2012" z="8834" y="3">	</waypoint>
	<!-- #218 --><waypoint x="2015" z="8561" y="9">player:harvest();</waypoint>
	<!-- #219 --><waypoint x="1817" z="8700" y="-28">	</waypoint>
	<!-- #220 --><waypoint x="1657" z="8648" y="-11">	</waypoint>
	<!-- #221 --><waypoint x="1484" z="8761" y="1">	</waypoint>
	<!-- #222 --><waypoint x="1452" z="9028" y="0">player:harvest();</waypoint>
	<!-- #223 --><waypoint x="1304" z="9274" y="-3">player:harvest();</waypoint>
	<!-- #224 --><waypoint x="1382" z="9292" y="-1">	</waypoint>
	<!-- #225 --><waypoint x="1825" z="9492" y="-3">	</waypoint>
	<!-- #226 --><waypoint x="2065" z="9809" y="31">	</waypoint>
	<!-- #227 --><waypoint x="2178" z="9847" y="47">player:harvest();</waypoint>
	<!-- #228 --><waypoint x="2517" z="9954" y="-14">player:harvest();</waypoint>
	<!-- #229 --><waypoint x="2607" z="10048" y="-1">	</waypoint>
	<!-- #230 --><waypoint x="2664" z="10018" y="11">	</waypoint>
	<!-- #231 --><waypoint x="2726" z="9938" y="-18"> if inventory:itemTotalCount(0) == 0 then 
player:sleep()
end	</waypoint>
	<!-- #232 --><waypoint x="2846" z="9937" y="-15">	</waypoint>
	<!-- #233 --><waypoint x="2948" z="10072" y="8">	</waypoint>
	<!-- #234 --><waypoint x="2955" z="10224" y="33">	</waypoint>
	<!-- #235 --><waypoint x="2884" z="10497" y="9">player:harvest();</waypoint>
	<!-- #236 --><waypoint x="2782" z="10627" y="51">	</waypoint>
	<!-- #237 --><waypoint x="2676" z="10599" y="76">	</waypoint>
	<!-- #238 --><waypoint x="2608" z="10494" y="78">player:harvest();</waypoint>
	<!-- #239 --><waypoint x="2255" z="10305" y="-21">	</waypoint>
	<!-- #240 --><waypoint x="2048" z="10075" y="-24">player:harvest();</waypoint>
	<!-- #241 --><waypoint x="1953" z="10145" y="-24">	</waypoint>
	<!-- #242 --><waypoint x="1640" z="10551" y="-2">	</waypoint>
	<!-- #243 --><waypoint x="1377" z="10818" y="-6">player:harvest();</waypoint>
	<!-- #244 --><waypoint x="1082" z="10450" y="2">	</waypoint>
	<!-- #245 --><waypoint x="1017" z="10009" y="-18">player:harvest();</waypoint>
	<!-- #246 --><waypoint x="935" z="10190" y="-3">	</waypoint>
	<!-- #247 --><waypoint x="857" z="10279" y="-3"> if inventory:itemTotalCount(0) == 0 then 
player:sleep()
end	</waypoint>
	<!-- #248 --><waypoint x="692" z="10283" y="-10">	</waypoint>
	<!-- #249 --><waypoint x="557" z="10334" y="-7">player:harvest();</waypoint>
	<!-- #250 --><waypoint x="561" z="10028" y="2">	</waypoint>
	<!-- #251 --><waypoint x="579" z="9929" y="10">	</waypoint>
	<!-- #252 --><waypoint x="596" z="9972" y="35">player:harvest();</waypoint>
	<!-- #253 --><waypoint x="645" z="9986" y="60">	</waypoint>
	<!-- #254 --><waypoint x="1024" z="10027" y="-17">player:harvest();</waypoint>
	<!-- #255 --><waypoint x="855" z="10029" y="-12">	</waypoint>
	<!-- #256 --><waypoint x="788" z="10000" y="11">	</waypoint>
	<!-- #257 --><waypoint x="763" z="9732" y="3">	</waypoint>
	<!-- #258 --><waypoint x="639" z="9431" y="-2">player:harvest();</waypoint>
	<!-- #259 --><waypoint x="740" z="9299" y="41">	</waypoint>
	<!-- #260 --><waypoint x="754" z="9173" y="-3">player:harvest();</waypoint>
	<!-- #261 --><waypoint x="776" z="9097" y="3">	</waypoint>
	<!-- #262 --><waypoint x="1158" z="9158" y="-3">	</waypoint>
	<!-- #263 --><waypoint x="1296" z="9216" y="-3">	</waypoint>
	<!-- #264 --><waypoint x="1301" z="9225" y="-3">player:harvest();</waypoint>
	<!-- #265 --><waypoint x="1448" z="9021" y="0">player:harvest();</waypoint>
	<!-- #266 --><waypoint x="1231" z="9055" y="-2"> if inventory:itemTotalCount(0) == 0 then 
player:sleep()
end	</waypoint>
	<!-- #267 --><waypoint x="1157" z="9151" y="-1">	</waypoint>
	<!-- #268 --><waypoint x="993" z="9155" y="-9">	</waypoint>
	<!-- #269 --><waypoint x="857" z="9142" y="-5">player:harvest();</waypoint>
	<!-- #270 --><waypoint x="558" z="8847" y="11">player:harvest();</waypoint>
	<!-- #271 --><waypoint x="421" z="8800" y="-11">	</waypoint>
	<!-- #272 --><waypoint x="141" z="8850" y="-7">	</waypoint>
	<!-- #273 --><waypoint x="-332" z="9119" y="4">	</waypoint>
	<!-- #274 --><waypoint x="-354" z="9115" y="7">player:harvest();</waypoint>
	<!-- #275 --><waypoint x="-570" z="9005" y="30">player:harvest();</waypoint>
	<!-- #276 --><waypoint x="-667" z="9006" y="40"> if inventory:itemTotalCount(0) == 0 then 
player:sleep()
end	</waypoint>
	<!-- #277 --><waypoint x="-1909" z="9744" y="39">player:harvest();
	repeat parallelID = RoMScript("GetCurrentParallelID()"); yrest(500) until parallelID
	if (parallelID == 1) then
         sendMacro("ChangeParallelID(3);");
		 player:rest(25);
      end
	  if (parallelID == 2) then
         sendMacro("ChangeParallelID(1);");
		 player:rest(25);
      end
	  if (parallelID == 3) then
         sendMacro("ChangeParallelID(2);");
		 player:rest(25);
      end</waypoint>
</waypoints>