--==<< Tsutomu's Wallhack function >>==-- --==<< By Tsutomu Version 1.11 >>==-- --==<< Requirements: Rom bot. >>==-- --==<< Usage: wallon(); OR walloff(); >>==-- -- When u need to activate the hack you put "wallon();" without quotes inside the waypoint -- When u don't need it anymore, you put "walloff();" without quotes inside the waypoint -- That's it. Happy wall-climbing :p from SERBIA! ;) --0x985E8C <<-- ADDRESS --value 0.1 for 90 degrees (go through everywhere) 0.2 optimal value local whacked = 0.2; local wnormal = 4; local wallhack_addr local function checkAddress() if not wallhack_addr then local pattern = string.char( 0xD9, 0x44, 0x24, 0xFF, 0xF3, 0x0F, 0x10, 0x05, 0xFF, 0xFF, 0xFF, 0xFF, 0xDC, 0x0D, 0xFF, 0xFF, 0xFF, 0xFF, 0xF3, 0x0F, 0x11, 0x4C, 0x24, 0xFF) local mask = "xxx?xxxx????xx????xxxxx?" local offset = 8 local startloc = 0x450000 local found = findPatternInProcess(getProc(), pattern, mask, startloc, 0xA0000); if( found == 0 ) then error("Unable to find wall hack address. Pattern needs updating.", 0); end wallhack_addr = memoryReadUInt(getProc(), found + offset); end end function wallon() checkAddress() memoryWriteFloat(getProc(), wallhack_addr, whacked); printf("Wallhack ACTIVATED!\n"); end function walloff() checkAddress() memoryWriteFloat(getProc(), wallhack_addr, wnormal); printf("Wallhack DEactivated.\n"); end