<?xml version="1.0" encoding="utf-8"?><waypoints>

	<!-- #  1 --><waypoint x="-21533" z="-22929" y="597" type="TRAVEL">
	player:target_NPC("Diandon");
	CompleteQuestByName("L\195\182scht mehr Flammen");
	yrest(500);
	player:target_NPC("Diandon");
	AcceptQuestByName("L\195\182scht mehr Flammen");
	yrest(500);
	__WPL:setDirection(WPT_FORWARD);
	</waypoint>
	<!-- #  2 --><waypoint x="-21680" z="-23204" y="594" type="TRAVEL">
	queststate = getQuestStatus("L\195\182scht mehr Flammen");
    if queststate == "incomplete" then		
		yrest(500);player:target_Object("Seltsamer Flammenkeimling");yrest(1000);
		queststate = getQuestStatus("L\195\182scht mehr Flammen");
		if queststate == "incomplete" then
			__WPL:setDirection(WPT_FORWARD);
		else
			__WPL:setDirection(WPT_BACKWARD);
		end
	else
		__WPL:setDirection(WPT_BACKWARD);
	end
	</waypoint>
	<!-- #  3 --><waypoint x="-21739" z="-23072" y="597" type="TRAVEL">
	yrest(500);player:target_Object("Seltsamer Flammenkeimling");yrest(1000);
	__WPL:setDirection(WPT_BACKWARD);
	</waypoint>
</waypoints>