<?xml version="1.0" encoding="utf-8"?><waypoints>

<onload>
function bossbuff()
	if player.Class1 == 2 and player.Class2 == 7 then
		inventory:useItem(204462)
		yrest(5000)
		inventory:useItem(204463)
		yrest(5000)
		player:cast("WARDEN_SAVAGE_POWER")
		player:cast("SCOUT_ARROW_OF_ESSENCE")
	end
	if player.Class1 == 4 and player.Class2 == 5 then -- mage/priest
		player:cast("MAGE_ENERGY_INFLUX")
		player:cast("MAGE_INTENSIFICATION")
		player:cast("MAGE_MAGIC_DRAIN")
		player:cast("MAGE_ELEMENTAL_CATALYST")
	end
end
</onload>
	<!-- #  1 --><waypoint x="1644" z="-4921" y="752">	</waypoint>
	<!-- #  2 --><waypoint x="1670" z="-5077" y="760">	</waypoint>
	<!-- #  3 --><waypoint x="1688" z="-5162" y="759">
	waitForLoadingScreen();
	</waypoint>
	<!-- #  5 --><waypoint x="1886" z="2881" y="433">	</waypoint>
	<!-- #  6 --><waypoint x="2044" z="2698" y="433">	</waypoint>
	<!-- #  7 --><waypoint x="2177" z="2540" y="407">	bossbuff()	</waypoint>
	<!-- #  9 --><waypoint x="2228" z="2466" y="401">	</waypoint>
	<!-- # 10 --><waypoint x="2188" z="2524" y="401">yrest(5000)</waypoint>
	<!-- # 11 --><waypoint x="2120" z="2607" y="432">	</waypoint>
	<!-- # 12 --><waypoint x="1894" z="2874" y="433">	</waypoint>
	<!-- # 13 --><waypoint x="1774" z="2883" y="433">	</waypoint>
	<!-- # 14 --><waypoint x="1696" z="2891" y="445">		
	waitForLoadingScreen();
	yrest(5000)
	SlashCommand("ILG destroy"); 
	yrest(2000)
	SlashCommand("ILG inv"); 
	yrest(1000)
	SlashCommand("ILG inv"); 
	</waypoint>
</waypoints>