------------------------------------------------ -- Use food/pots/items and check for its buff with table support -- JDuarteDJ & Giram -- Version 4 ------------------------------------------------ function useGoodie(_itemName,_buffName) --ofc I came up with a silly name local itemTable ={ --potions giant = {ID = 207199, buffName = 495637, castTime = 0}, -- Fullness(tested) 495637 speed = {ID = 207200, buffName = 506684, castTime = 0}, -- Unbridled Enthusiasm (tested) frog = {ID = 207201, buffName = 495639, castTime = 1500}, -- Princely Look (tested) casting = {ID = 207202, buffName = 506686, castTime = 0}, -- Clear Thought (tested) luck = {ID = 207203, buffName = 506687, castTime = 0}, -- Turn of Luck Powder Dust (tested) riding = {ID = 207204, buffName = 495642, castTime = 1000}, -- Galloping Gale (506688 = gmatch error, tested) jump = {ID = 207205, buffName = "", castTime = 3000}, -- Crazy breakout (tested) defense = {ID = 207206, buffName = 495644, castTime = 2500}, -- Scarlet Love (506690 = gmatch error) agro = {ID = 207207, buffName = 495645, castTime = 1000}, -- Pungent Vileness 506691 (some wait time but no cast time, tested) godspeed = {ID = 207208, buffName = 495646, castTime = 0}, -- Godspeed. Instant cast. 1 min CD. (tested) --foods pdmg = {ID = 207209, buffName = 495627, castTime = 0}, -- Housekeeper Special Salted Fish with Sauce (tested) mdmg = {ID = 207210, buffName = 495628, castTime = 0}, -- 501132, 506674. Housekeeper Special Smoked Bacon with Herbs (tested) critp = {ID = 207211, buffName = 495629, castTime = 0}, -- 501138, 506675. Housekeeper Special Caviar Sandwich matt = {ID = 207212, buffName = 495630, castTime = 0}, -- 501143, 506676. Housekeeper Special Deluxe Seafood patt2 = {ID = 207213, buffName = 495631, castTime = 0}, -- Housekeeper Special Spicy Meatsauce Burrito (tested) mdmg2 = {ID = 207214, buffName = 495632, castTime = 0}, -- Housekeeper Special Delicious Swamp Mix (tested) patt3 = {ID = 207215, buffName = 495633, castTime = 0}, -- 506679. Housekeeper Special Unimaginable Salad (checked) matt3 = {ID = 207216, buffName = 495634, castTime = 0} -- 501145, 506680. Housekeeper Special Cheese Fishcake } local option = itemTable[_itemName] if not option then option = {} if not _buffName then option.buffName = _itemName --Assume both have same name like in mounts else option.buffName = _buffName end option.ID = _itemName --luckily the inventory functions use Name Or ID option.castTime = 0 end if inventory:itemTotalCount(option.ID) >= 1 and not player:hasBuff(option.buffName) then inventory:useItem(option.ID); cprintf(cli.yellow,"Used " .._itemName.. ".\n",_itemName) if option.castTime > 0 then yrest(option.castTime); end inventory:update(); yrest(800); end end