if( settings == nil ) then include("settings.lua"); end -- ver 1.0 function storecharname(_acc) if _acc == nil then _acc = "" end filename = getExecutionPath() .. "/profiles/aalastcharWP" .. _acc .. ".xml"; file, err = io.open(filename, "a+"); if( not file ) then error(err, 0); end file:write(" Character name \"" ..player.Name .. "\" waypoint file \"" .. __WPL.FileName .. "\" date \"" .. os.date()); file:write("\" player lvl \"" .. player.Level .. "\"\n"); file:close(); end