Page 23 of 53

Re: Version 7.4.0.2897 progress

Posted: Sun Apr 19, 2020 1:16 pm
by Administrator
Can you tell me which objects or items they are and where to find them? Should be all I need, assuming that a level 15 character would have access to them.

Re: Version 7.4.0.2897 progress

Posted: Sun Apr 19, 2020 2:17 pm
by Sasuke
Administrator wrote: Sun Apr 19, 2020 1:16 pm Can you tell me which objects or items they are and where to find them? Should be all I need, assuming that a level 15 character would have access to them.
you can't cause level 70 dailies and one is level 92..i can give you too many details step by step of what happen.....or i can post here the waypoint and wait if someone test it

Re: Version 7.4.0.2897 progress

Posted: Sun Apr 19, 2020 2:31 pm
by Sasuke
someone can test it pls?dailyflame is rozaran dailies.are lev 69 if i rememebr right

Re: Version 7.4.0.2897 progress

Posted: Sun Apr 19, 2020 6:36 pm
by Sasuke
Administrator wrote: Sun Apr 19, 2020 1:16 pm Can you tell me which objects or items they are and where to find them? Should be all I need, assuming that a level 15 character would have access to them.
oh i found it...buy one stack of snow grass juice and try to dismat with my waypoint...beforelast update i can do dismat low level of wood but now i can't ,,try this .i have this error now

2020-04-20 01:30:42 - scripts\rom/bot.lua:735: No waypoints to go to in waypoint file.

you need to change name of items you want dismat.tha's all,
can you tell me how to adds nodes with git ?i can help with this ty

Re: Version 7.4.0.2897 progress

Posted: Mon Apr 20, 2020 12:36 pm
by morc
last update it was breaking the buffs :(

Re: Version 7.4.0.2897 progress

Posted: Mon Apr 20, 2020 12:42 pm
by Administrator
morc wrote: Mon Apr 20, 2020 12:36 pm last update it was breaking the buffs :(
Can you give me some more details on what you're encountering? How long have you been having this issue? I did push up a change that removed buff_count from addresses, but that appeared to be unused in the codebase, and did not seem to return a correct result anyways.

Re: Version 7.4.0.2897 progress

Posted: Mon Apr 20, 2020 2:26 pm
by morc
Administrator wrote: Mon Apr 20, 2020 12:42 pm
morc wrote: Mon Apr 20, 2020 12:36 pm last update it was breaking the buffs :(
Can you give me some more details on what you're encountering? How long have you been having this issue? I did push up a change that removed buff_count from addresses, but that appeared to be unused in the codebase, and did not seem to return a correct result anyways.
knight/mage dont use Light Energy Weapon and Enhanced Armor buffs with the last update
i copied previous version and it works

other problem:
- after 1-1,5 hrs running the bot freeze the game client (and sometime need reboot)
- after bot restart (without micromacro close) the bot works randomly (example: use it continuously Unbridled Enthusiasm potions)
- after loot mysterious bag the bot just waiting random time (sometimes immediately continues to work but often just waiting for up to 1-2 minutes)
my bag loot function:
"function bagcheck()
if player:findNearestNameOrId({105930, 105982, 107217, 107442, 107444, 107445, 107446, 107447, 107448, 107449, 107450, 107451, 109143, 109381, 109382, 109383, 109384}) then
player:target_Object({105930, 105982, 107217, 107442, 107444, 107445, 107446, 107447, 107448, 107449, 107450, 107451, 109143, 109381, 109382, 109383, 109384})
player:lootAll();
yrest(300)
end
end"

Re: Version 7.4.0.2897 progress

Posted: Mon Apr 20, 2020 7:54 pm
by Administrator
knight/mage dont use Light Energy Weapon and Enhanced Armor buffs with the last update
i copied previous version and it works
Could you try something for me? Open up settings.lua and around line 1370, you'll see this:

Code: Select all

				if skill.skilltab > 3 then
					if skill.aslevel > player.Level2 then
						skill.Available = false
					else
						skill.Available = true
					end
				else
				
Try changing that 3 to 99 or something. Does that make the skill work for you, or no difference?

Re: Version 7.4.0.2897 progress

Posted: Tue Apr 21, 2020 3:54 am
by morc
Administrator wrote: Mon Apr 20, 2020 7:54 pm
knight/mage dont use Light Energy Weapon and Enhanced Armor buffs with the last update
i copied previous version and it works
Could you try something for me? Open up settings.lua and around line 1370, you'll see this:

Code: Select all

				if skill.skilltab > 3 then
					if skill.aslevel > player.Level2 then
						skill.Available = false
					else
						skill.Available = true
					end
				else
				
Try changing that 3 to 99 or something. Does that make the skill work for you, or no difference?
not good :( (modified value to 99)
bot use at startup but after don't renew
and again do not use skills

Re: Version 7.4.0.2897 progress

Posted: Tue Apr 21, 2020 7:16 am
by ThulsaDoom
morc wrote: Mon Apr 20, 2020 2:26 pm
Administrator wrote: Mon Apr 20, 2020 12:42 pm
morc wrote: Mon Apr 20, 2020 12:36 pm last update it was breaking the buffs :(
- after 1-1,5 hrs running the bot freeze the game client (and sometime need reboot)
- after bot restart (without micromacro close) the bot works randomly (example: use it continuously Unbridled Enthusiasm potions)
- after loot mysterious bag the bot just waiting random time (sometimes immediately continues to work but often just waiting for up to 1-2 minutes)
my bag loot function:
"function bagcheck()
if player:findNearestNameOrId({105930, 105982, 107217, 107442, 107444, 107445, 107446, 107447, 107448, 107449, 107450, 107451, 109143, 109381, 109382, 109383, 109384}) then
player:target_Object({105930, 105982, 107217, 107442, 107444, 107445, 107446, 107447, 107448, 107449, 107450, 107451, 109143, 109381, 109382, 109383, 109384})
player:lootAll();
yrest(300)
end
end"
It can take an hour if you only run one client.
The execution time decreases depending on the number of clients you are using. With two clients, the time is reduced to 15 minutes. The result means the computer crash in my case.

Code: Select all

player:target_Object("Goblin Treasure Chest",3000,nil,true)
Opening chest only works safety if the client is in background.

Thanks for your help and support.

Re: Version 7.4.0.2897 progress

Posted: Wed Apr 22, 2020 6:43 am
by Andre235
With the latest update (maybe i had this problem before, but I didn’t know) the bot doesn‘t target objects, when the game client window is active, but I need this window active to use the mouseclick function...

Re: Version 7.4.0.2897 progress

Posted: Wed Apr 22, 2020 8:39 am
by morc
Andre235 wrote: Wed Apr 22, 2020 6:43 am With the latest update (maybe i had this problem before, but I didn’t know) the bot doesn‘t target objects, when the game client window is active, but I need this window active to use the mouseclick function...
use commit 53a5c544d3c81795790b917be57018951ab3060b ;)
(https://github.com/SolarStrike-Software ... 951ab3060b)

but my champion/mage do not use sec class (mage) skills (in turn are in the startup list)
on knight/mage there is no such problem

Re: Version 7.4.0.2897 progress

Posted: Wed Apr 22, 2020 1:41 pm
by Administrator
morc wrote: Wed Apr 22, 2020 8:39 am
Andre235 wrote: Wed Apr 22, 2020 6:43 am With the latest update (maybe i had this problem before, but I didn’t know) the bot doesn‘t target objects, when the game client window is active, but I need this window active to use the mouseclick function...
use commit 53a5c544d3c81795790b917be57018951ab3060b ;)
(https://github.com/SolarStrike-Software ... 951ab3060b)

but my champion/mage do not use sec class (mage) skills (in turn are in the startup list)
on knight/mage there is no such problem
That actually helps narrow down where the issues started; thanks. Can you confirm whether or it is attempting to use the skills that are causing trouble? That is, does it print in MicroMacro that it is using the skill, even if it does not actually happen in game?

Re: Version 7.4.0.2897 progress

Posted: Wed Apr 22, 2020 2:27 pm
by morc
Administrator wrote: Wed Apr 22, 2020 1:41 pm
morc wrote: Wed Apr 22, 2020 8:39 am
Andre235 wrote: Wed Apr 22, 2020 6:43 am With the latest update (maybe i had this problem before, but I didn’t know) the bot doesn‘t target objects, when the game client window is active, but I need this window active to use the mouseclick function...
use commit 53a5c544d3c81795790b917be57018951ab3060b ;)
(https://github.com/SolarStrike-Software ... 951ab3060b)

but my champion/mage do not use sec class (mage) skills (in turn are in the startup list)
on knight/mage there is no such problem
That actually helps narrow down where the issues started; thanks. Can you confirm whether or it is attempting to use the skills that are causing trouble? That is, does it print in MicroMacro that it is using the skill, even if it does not actually happen in game?
Hi!

Found skill 0x3F032700 ID(498522) Book(1-0) Electrocution
Found skill 0x3F03274C ID(498521) Book(1-0) Heavy Bash
Found skill 0x3F032798 ID(498527) Book(1-0) Hammer Weapon Proficiency
Found skill 0x3F0327E4 ID(498526) Book(1-0) Energy Influx Strike
Found skill 0x3F032830 ID(498530) Book(1-0) Runecraft - Diversion
Found skill 0x3F03287C ID(498532) Book(1-0) Runecraft - Solidify
Found skill 0x3F0328C8 ID(498534) Book(1-0) Shock Strike
Found skill 0x3137A000 ID(498604) Book(1-1) Forge
Found skill 0x3137A04C ID(498564) Book(1-1) Rune Draw
Found skill 0x3137A098 ID(498525) Book(1-1) Finishing Hammer
Found skill 0x3137A0E4 ID(498529) Book(1-1) Rune Pulse
Found skill 0x3137A130 ID(498531) Book(1-1) Fearless Blow
Found skill 0x3137A17C ID(498656) Book(1-1) Backlash Armor
Found skill 0x3137A1C8 ID(498562) Book(1-1) Shield Form
Found skill 0x3137A214 ID(498533) Book(1-1) Rune Energy Influx
Found skill 0x3137A260 ID(498563) Book(1-1) Runecraft - Fortify
Found skill 0x3137A2AC ID(498535) Book(1-1) Chain Drive
Found skill 0x3137A2F8 ID(498536) Book(1-1) Rune Growth
Found skill 0x3137A344 ID(498538) Book(1-1) Agitated Whirlpool
Found skill 0x3137A390 ID(498537) Book(1-1) Vacuum Wave
Found skill 0x3137A3DC ID(498539) Book(1-1) Last Line of Defense
Found skill 0x3137A428 ID(498566) Book(1-1) Imprisonment Pulse
Found skill 0x3137A474 ID(498481) Book(1-1) Kinetic Burn
Found skill 0x3137A4C0 ID(498568) Book(1-1) Feedback Defense
Found skill 0x3137A50C ID(498570) Book(1-1) Overrule
Found skill 0x3137A558 ID(498571) Book(1-1) Remodeled Body
Found skill 0x3137A5A4 ID(498572) Book(1-1) Rune Overload
Found skill 0x37642A00 ID(490204) Book(2-0) Fireball
Found skill 0x37642A4C ID(490212) Book(2-0) Lightning
Found skill 0x37642A98 ID(490222) Book(2-0) Wisdom
Found skill 0x37642AE4 ID(497976) Book(2-0) Intensification
Found skill 0x37642B30 ID(490296) Book(2-0) Silence
Found skill 0x37642B7C ID(490248) Book(2-0) Fire Ward

Ranged skill found: MAGE_FIREBALL
[DEBUG] CPU Frequency 10000
Wrong value returned in update of item id: 210527
Wrong value returned in update of item id: 200893
Wrong value returned in update of item id: 200895
Wrong value returned in update of item id: 201974
Wrong value returned in update of item id: 200672
Wrong value returned in update of item id: 201275
Wrong value returned in update of item id: 200169
Wrong value returned in update of item id: 200739
Wrong value returned in update of item id: 200635
Wrong value returned in update of item id: 200114
Wrong value returned in update of item id: 200150
Wrong value returned in update of item id: 200680
Wrong value returned in update of item id: 200696
Wrong value returned in update of item id: 201251
Wrong value returned in update of item id: 200149
Wrong value returned in update of item id: 201647
Wrong value returned in update of item id: 221579
Wrong value returned in update of item id: 201085
Wrong value returned in update of item id: 240116
Wrong value returned in update of item id: 240132
Wrong value returned in update of item id: 201237
Wrong value returned in update of item id: 231885

but do not use in fight

Re: Version 7.4.0.2897 progress

Posted: Wed Apr 22, 2020 3:33 pm
by Uniden65
right now all iam doing is running back and forth in Savage lands with a Travel for the path way to get hit by mobs to up my Physical D. with this new update it crashes every 5 min into it reporting there is a issue in your file called bot.lua... i replace this with the one before and no more issues ....

Re: Version 7.4.0.2897 progress

Posted: Wed Apr 22, 2020 4:21 pm
by Administrator
CDWriter wrote: Wed Apr 22, 2020 3:33 pm right now all iam doing is running back and forth in Savage lands with a Travel for the path way to get hit by mobs to up my Physical D. with this new update it crashes every 5 min into it reporting there is a issue in your file called bot.lua... i replace this with the one before and no more issues ....
Could you be more specific? What is the error?
Opening chest only works safety if the client is in background.
Just pushed up another change that should address this. Please gitupdate and confirm.

Re: Version 7.4.0.2897 progress

Posted: Thu Apr 23, 2020 8:15 am
by Sasuke
Administrator wrote: Wed Apr 22, 2020 4:21 pm
CDWriter wrote: Wed Apr 22, 2020 3:33 pm right now all iam doing is running back and forth in Savage lands with a Travel for the path way to get hit by mobs to up my Physical D. with this new update it crashes every 5 min into it reporting there is a issue in your file called bot.lua... i replace this with the one before and no more issues ....
Could you be more specific? What is the error?
Opening chest only works safety if the client is in background.
Just pushed up another change that should address this. Please gitupdate and confirm.
i'm not the only one that i have these errors:)as i said :)

Re: Version 7.4.0.2897 progress

Posted: Thu Apr 23, 2020 12:01 pm
by ThulsaDoom
Opening chest only works safety if the client is in background.
Just pushed up another change that should address this. Please gitupdate and confirm.
Problem solved.
Many thanks

Re: Version 7.4.0.2897 progress

Posted: Thu Apr 23, 2020 2:21 pm
by morc
ThulsaDoom wrote: Thu Apr 23, 2020 12:01 pm
Opening chest only works safety if the client is in background.
Just pushed up another change that should address this. Please gitupdate and confirm.
Problem solved.
Many thanks
nice, but:

champion/mage NOT OK (do not use mage skills)
and
other classes skill use deprecated (example: previously knight/mage use fireball+knight charge, with newest update use just fireball)

Re: Version 7.4.0.2897 progress

Posted: Thu Apr 23, 2020 2:31 pm
by Administrator
I've pushed up a whole bunch of changes in the last 24 hours. This should address a number of issues with stability, items (including cards!), skills, and more.
I would ask you all to update if you haven't already and see whether or not your problems have been fully addressed.

The fix to skills I just pushed up may (and probably does) break skill usage for non-English clients; can anyone report what does and does not work?