i edited the startbot and added debug at end of the line. then run this as wander wp
Code: Select all
@echo off
START ../../micromacro.exe "%~dp0/bot.lua" debug
Enter the number of the path you want to use and press Enter ('q' to quit)> 0
You chose 0
Please enter the wander radius you want to use > 99
We will wander around with a radius of 99.
No return path with default naming wander_return.xml found.
We use the normal waypoint path wander now.
[DEBUG] 1330520832 Can't have self as target
Clearing target.
Moving to waypoint #0, (-13446, -13123)
Stopping waypoint: Target acquired before moving.
Use MACRO: ROGUE_EVASION => * Failed to cast *
Use MACRO: ROGUE_FERVENT_ATTACK=> * Failed to cast *
Use MACRO: ROGUE_PREMEDITATION => Splitwater Coast Wolf (484701/484701)
Engaging enemy [Splitwater Coast Wolf] in combat.
Moving in | Suggested range: 50 | Distance: 132
Use MACRO: ROGUE_EVASION => * Failed to cast *
Use MACRO: ROGUE_FERVENT_ATTACK=> * Failed to cast *
Use MACRO: ROGUE_ASSASSINS_RAGE=> * Failed to cast *
Use MACRO: ROGUE_EVASION Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
=> * Failed to cast *
Use MACRO: ROGUE_FERVENT_ATTACK=> * aborted *
[DEBUG] 1132203776 target HP is less than 1
Target lost.
Clearing target.
Current fight aborted.
Main hand durability:99.948717948718
Off hand durability:154.32727272727
Clearing target.
Moving to waypoint #0, (-13408, -13176)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Use MACRO: ROGUE_EVASION Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
=> * aborted *
Use MACRO: ROGUE_FERVENT_ATTACK=> * aborted *
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Use MACRO: ROGUE_EVASION Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
=> * aborted *
Use MACRO: ROGUE_FERVENT_ATTACK=> * aborted *
Stopping waypoint: Target acquired.
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Use MACRO: ROGUE_EVASION Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
=> * Failed to cast *
Use MACRO: ROGUE_FERVENT_ATTACK=> * Failed to cast *
Got aggro. Attacking aggressive enemies.
Engaging enemy [Splitwater Coast Wolf] in combat.
Moving in | Suggested range: 50 | Distance: 61
Use MACRO: ROGUE_ASSASSINS_RAGE=> * Failed to cast *
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Use MACRO: ROGUE_EVASION Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
=> * Failed to cast *
Use MACRO: ROGUE_FERVENT_ATTACK=> * Failed to cast *
Use MACRO: ROGUE_ASSASSINS_RAGE=> * Failed to cast *
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Use MACRO: ROGUE_EVASION Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
Error in memory reading: memoryreadint(proc,0xF74ED2A0)
=> * aborted *
Use MACRO: ROGUE_FERVENT_ATTACKThe game client did not crash.
Character: xxxxxxx
2016-04-18 11:26:00 - C:/micromacro/scripts/rom/classes/pawn.lua:165: bad argument #3 to 'string.format' (not a non-negative number in proper range)