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Ingame overlay

Posted: Fri Mar 27, 2015 6:21 pm
by ZZZZZ
Would it be possible to display an overlay within a games window using Micromacro at all? Like putting letter/number values in the corner of the screen to tell you if a function is running or not etc (without covering the actual game window).

Re: Ingame overlay

Posted: Fri Mar 27, 2015 6:38 pm
by Administrator
Nope. You'd need to hook DirectX to do that. The problem there is that HackShield would definitely block that, and if you somehow managed to sneak it through and get it to work, it would then be detected and kick you out of the game anyways.