In Dragon Prophet there is a mini-game which is similar to the board game Mastermind it use number instead of colours. (http://en.wikipedia.org/wiki/Mastermind ... rd_game%29)
I was so annoyed by this that I wrote a tool which helps the player to solve this and crack the code.(because of this the tool is called codebreaker)
The Tool is written in c# .NET source code.(If you need it use a reverse engineer tool)
Use the code which the tool gives you and than put in the response off the game(RED/GREEN/NOTHING) and press solve/next.
Repeat that until the chest is opened.
Dragon Prophet Mini-Game Treasure Box
Dragon Prophet Mini-Game Treasure Box
- Attachments
-
- Codebreaker-Code.zip
- Source Code
- (12.08 KiB) Downloaded 581 times
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- Codebreaker.zip
- Codebreaker V2
- (6.37 KiB) Downloaded 815 times
Jack-of-all-trades, but master-of-only of a few
My Reps:
https://github.com/BlubBlab/Micromacro-with-OpenCV (My version of MM2 with OpenCV and for MS Visual Studio)
https://github.com/BlubBlab/rom-bot (rombot with no stop WP and advanced human emulation mode and some other extensions)
https://github.com/BlubBlab/Micromacro-2-Bot-Framework ( A work in progress )
My Tools : viewtopic.php?f=10&t=6226
My Reps:
https://github.com/BlubBlab/Micromacro-with-OpenCV (My version of MM2 with OpenCV and for MS Visual Studio)
https://github.com/BlubBlab/rom-bot (rombot with no stop WP and advanced human emulation mode and some other extensions)
https://github.com/BlubBlab/Micromacro-2-Bot-Framework ( A work in progress )
My Tools : viewtopic.php?f=10&t=6226
Re: Dragon Prophet Mini-Game Treasure Box
Because it was wished I uploaded the source code. I also uploaded a new version and greetings to the 17 guys who downloaded the previous version before
What I changed:
If the program hit the end of the list a popup window show up, means when only 1 solution is possible any more or when you did something wrong.
I also modified the scoring when every solution seems the have the same scoring the program tries to make a guess by targeting the solution which "hide" the most
Maybe I will add a check box in the next version where you can flip around that behaviour but since it is an exception handling I don't see a point for it.
In short:
- added popup window
- improve scoring
- changed start number
What I changed:
If the program hit the end of the list a popup window show up, means when only 1 solution is possible any more or when you did something wrong.
I also modified the scoring when every solution seems the have the same scoring the program tries to make a guess by targeting the solution which "hide" the most
Code: Select all
if (bestscore <= 1 || (isallequal && list.Count > 1))
{
bestscore = 500;
foreach (Code element in list)
{
int guess = element.getNum();
int score = 0;
foreach (Code element2 in list)
{
score = score + (element2.guessGreen(guess)+ element2.guessRed(guess));
}
if (score < bestscore)
{
bestscore = score;
bestchoice = guess;
}
}
}
In short:
- added popup window
- improve scoring
- changed start number
Jack-of-all-trades, but master-of-only of a few
My Reps:
https://github.com/BlubBlab/Micromacro-with-OpenCV (My version of MM2 with OpenCV and for MS Visual Studio)
https://github.com/BlubBlab/rom-bot (rombot with no stop WP and advanced human emulation mode and some other extensions)
https://github.com/BlubBlab/Micromacro-2-Bot-Framework ( A work in progress )
My Tools : viewtopic.php?f=10&t=6226
My Reps:
https://github.com/BlubBlab/Micromacro-with-OpenCV (My version of MM2 with OpenCV and for MS Visual Studio)
https://github.com/BlubBlab/rom-bot (rombot with no stop WP and advanced human emulation mode and some other extensions)
https://github.com/BlubBlab/Micromacro-2-Bot-Framework ( A work in progress )
My Tools : viewtopic.php?f=10&t=6226
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