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Lamkefyned
- Posts: 348
- Joined: Thu May 23, 2013 11:38 am
- Location: Spain
#1
Post
by Lamkefyned » Mon Aug 11, 2014 6:12 pm
Hi!
I need help
as I can use this code
in a macro game?
If you think something is right just because everyone else believes,you're not thinking.
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i1own0u
- Posts: 32
- Joined: Mon Mar 19, 2012 6:32 pm
#2
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by i1own0u » Mon Aug 11, 2014 8:58 pm
/run for i=1,15 do local x=UnitName("target") if not (x == "") then TargetNearestFriend() else break end end
Put name of NPC in the "".
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Lamkefyned
- Posts: 348
- Joined: Thu May 23, 2013 11:38 am
- Location: Spain
#3
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by Lamkefyned » Mon Aug 11, 2014 10:55 pm
NPC is hidden and I need to talk to that npc but this code does not work with me
If you think something is right just because everyone else believes,you're not thinking.
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lisa
- Posts: 8332
- Joined: Tue Nov 09, 2010 11:46 pm
- Location: Australia
#4
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by lisa » Mon Aug 11, 2014 11:24 pm
Lamkefyned wrote:NPC is hidden
if NPC is hidden then you can't talk to it in game, MM can because it targets using memory.
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Lamkefyned
- Posts: 348
- Joined: Thu May 23, 2013 11:38 am
- Location: Spain
#5
Post
by Lamkefyned » Tue Aug 12, 2014 6:45 am
AHH okay thank you very much
If you think something is right just because everyone else believes,you're not thinking.
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