itemtypestable
Posted: Mon Nov 11, 2013 11:22 am
Hey Rock, Lisa.
in itemtypestable.lua are most of the items such like weapons etc but not such like eggs. I'm using some scrips to cleaning baggs so how to define eggs not to be dropped.
I've tried using the names, but in cause of german umlauts seems this one item.Name == "Nat\129rliches Begleiter-Ei" to be ignored.
So is it possible to define the types for the eggs, f.e. item.isType==("egg")?
in itemtypestable.lua are most of the items such like weapons etc but not such like eggs. I'm using some scrips to cleaning baggs so how to define eggs not to be dropped.
I've tried using the names, but in cause of german umlauts seems this one item.Name == "Nat\129rliches Begleiter-Ei" to be ignored.
So is it possible to define the types for the eggs, f.e. item.isType==("egg")?