Re: Malatina's servant minigame?
Posted: Tue Nov 12, 2013 6:00 am
Success! On my 11th character today.
Wont be long now.
Wont be long now.
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1. Chinese, and today might be the last day of my Halloween festival.rock5 wrote:1. What does your first option say when you talk to Yolius? What language do you play?
2. It's supposed to move in range, and it does for me. I can always make the range closer to make sure. Do you have the teleporter userfunction installed?
3. I assume that means it is failing with just 1 mob attacking it. I wasn't having that problem. Maybe you have lag or a bad ping rate that doesn't allow it to dig the tile before being interrupted. Maybe you should try setting toomanymobs = 1.
BTW there is a major bug in the last version. It stops half way. Just quickly restart the script when that happens and it should still finish in time. I'm tweaking a few things before I post another version.
Code: Select all
/script SendSystemChat(TEXT("SC_2012HALLOW_MALA_02"))
Code: Select all
print(getTEXT("SC_2012HALLOW_MALA_02"))
How do you get the Zodiac? With the Pumpkin Coins?runegod wrote:guess ill be doing it atleast 50 or more times in next week or so, since game can repeat and need that zodiac
Yeah you need 10 coins, the pain with the games/quests is you can do thinks only once a day or you must wait a 2 hours to do it once more. The only thing I would be interested in this event would be the titles but 500 lollies are too much I think because the event will properly end before reaching it. In the past the sweets were unbound they changed that so it sucks now for gamer and bottersrock5 wrote:How do you get the Zodiac? With the Pumpkin Coins?runegod wrote:guess ill be doing it atleast 50 or more times in next week or so, since game can repeat and need that zodiac
Code: Select all
repeat
repeat
Yolious()
until spike == true
player:rest()
until not player.Alive
RoMScript("BrithRevive()")
loadPaths("etc etc")
Why would you want to do that? Do you want to end when you have collected all the Pumpkin Prizes and forget about the Pumpkin Coins and hp/xp rewards? You would have to clear half the tiles to get all the prizes. Takes about 2 minutes. If that's what you want it would be easy to add.ZZZZZ wrote:Just curious if there is any way to simply dig until a spike is detected, and then stand on it to die and res out rather than completing the game or waiting the full 7 mins for it to finish.
I was thinking about dealing with the rewards. I was also thinking of having options to add the guild contributions to the guild and use the xp/tp rewards. Then either an option to put everything else into the IS bags or an option for each group. I've been making a list of rewards. These are the groups I've come up with.BlubBlab wrote:Hm I would like when the script could put the transformation potion in the Item-Shop Bag
There is currently a bug that is effected by this particular mini-game, all I need to do is enter and die/wait out the timer to continue with the rest. If you could point me into the right direction with editing your script to die in the shortest time possible that would be great (If you (Rock5) need/want more information on the bug pm me and i'll explain it to you).rock5 wrote:Why would you want to do that? Do you want to end when you have collected all the Pumpkin Prizes and forget about the Pumpkin Coins and hp/xp rewards? You would have to clear half the tiles to get all the prizes. Takes about 2 minutes. If that's what you want it would be easy to add.
My server is on next festival now.rock5 wrote:So "What does your first option say when you talk to Yolius"?
What do you get if you type the following in the chat box?And what do you get if you type the following with the commandline?Code: Select all
/script SendSystemChat(TEXT("SC_2012HALLOW_MALA_02"))
Code: Select all
print(getTEXT("SC_2012HALLOW_MALA_02"))
Sound good , bye the way does the sweets and the love chocolate from the spring event stay in the phirius-potion list?rock5 wrote:I was thinking about dealing with the rewards. I was also thinking of having options to add the guild contributions to the guild and use the xp/tp rewards. Then either an option to put everything else into the IS bags or an option for each group. I've been making a list of rewards. These are the groups I've come up with.BlubBlab wrote:Hm I would like when the script could put the transformation potion in the Item-Shop Bag
Pumpkin Coins
Candy
Phirius Potions
Transformation potions
Guild Contributions
Backpack Tickets
XP/TP rewards
Nothing can be done with the first 3. Transform pots can be put in the IS bag like you said. Guild Contributions can be used or put in the IS bag. Backpack tickets can be put in the IS bag. And xp/tp rewards can be used. I think hat's about it. An option for each of those 4. How does that sound?
That's strange because if I load the Chinese language file into the rom db language converter it does have an entry for "SC_2012HALLOW_MALA_02".wps wrote:My server is on next festival now.
The test I did last night, and I got
print(getTEXT("SC_2012HALLOW_MALA_02")) -> SC_2012HALLOW_MALA_02
I'm not sure what you mean. What do spring event rewards have to do with this?BlubBlab wrote:Sound good , bye the way does the sweets and the love chocolate from the spring event stay in the phirius-potion list?