Page 1 of 2
Stopping 'cast' when clicking item.
Posted: Thu Sep 19, 2013 12:28 pm
by leroy
Im trying to make a waypoint for an easy daily in Sarlo zone.
For this daily you need to click a campfire 5 times to get 5 grilled eggs.
When you click the campfire a 8 second 'cast' wil start. That 'cast' needs to be interupted by movement after 5 seconds otherwise you dont get a good grilled egg.
Manually its easy, click campfire and after about 5sec move char and its done. Repeat 4 times.
With the bot clicking the campfire i can do with: player:target_Object("Idle Campfire")
However i cant get that 8 second 'cast' to stop. It seems execution of code is stopped while that 'cast' is running.
Any thought how this could be fixed?
The daily is at NPC Madison Mull. You get it after you done 2 normal quests, the daily is called Top-Flight Chef.
Re: Stopping 'cast' when clicking item.
Posted: Thu Sep 19, 2013 12:55 pm
by rock5
Try target_NPC
Code: Select all
player:target_NPC("Idle Campire")
yrest(6000)
Re: Stopping 'cast' when clicking item.
Posted: Thu Sep 19, 2013 2:07 pm
by CanceR
Rock5, any idea how to code action like "keypressed Backward", like char is going backwards, i just want to interupt cast, initiated by "player:target_NPC("Idle Campire")". , because player:moveTo() makes char to turn viewpoint at direction of coordinates, and i do not want to do that, need to interupt cast only
Re: Stopping 'cast' when clicking item.
Posted: Thu Sep 19, 2013 2:33 pm
by rock5
That will just tap 'back'. I don't know if it's necessary but you might want to follow it with a bit of a yrest to give it time to move properly. About 200ms.
Re: Stopping 'cast' when clicking item.
Posted: Thu Sep 19, 2013 4:20 pm
by CanceR
works like charm, thx a lot again Rock
Re: Stopping 'cast' when clicking item.
Posted: Fri Sep 20, 2013 5:56 am
by leroy
I ended up with this waypoint file. It starts from housemaid.
If you have problems getting the good eggs try adjusting the yrest values in waypoint 9.
Only thing I dont understand is why it tries to click the campfire 1 more time after the daily is done, but i can live with a few sec delay
Re: Stopping 'cast' when clicking item.
Posted: Fri Sep 20, 2013 7:08 am
by rock5
It's probably because there might be a small delay before it registers that the action is complete, so it ends up looping one last time. You
could add a pause after each action but then each loop will take longer so it might not save you any time anyway.
If you want to make the timing of the movement better, you can actually check the remaining time on the casting bar. Eg.
Code: Select all
player:target_NPC("Idle Campfire")
yrest(1000)
repeat
yrest(200)
until 3 > player:getRemainingCastTime() -- Less than 3s on castbar
keyboardPress(key.VK_DOWN)
yrest(200)
Re: Stopping 'cast' when clicking item.
Posted: Sat Dec 14, 2013 9:44 pm
by Lamkefyned
hi, how I can put that lame "repeat daily tiquet" when you finish 10 daily mission
Re: Stopping 'cast' when clicking item.
Posted: Sun Dec 15, 2013 9:47 am
by Lamkefyned
You can go as well?
<?xml version="1.0" encoding="utf-8"?><waypoints>
<onLoad>
settings.profile.options.WAYPOINT_DEVIATION = 5
settings.profile.options.MAX_TARGET_DIST = 5
__WPL:setForcedWaypointType("TRAVEL")
</onLoad>
<!-- # 1 --><waypoint x="-18048" z="-2706" y="797"> </waypoint>
<!-- # 2 --><waypoint x="-18162" z="-2663" y="792"> </waypoint>
<!-- # 3 --><waypoint x="-18261" z="-2692" y="787"> </waypoint>
<!-- # 4 --><waypoint x="-18323" z="-2722" y="783"> </waypoint>
<!-- # 5 --><waypoint x="-18392" z="-2774" y="775"> </waypoint>
<!-- # 6 --><waypoint x="-18450" z="-2814" y="787"> </waypoint>
<!-- # 7 --><waypoint x="-18490" z="-2832" y="799"> </waypoint>
<!-- # 8 --><waypoint x="-18547" z="-2824" y="805" tag="StartDaily">
player:target_NPC(122168)
AcceptQuestByName(426333)
local dailyQuestCount, dailyQuestsPerDay= RoMScript("Daily_count()");
if 10 == dailyQuestCount then
if inventory:itemTotalCount(202434) > 0 then
inventory:useItem(202434)
end
local dailyQuestCount, dailyQuestsPerDay= RoMScript("Daily_count()")
if 10 == dailyQuestCount then
RoMScript("DEFAULT_CHAT_FRAME:AddMessage('|cffffff00Done|r')")
error("Dailies done",2)
end
</waypoint>
<!-- # 9 --><waypoint x="-18512" z="-2820">
repeat
queststate = getQuestStatus(426333)
if queststate == "incomplete" then
yrest(200)
player:target_NPC(122170)
yrest(4500)
keyboardPress(key.VK_DOWN)
yrest(200)
keyboardPress(key.VK_DOWN)
end
until queststate == "complete"
</waypoint>
<!-- # 10 --><waypoint x="-18531" z="-2823">
player:target_NPC(122168)
CompleteQuestByName(426333)
__WPL:setWaypointIndex(__WPL:findWaypointTag("StartDaily"))
</waypoint>
</waypoints>
================>>>>>>>>>>>>>>>> This is correct?
Re: Stopping 'cast' when clicking item.
Posted: Sun Dec 15, 2013 9:58 am
by rock5
AcceptQuestByName should be after the green bit.
Re: Stopping 'cast' when clicking item.
Posted: Sun Dec 15, 2013 2:45 pm
by Lamkefyned
200 tickets and now I have to spend.
Thank you
Re: Stopping 'cast' when clicking item.
Posted: Sun Dec 15, 2013 5:20 pm
by Lamkefyned
Error
Code: Select all
<?xml version="1.0" encoding="utf-8"?><waypoints>
<onLoad>
settings.profile.options.WAYPOINT_DEVIATION = 5
settings.profile.options.MAX_TARGET_DIST = 5
__WPL:setForcedWaypointType("TRAVEL")
</onLoad>
<!-- # 1 --><waypoint x="-18048" z="-2706" y="797"> </waypoint>
<!-- # 2 --><waypoint x="-18162" z="-2663" y="792"> </waypoint>
<!-- # 3 --><waypoint x="-18261" z="-2692" y="787"> </waypoint>
<!-- # 4 --><waypoint x="-18323" z="-2722" y="783"> </waypoint>
<!-- # 5 --><waypoint x="-18392" z="-2774" y="775"> </waypoint>
<!-- # 6 --><waypoint x="-18450" z="-2814" y="787"> </waypoint>
<!-- # 7 --><waypoint x="-18490" z="-2832" y="799"> </waypoint>
<!-- # 8 --><waypoint x="-18547" z="-2824" y="805" tag="StartDaily">
local dailyQuestCount, dailyQuestsPerDay= RoMScript("Daily_count()");
if 10 == dailyQuestCount then
if inventory:itemTotalCount(202434) > 0 then
inventory:useItem(202434)
end
local dailyQuestCount, dailyQuestsPerDay= RoMScript("Daily_count()")
if 10 == dailyQuestCount then
RoMScript("DEFAULT_CHAT_FRAME:AddMessage('|cffffff00Done|r')")
error("Dailies done",2)
end
player:target_NPC(122168)
AcceptQuestByName(426333)
</waypoint>
<!-- # 9 --><waypoint x="-18512" z="-2820">
repeat
queststate = getQuestStatus(426333)
if queststate == "incomplete" then
yrest(200)
player:target_NPC(122170)
yrest(4500)
keyboardPress(key.VK_DOWN)
yrest(200)
keyboardPress(key.VK_DOWN)
end
until queststate == "complete"
</waypoint>
<!-- # 10 --><waypoint x="-18531" z="-2823">
player:target_NPC(122168)
CompleteQuestByName(426333)
__WPL:setWaypointIndex(__WPL:findWaypointTag("StartDaily"))
</waypoint>
</waypoints>
Re: Stopping 'cast' when clicking item.
Posted: Sun Dec 15, 2013 5:30 pm
by Bill D Cat
Missing and "end" command at the end of waypoint #8.
Code: Select all
<!-- # 8 --><waypoint x="-18547" z="-2824" y="805" tag="StartDaily">
local dailyQuestCount, dailyQuestsPerDay= RoMScript("Daily_count()");
if 10 == dailyQuestCount then
if inventory:itemTotalCount(202434) > 0 then
inventory:useItem(202434)
end
local dailyQuestCount, dailyQuestsPerDay= RoMScript("Daily_count()")
if 10 == dailyQuestCount then
RoMScript("DEFAULT_CHAT_FRAME:AddMessage('|cffffff00Done|r')")
error("Dailies done",2)
end
player:target_NPC(122168)
AcceptQuestByName(426333)
end <-- MISSING -->
</waypoint>
Re: Stopping 'cast' when clicking item.
Posted: Mon Dec 16, 2013 1:29 pm
by Lamkefyned
hello, works well but not gets the daily mission and not know why.
Code: Select all
<?xml version="1.0" encoding="utf-8"?><waypoints>
<onLoad>
settings.profile.options.WAYPOINT_DEVIATION = 5
settings.profile.options.MAX_TARGET_DIST = 5
__WPL:setForcedWaypointType("TRAVEL")
</onLoad>
<!-- # 1 --><waypoint x="-18048" z="-2706" y="797"> </waypoint>
<!-- # 2 --><waypoint x="-18162" z="-2663" y="792"> </waypoint>
<!-- # 3 --><waypoint x="-18261" z="-2692" y="787"> </waypoint>
<!-- # 4 --><waypoint x="-18323" z="-2722" y="783"> </waypoint>
<!-- # 5 --><waypoint x="-18392" z="-2774" y="775"> </waypoint>
<!-- # 6 --><waypoint x="-18450" z="-2814" y="787"> </waypoint>
<!-- # 7 --><waypoint x="-18490" z="-2832" y="799"> </waypoint>
<!-- # 8 --><waypoint x="-18547" z="-2824" y="805" tag="StartDaily">
local dailyQuestCount, dailyQuestsPerDay= RoMScript("Daily_count()");
if 10 == dailyQuestCount then
if inventory:itemTotalCount(202434) > 0 then
inventory:useItem(202434)
end
local dailyQuestCount, dailyQuestsPerDay= RoMScript("Daily_count()")
if 10 == dailyQuestCount then
RoMScript("DEFAULT_CHAT_FRAME:AddMessage('|cffffff00Done|r')")
error("Dailies done",2)
end
player:target_NPC(122168)
AcceptQuestByName(426333)
end
</waypoint>
<!-- # 9 --><waypoint x="-18512" z="-2820">
repeat
queststate = getQuestStatus(426333)
if queststate == "incomplete" then
yrest(200)
player:target_NPC(122170)
yrest(4500)
keyboardPress(key.VK_DOWN)
yrest(200)
keyboardPress(key.VK_DOWN)
end
until queststate == "complete"
</waypoint>
<!-- # 10 --><waypoint x="-18531" z="-2823">
player:target_NPC(122168)
CompleteQuestByName(426333)
__WPL:setWaypointIndex(__WPL:findWaypointTag("StartDaily"))
</waypoint>
</waypoints>
Re: Stopping 'cast' when clicking item.
Posted: Mon Dec 16, 2013 11:39 pm
by rock5
I can find 2 quests with the name of "Top-Flight Chef"; 426333 and 426338. Maybe one is a prequest and the other is the actual daily. Maybe you have the wrong id.
Re: Stopping 'cast' when clicking item.
Posted: Wed Dec 18, 2013 6:11 pm
by Lamkefyned
and if I put it in an onload?
Re: Stopping 'cast' when clicking item.
Posted: Wed Dec 18, 2013 6:13 pm
by Lamkefyned
<?xml version="1.0" encoding="utf-8"?><waypoints>
<onLoad>
local dailyQuestCount, dailyQuestsPerDay= RoMScript("Daily_count()");
if 10 == dailyQuestCount then
if inventory:itemTotalCount(202434) > 0 then
inventory:useItem(202434)
end
local dailyQuestCount, dailyQuestsPerDay= RoMScript("Daily_count()")
if 10 == dailyQuestCount then
RoMScript("DEFAULT_CHAT_FRAME:AddMessage('|cffffff00Done|r')")
error("Dailies done",2)
end
settings.profile.options.WAYPOINT_DEVIATION = 5
settings.profile.options.MAX_TARGET_DIST = 5
__WPL:setForcedWaypointType("TRAVEL")
</onLoad>
<!-- # 1 --><waypoint x="-18048" z="-2706" y="797"> </waypoint>
<!-- # 2 --><waypoint x="-18162" z="-2663" y="792"> </waypoint>
<!-- # 3 --><waypoint x="-18261" z="-2692" y="787"> </waypoint>
<!-- # 4 --><waypoint x="-18323" z="-2722" y="783"> </waypoint>
<!-- # 5 --><waypoint x="-18392" z="-2774" y="775"> </waypoint>
<!-- # 6 --><waypoint x="-18450" z="-2814" y="787"> </waypoint>
<!-- # 7 --><waypoint x="-18490" z="-2832" y="799"> </waypoint>
<!-- # 8 --><waypoint x="-18547" z="-2824" y="805" tag="StartDaily">
player:target_NPC(122168)
AcceptQuestByName(426333)
</waypoint>
<!-- # 9 --><waypoint x="-18512" z="-2820">
repeat
queststate = getQuestStatus(426333)
if queststate == "incomplete" then
yrest(200)
player:target_NPC(122170)
yrest(4500)
keyboardPress(key.VK_DOWN)
yrest(200)
keyboardPress(key.VK_DOWN)
end
until queststate == "complete"
</waypoint>
<!-- # 10 --><waypoint x="-18531" z="-2823">
player:target_NPC(122168)
CompleteQuestByName(426333)
yrest(200)
__WPL:setWaypointIndex(__WPL:findWaypointTag("StartDaily"))
</waypoint>
</waypoints>
Re: Stopping 'cast' when clicking item.
Posted: Wed Dec 18, 2013 10:28 pm
by rock5
The onload is run only when the file is loaded so that's no good. That code needs to run between completing the quest and accepting it again.
Re: Stopping 'cast' when clicking item.
Posted: Wed Dec 18, 2013 11:54 pm
by Bill D Cat
You can define it as a function inside the onload section and then call it from inside a waypoint. But as rock5 said, the code in the onload section only gets run when the waypoint is first loaded UNLESS it is a function that is called later from a waypoint.
Re: Stopping 'cast' when clicking item.
Posted: Thu Dec 19, 2013 10:07 am
by Lamkefyned
is that it does not accept the mission