Re: Harvesting with the bot - How To For Dummies
Posted: Mon Jul 26, 2010 7:07 am
If your character die and come tombstone. I'm talking about that one.
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You didn't tell me what version of the rombot you are using. Version 476 or older will only target objects of type 4 eg. npcs and most clickable objects. It's possible the tombstone is a different type. If you are not using 477 or newer, update then try again.wizzyslo wrote:If your character die and come tombstone. I'm talking about that one.
What command are you using?wizzyslo wrote:Updated and still same problem.
Try player:target_Object(). Something like;wizzyslo wrote:I'm using harvesting command with tombstone ID becouse on wiki didn't find command for pick up tombstone.
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player:target_Object(tombstoneid,3000);
Micromacro is just the lua comand interpreter. You still need the lua scripts that make up rombot.fred55555 wrote:I have downloaded micromacro from the link off this site
I am running it on xp
I created a shortcut and it launches micromacro
I type in creatpath.lua and it cant find the script
i look into the folders of the unzipped micromacro download and the script doenst exist
I know this is a for dummies post, but it is missing the key steps on were do you get everything ie downloads of all the parts ? and then what are the startup commands to get u started off on collecting waypoints
I would love to get this think working in ROM
please help
thank you for your time
make it waypoints Type=Runfred55555 wrote:Thank you for your help
I got it up and runing
Next question I have the Type = Travel because I dont want to kill mobs I just want to harvest.
Problem is mobs still attack and i keep running and harvesting and eventually after getting hit over a period of time i die
is there a type or line i can add that will
Make the character harvest but if attacked kill the mob that is attacking only and then continue harvesting
using a warden helps as pet usually takes agro and kills mobs auto defend, but like i mentioned before the pet dies eventually then the character
let me know
Thnx
Himm newest SVN? admin just said he fixed this in another thread maybe he will respond I dono beyond that otherwise leave waypoints type blank (normal) and change your profile attack level range to 0 above and below your level it wont attack nothing unless its = level to you this is how i run i am always harvesting in areas with lower level mobs then me and i fight back when aggroed otherwise ignore the restfred55555 wrote:type = RUN
will cast the buffs and still harvest, but it want attack what is attacking the character it just keeps running to the next harvest and then is interupted and so on
druid recover spell says its casting but doesnt cast am i missing something , the briar shield buff works fine
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<onLoad>
changeProfileOption("TARGET_LEVELDIF_ABOVE", -1);
changeProfileOption("TARGET_LEVELDIF_BELOW", -1);
</onLoad>
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<?xml version="1.0" encoding="utf-8"?><waypoints>
<waypoints type="TRAVEL" >
<!-- # 1 --><waypoint x="32191" z="3473">player:harvest();</waypoint>
<!-- # 2 --><waypoint x="32298" z="3480">player:harvest();</waypoint>
<!-- # 3 --><waypoint x="32478" z="3658">player:harvest();</waypoint>
<!-- # 4 --><waypoint x="32617" z="3659">player:harvest();</waypoint>
<!-- # 5 --><waypoint x="32792" z="3681">player:harvest();</waypoint>
<!-- # 6 --><waypoint x="32832" z="3797">player:harvest();</waypoint>
<!-- # 7 --><waypoint x="32970" z="4073">player:harvest();</waypoint>
<!-- # 8 --><waypoint x="32982" z="4250">player:harvest();</waypoint>
<!-- # 9 --><waypoint x="32950" z="4565">player:harvest();</waypoint>
<!-- # 10 --><waypoint x="32703" z="4874">player:harvest();</waypoint>
<!-- # 11 --><waypoint x="32495" z="4946">player:harvest();</waypoint>
<!-- # 12 --><waypoint x="32325" z="5227">player:harvest();</waypoint>
<!-- # 13 --><waypoint x="31895" z="5108">player:harvest();</waypoint>
<!-- # 14 --><waypoint x="31906" z="4800">player:harvest();</waypoint>
<!-- # 15 --><waypoint x="31889" z="4553">player:harvest();</waypoint>
<!-- # 16 --><waypoint x="31988" z="4444">player:harvest();</waypoint>
<!-- # 17 --><waypoint x="31843" z="4269">player:harvest();</waypoint>
<!-- # 18 --><waypoint x="31726" z="4017">player:harvest();</waypoint>
<!-- # 19 --><waypoint x="31305" z="3754">player:harvest();</waypoint>
<!-- # 20 --><waypoint x="31072" z="3644">player:harvest();</waypoint>
<!-- # 21 --><waypoint x="31495" z="3491">player:harvest();</waypoint>
<!-- # 22 --><waypoint x="31746" z="3362">player:harvest();</waypoint>
<!-- # 23 --><waypoint x="31967" z="3325">player:harvest();</waypoint>
</waypoints>
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Wrong value returned in update of item 201843
.../micromacro/lib/mods/xml.lua:316 : error closing parser: no element found
That is not similar to any of the problems in this thread at all. Looks like an outdated/broken copy. Install a new version of MicroMacro.zeronight wrote:Hi have downloaded micromacro and it runs great but have same probs as many other guys..
d003232, Sat Jan 30, 2010 8:57 am
Post Re: Harvesting with the bot - How To For Dummies
ciccione wrote:
...
You choose 1 (my waypoint)
...micromacro/lib/mod/xml.lua:316: error closing parser: no element found
If I choose one of the demo waypoint instead of the one I made file it works fine.
What I have to do?
By the way, you've made a great job with this bot!!
Take a look for the waypoint file thats behind your selection '1'. Than open that waypoint file with an editor. Compare the contentent with one of the demo files.
I suppose you have an empty file??? You could post the name and content of your file here. And read the wiki how to create your own waypoint files.
ciccione, Sat Jan 30, 2010 9:26 am
This is the waypoint file I created:
harvest.xml:
<waypoints type="TRAVEL">
<!-- # 1 --><waypoint x="250" z="-5379">player:harvest();</waypoint>
<!-- # 2 --><waypoint x="396" z="-5333">player:harvest();</waypoint>
<!-- # 3 --><waypoint x="468" z="-5246">player:harvest();</waypoint>
<!-- # 4 --><waypoint x="221" z="-5353"> </waypoint>
</waypoints>
To bypass the problem I overwrited one of the already present and working waypoint file with this text, so now I have a file called "l10t_classhall.xml" but containing the text above, and it works. Still, if I choose a waypoint file with this same text inside but different name it gave me an error. So I suppose the path itself is working but the error has something to do with the name of the waypoint file being scripted somewhere??