skills.xml: scout autoshot not defined

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
Post Reply
Message
Author
d003232
Posts: 1252
Joined: Wed Jun 03, 2009 4:27 pm

skills.xml: scout autoshot not defined

#1 Post by d003232 » Wed Jul 15, 2009 4:16 am

There is no skill in the database for 'scout autoshot'

Thats a 'on/off' skill. Means if you press it one time, autoshout is on, if you press it a second time, autoshot is off.

Hence I defined it with a cooldown from 10 sec. So it should be used only one time in a fight.

Code: Select all

	<skill name="SCOUT_AUTOSHOT" consumable="1" range="180" cooldown="10" type="damage" target="enemy" />
The RoM Bot Online Wiki needs your help!

User avatar
3cmSailorfuku
Posts: 354
Joined: Mon Jan 21, 2008 6:25 pm

Re: skills.xml: scout autoshot not defined

#2 Post by 3cmSailorfuku » Wed Jul 15, 2009 9:53 am

Correct me if I'm wrong, but isn't this the same as ATTACK?

d003232
Posts: 1252
Joined: Wed Jun 03, 2009 4:27 pm

Re: skills.xml: scout autoshot not defined

#3 Post by d003232 » Wed Jul 15, 2009 9:56 am

3cmSailorfuku wrote:Correct me if I'm wrong, but isn't this the same as ATTACK?
No seems not. There is an animation at the button, if I press 'autoshot'. Thats not if I don't use the skill.
The RoM Bot Online Wiki needs your help!

peacemoneys1105
Posts: 8
Joined: Mon Jul 13, 2009 9:46 am

Re: skills.xml: scout autoshot not defined

#4 Post by peacemoneys1105 » Wed Jul 15, 2009 8:38 pm

3cmSailorfuku wrote:Correct me if I'm wrong, but isn't this the same as ATTACK?
Also if you place it under the attack hot key.. then the bot no longer loots either. Just my 2 cents.

User avatar
Administrator
Site Admin
Posts: 5307
Joined: Sat Jan 05, 2008 4:21 pm

Re: skills.xml: scout autoshot not defined

#5 Post by Administrator » Thu Jul 16, 2009 3:36 pm

Just made some changes to the skill system to allow for skills like SCOUT_AUTOSHOT to work properly. It will now only be used once per combat sequence. The update can only be found on SVN for now. Unless there are any problems with any of the recent changes, a full release will be made in the next day or so.

Post Reply

Who is online

Users browsing this forum: Bing [Bot] and 39 guests