Level 50-XX quest bot
Posted: Wed Oct 03, 2012 2:36 pm
Hey guys,
Ive got 6 bots in the level range 52-58 (mainly used them for the malatina games and dog meat farming). Now I would love to level them a bit further, because you can do a lot more intresting stuff with a high (max) level char.
I started doing quests in Dalanis and recorded the waypoints the quest givers and the item id's (if you have to pick up something). But editing the waypointfiles to make them work and finding the best "route" through the quests does take a shithload of extra time.
And of course when you do the quest with the char recording you always need another char to test them... (not like dailys...)
So basicly I would have two ideas.
1. We could start a project with some helpers making waypoints for different zones(if anyone would be interested and capable of making genuine waypoints) -> with some standards we had to define first.
2. Maybe it would make sense to write some addon for the "createpath" command
which would help to take and return quests and easyier to add loops and controls routines.
90% of the quests are collecting items, killing mobs or even just talkin and walking from npc to npc. So the basic routines: what to click -item ID-, what to kill -mob name- checking the ammount of those and knowing where to walk and to whom to talk. Really isnt't that hard.
I know a LOT of guys out here would love to HAVE those magic (and posible) waypoints from 50-70+ the question is -> is it worth putting that much time and effort in it?
Any opinion is highly apreciatet.
Thank you very much,
Tobi
Ive got 6 bots in the level range 52-58 (mainly used them for the malatina games and dog meat farming). Now I would love to level them a bit further, because you can do a lot more intresting stuff with a high (max) level char.
I started doing quests in Dalanis and recorded the waypoints the quest givers and the item id's (if you have to pick up something). But editing the waypointfiles to make them work and finding the best "route" through the quests does take a shithload of extra time.
And of course when you do the quest with the char recording you always need another char to test them... (not like dailys...)
So basicly I would have two ideas.
1. We could start a project with some helpers making waypoints for different zones(if anyone would be interested and capable of making genuine waypoints) -> with some standards we had to define first.
2. Maybe it would make sense to write some addon for the "createpath" command
which would help to take and return quests and easyier to add loops and controls routines.
and stuff like this.if inventory:getItemCount
90% of the quests are collecting items, killing mobs or even just talkin and walking from npc to npc. So the basic routines: what to click -item ID-, what to kill -mob name- checking the ammount of those and knowing where to walk and to whom to talk. Really isnt't that hard.
I know a LOT of guys out here would love to HAVE those magic (and posible) waypoints from 50-70+ the question is -> is it worth putting that much time and effort in it?
Any opinion is highly apreciatet.
Thank you very much,
Tobi