minor bug: logMessage("Taking too long to damage target
Posted: Fri Jun 26, 2009 6:36 am
At player.lua line 297 the commandshould be a printf. It needs me some time to find the reason for some 'misconfiguration' because the abort message disapeared in the log instead in the protocol window.
Code: Select all
logMessage("Taking too long to damage target, breaking sequence...\n");