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minor bug: logMessage("Taking too long to damage target

Posted: Fri Jun 26, 2009 6:36 am
by d003232
At player.lua line 297 the command

Code: Select all

			logMessage("Taking too long to damage target, breaking sequence...\n");
should be a printf. It needs me some time to find the reason for some 'misconfiguration' because the abort message disapeared in the log instead in the protocol window. :-(