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Re: Aion Bot

Posted: Mon May 21, 2012 10:08 am
by botje
yep, thats certainly wrong offsets, did you make sure you turned the option to use NA offsets on?

Re: Aion Bot

Posted: Mon May 21, 2012 9:44 pm
by adavis686
here are the offsets i used.
offsets = {
char = {
CharNameOffset = 0xD23568,
CharLegionOffset = 0xBEDC68,
CharLvlOffset = 0xCC7848,
CharClassOffset = 0xBF67D4,

CharCurHPOffset = 0xCC7870,
CharMaxHpOffset = 0xCC786C,

CharCurMPOffset = 0xBF6778,
CharMaxMpOffset = 0xBF6774,

CharCurExpOffset = 0xCC7860,
CharMaxExpOffset = 0xCC7850,
CharEpRecoverOffset = 0xBEB4E8,

CharCurDpOffset = 0xBEB50E,
CharMaxDpOffset = 0xBEB50C,

CharPosXOffset = 0xCBDD68,
CharPosYOffset = 0xCBDD64,
CharPosZOffset = 0xCBDD6C,

CharCamXOffset = 0xCBD944,
CharCamYOffset = 0xCBD93C,

CharHasTargetOffset = 0x8774EC,

CharIsFlyingOffset = 0xBEB518,
CharFlightRestOffset = 0xBEB514,
CharFlightMaxOffset = 0xBEB510,

CharIsCastingOffset = 0xBE1054,

CharCurCubeOffset = 0xBF67C8,
CharMaxCubeOffset = 0xBF67C4,

MiolIsAliveOffset = 0xC3EA48,
},

target = {
TargetBase = 0x8774E4,
TargetOffset = 0x220,
TargetXOffset = 0x44,
TargetYOffset = 0x40,
TargetZOffset = 0x48,
TargetStateOffset = 0x2A0,
TargetLevelOffset = 0x36,
TargetNameOffset = 0x38,
TargetTypeOffset = 0x18,
TargetHPOffset = 0x11C8,
TargetHPProcOffset = 0x38,
},
};

And i edited my settings.xml to read
<options>
<option name="DEBUGGING" value="false" />
<option name="NA_OFFSETS" value="TRUE" />
</options>

Did i miss a step?

Re: Aion Bot

Posted: Wed May 23, 2012 6:40 pm
by adavis686
Unfortunately the updated bot didnt change anything for me. same errors. are you using the NA offsets from the retail client? Is there anyway to get a step by step installation guide? i would reallllly like to get this working on my machine :) thx again :)

Re: Aion Bot

Posted: Wed May 23, 2012 9:38 pm
by MiesterMan
A number of offsets have changed with the updates that came out. The target info is all the same but the player info shifted (this is for NA servers). I've got most of it corrected but not all of it. Also, I haven't done much work on this lately so it's all in pieces.

Re: Aion Bot

Posted: Thu May 24, 2012 3:12 am
by adavis686
Hey no problem mate :) i actually got the offsets for the new version, everything is operational except class and legion. so far its a decent piece of work:) would love to see more skills to fit and a better healing system. looking forward to next update :) lemme know if theres anything i can do to help

Re: Aion Bot

Posted: Mon May 28, 2012 12:18 pm
by botje
@miesterman

would be great if you could take a look, and possibly fix my settings loading code, im at a loss whats wrong, but its very buggy atm xd

Re: Aion Bot

Posted: Sat Jun 09, 2012 2:07 am
by MiesterMan
2 problems. I had too many issues running the 32 bit client so I started using the 64 bit client. It's a lot more stable and I can run multiple clients if I want.

I'm swamped with summer HW. I'm having to research how to solve each equation and it takes hours for each problem. Right now if I can get playtime it's spent playing but that's very rare. I haven't even looked at offsets for the 64 bit client but before I do something like that I need something that can look at memory for 64 bit applications (if I'm not mistaken CE can't).

Re: Aion Bot

Posted: Sat Jun 09, 2012 6:08 am
by MiesterMan
Nope, that's wrong, you can use CE to find go through the memory. I can't remember why but I recall something not working with 64 bit programs that made this impossible.

Re: Aion Bot

Posted: Sat Jun 09, 2012 10:35 am
by Administrator
The debugger doesn't work against 64-bit applications, I think. That can make it annoying to trace pointers sometimes.

Re: Aion Bot

Posted: Tue Jul 10, 2012 8:36 am
by delboske
1`st of all, great work all of you.I used this some time and and it was rly great ;)
but , hm .. from today`s update eu servers (10.07.2012) something is wrong with it.
it shown wrong info and script stops working after 3-4sec with message `we died, sry about that`..
agf... :cry: Are they changed offsets, or i maybe targetinfo and playerinfo should be modified again ? :idea:

Re: Aion Bot

Posted: Tue Jul 10, 2012 9:16 pm
by lisa
Pretty much anytime a game is patched all the addresses change and you need to find the new ones, occasionally they change offsets aswell but it's rare.

Re: Aion Bot

Posted: Thu Jul 12, 2012 4:20 pm
by delboske
so, is somebody maybe fixed it , so we can use it again? :?

Re: Aion Bot

Posted: Sun Aug 05, 2012 5:25 am
by Shopkeeper
Any progress in here? :geek:

Re: Aion Bot

Posted: Sun Aug 05, 2012 5:48 am
by lisa
If you click on the peoples names that were working on it you can see when they were last online, I can tell you
MiesterMan Last visited: Fri Jun 15, 2012 12:49 am
So not online for 2 months, a pretty good chance he won't be updating it anytime soon, I didn't check any of the others.

I haven't even got the game so I can't help you out.

Re: Aion Bot

Posted: Sun Aug 05, 2012 7:13 am
by botje
just need the offsets, but i cant find them...

Re: Aion Bot

Posted: Mon Sep 17, 2012 9:00 am
by CoIogne01
Hi at all


Where and how can I update the bot
I know how it works at Rombot.
But here I still need some info
To test the Aion Bot
MM.jpg
What is wrong?
Please someone help me

THX

Translated with google :oops:

Re: Aion Bot

Posted: Mon Sep 17, 2012 10:01 am
by lisa
You will usually get that error if you edit lua files using wordpad or something similar.

Get Notepad ++
http://notepad-plus-plus.org/

Re: Aion Bot

Posted: Mon Sep 17, 2012 11:09 am
by CoIogne01
Hi all
I use "Notepad ++" ;)
Now I downloaded and installed new MM
and the following was
mm2.jpg
I've never used SVN for Aionbot because I know not what I have to enter in the Checkout window of SVNcheckout.

THX

Re: Aion Bot

Posted: Mon Sep 17, 2012 7:52 pm
by lisa
I don't think anyone did a SVN for this bot, looking at the pic my guess would be the addresses/offsets need updating. It doesn't appear anyone is actively updating this bot though, so it might be a good time to learn how to find addresses and offsets, otherwise I think this bot has gone the way of the dodo.
The last update that someone did was over 4 months ago.

Re: Aion Bot

Posted: Sat Oct 13, 2012 1:22 am
by MiesterMan
lisa wrote:I don't think anyone did a SVN for this bot, looking at the pic my guess would be the addresses/offsets need updating. It doesn't appear anyone is actively updating this bot though, so it might be a good time to learn how to find addresses and offsets, otherwise I think this bot has gone the way of the dodo.
The last update that someone did was over 4 months ago.

Actually someone did do an SVN for the bot that was going to be multi-language but their offsets were and thus code were wrong so I was going to fix them. Then the SVN overwrote my changes with garbage code and I cried... and gave up.

Just a note, while Aion still wins in my book because it has the greatest potential to be botted (and who can beat a game where angelic/demonic beings do midair battle with wings and all) I haven't even had time to login. However the one time I did login I noticed my account had been rolled back to pre-30s and half my characters had been "uncreated". I dunno what happened in the game but that killed my interest.