Rock5's "Invaders from the Sea" - For Elite Skills

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mailstorm
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Re: Rock5's "Invaders from the Sea" - For Elite Skills

#41 Post by mailstorm » Tue Feb 07, 2012 11:27 am

Here is the status :) in both language version Polish / English

Mission //// FIXED
Phirius Workshop's Scheme
Macro Use just first skills "Give Faux Diamond"
Fix
supose to use the second one "Public Testimony" right after first one till target die

Mission Quick Guide to Facility Repair
Macro Use only "Report to the Experienced Craftsman"
Fix
Supose to use other skills but it use just this first one waiting till mission fail wait till skill recover and start over again

Mission Adventurer's chain combat skills
Macro use only "Dagger throw"
fix
Supose to use second skill right after first one "Grapple"

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rock5
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Re: Rock5's "Invaders from the Sea" - For Elite Skills

#42 Post by rock5 » Tue Feb 07, 2012 12:26 pm

I tried it in polish and it worked fine for me. I don't know why it doesn't work for you. Is your bot up to date with no conflicts?
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mailstorm
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Re: Rock5's "Invaders from the Sea" - For Elite Skills

#43 Post by mailstorm » Tue Feb 07, 2012 12:29 pm

yes i think so hmm i will try to update svn befor this i backup all scripts and i will try damn why it wont work ;(

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Re: Rock5's "Invaders from the Sea" - For Elite Skills

#44 Post by mailstorm » Tue Feb 07, 2012 1:04 pm

rom bot v3,25 Revision 468
i can find newer version so i think its up to date

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Re: Rock5's "Invaders from the Sea" - For Elite Skills

#45 Post by mailstorm » Tue Feb 07, 2012 1:45 pm

allright update completed at Revision 696

Right now when im open a script it says
***\bot\micromacro\scripts\rom/bot.lua:465: OnLoad error:../bot/micromacrio/scripts/rom/classes/memorytable.lua:122: attempt to compare number with boolean

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rock5
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Re: Rock5's "Invaders from the Sea" - For Elite Skills

#46 Post by rock5 » Tue Feb 07, 2012 2:05 pm

It might be a good idea to follow Lisas instructions.
Can't get bot to work? follow these instructions before posting, thank you.
1. SVN update micromacro/scripts/rom folder
2. SVN revert micromacro/scripts/rom folder
3. delete Runes of Magic/Interface/Addons/ingamefunctions folder
4. copy micromacro/scripts/rom/devtools/ingamefunctions folder to Runes of Magic/Interface/Addons folder
5. restart game
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mailstorm
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Re: Rock5's "Invaders from the Sea" - For Elite Skills

#47 Post by mailstorm » Tue Feb 07, 2012 2:51 pm

the problem is i allready did it and its still spell same error

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lisa
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Re: Rock5's "Invaders from the Sea" - For Elite Skills

#48 Post by lisa » Tue Feb 07, 2012 7:46 pm

mailstorm wrote::../bot/micromacrio/scripts/rom/classes/memorytable.lua:122: attempt to compare number with boolean
This is the code it refers to.

Code: Select all

function GetIdName(itemId)
	if itemId ~= nil and itemId > 0 then
So basically what it is saying is that you have

Code: Select all

GetIdName(true) 
-- or possibly false.
in your onload somewhere.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

mailstorm
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Re: Rock5's "Invaders from the Sea" - For Elite Skills

#49 Post by mailstorm » Wed Feb 08, 2012 10:41 am

Lisa Thx i did it i dont know how but it works but about script still wont do this mission even after update any ideas

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Re: Rock5's "Invaders from the Sea" - For Elite Skills

#50 Post by mailstorm » Wed Feb 08, 2012 12:40 pm

meybe i need some user function for propertly working ?

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rock5
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Re: Rock5's "Invaders from the Sea" - For Elite Skills

#51 Post by rock5 » Wed Feb 08, 2012 9:27 pm

It doesn't use any userfunctions.

You never did that test I asked you to do. Type this in the game and tell me what it prints.

Code: Select all

/script SendSystemChat(TEXT("SC_PE_ZONE13_01_SMITH01"))
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Re: Rock5's "Invaders from the Sea" - For Elite Skills

#52 Post by mailstorm » Thu Feb 09, 2012 4:19 am

it say time to measure distance :P

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rock5
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Re: Rock5's "Invaders from the Sea" - For Elite Skills

#53 Post by rock5 » Thu Feb 09, 2012 8:48 am

mailstorm wrote:it say time to measure distance :P
Isn't it in polish? When you see the message when doing the quest, is it in polish? Does the print out match the message the craftsman says?
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Re: Rock5's "Invaders from the Sea" - For Elite Skills

#54 Post by mailstorm » Fri Feb 10, 2012 1:43 am

yes it say it in polish "czas zmierzyć dystans"

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Re: Rock5's "Invaders from the Sea" - For Elite Skills

#55 Post by rock5 » Fri Feb 10, 2012 4:21 am

Sorry I'm still not any closer to understanding why it doesn't work on your system. If I run in polish, it works fine. Does anyone else running in polish having problems?

Maybe there is something in your profile. Have you tried running it with the default profile? Do all your other script work properly? If you do that quest manually, does it work?
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mailstorm
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Re: Rock5's "Invaders from the Sea" - For Elite Skills

#56 Post by mailstorm » Fri Feb 10, 2012 10:24 am

hmm no i never tryed default profile in any script beacose all was working fine just this make some troubles i will try and i let u know

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Re: Rock5's "Invaders from the Sea" - For Elite Skills

#57 Post by mailstorm » Fri Feb 10, 2012 10:41 am

im very tired of this SH!t its says again
***\bot\micromacro\scripts\rom/bot.lua:465: OnLoad error:../bot/micromacrio/scripts/rom/classes/memorytable.lua:122: attempt to compare number with boolean

in me it look like that

Code: Select all

-- Returns the name for a given id
function GetIdName(itemId)
	if itemId ~= nil and itemId > 0 then
		local itemAddress = GetItemAddress(itemId)
		if itemAddress ~= nil and itemAddress > 0 then
			local name = memoryReadStringPtr(getProc(), itemAddress + addresses.nameOffset, 0)
			if name == nil then
				-- Item data not totally substanciated yet. Do "GetCraftRequestItem", then the address will exist.
				RoMScript("GetCraftRequestItem("..itemId..", -1)")
				name = memoryReadStringPtr(getProc(), itemAddress + addresses.nameOffset, 0)
			end
			return name
		end
	end
end
i can not swith on this scripts others working fine but only this make lot problems ...

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rock5
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Re: Rock5's "Invaders from the Sea" - For Elite Skills

#58 Post by rock5 » Fri Feb 10, 2012 10:57 am

Looks like you might get that error if it checks to see which subquest you have but you don't have one. It should never happen. It should only ever check which quest you have after it has confirmed that it has the quest.

Are you starting the quest near the npc? Does it take the quest? Does it show the buff for the quest?
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Re: Rock5's "Invaders from the Sea" - For Elite Skills

#59 Post by mailstorm » Fri Feb 10, 2012 11:03 am

yes i stay next to npc i start bot i pick macro and it say this what i wroat
before in older version when it works macro was taking quest and i had buff

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Re: Rock5's "Invaders from the Sea" - For Elite Skills

#60 Post by rock5 » Fri Feb 10, 2012 11:08 am

Sorry, I didn't understand what you said about the macro. What were you doing with the macro?
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