Shaiya[US] - Shaiya Bot ZS

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zer0
Posts: 213
Joined: Sat Feb 16, 2008 11:55 pm

Re: Shaiya[US] - Shaiya Bot ZS

#241 Post by zer0 » Fri Apr 10, 2009 2:35 am

shakey wrote: Seems to me it's not loading up the character.xml at all.
Sounds to me like the script is not hooking to the correct Window and Process. Make sure MM is run as administrator, window previewing is disabled, and that there are no other windows with the word "Shaiya" that it could be incorrectly hooking into.

shakey
Posts: 56
Joined: Sun Nov 16, 2008 4:02 am

Re: Shaiya[US] - Shaiya Bot ZS

#242 Post by shakey » Mon Apr 13, 2009 3:28 am

I fixed it. I just reloaded everything. MM and script. Runs like a champ on all the characters. From pagans, orcs, to warriors and guardians.

I had to update the skills.xml though. If you want me to send it to you, let me know.

AnDrLTu
Posts: 1
Joined: Mon Apr 13, 2009 11:40 am

Re: Shaiya[US] - Shaiya Bot ZS

#243 Post by AnDrLTu » Mon Apr 13, 2009 11:46 am

OK, Hello Everyone
My bot doesn't find my MicroMacro.....
If anyone knows why it can be this way please tell :|
Thx...

fawkd
Posts: 1
Joined: Mon Apr 20, 2009 7:46 am

Re: Shaiya[US] - Shaiya Bot ZS

#244 Post by fawkd » Tue Apr 21, 2009 10:26 am

Hello!
Great work with this bot!
Just wonder a few things.. How do i reduce the skill delay and how can i set at what hp / mp it sit? ;)

Legato Bluesummers
Posts: 2
Joined: Tue Apr 21, 2009 3:33 pm

Re: Shaiya[US] - Shaiya Bot ZS

#245 Post by Legato Bluesummers » Tue Apr 21, 2009 3:37 pm

well i keep solving one problem and starting another. I am trying to make a heal bot for my friend. i have attempted to place the heals as buffs and just put a fake duration on them to make it so they are not constantly spammed. what the bot will do is run a cycle of buffs, heal a couple times (spamming the heals like i tried to avoid. and than give me an error and stop working)

Code: Select all

attempt to yield across metamethod/C-call boundry
I have no idea what would cause this >.> maybe i changed a setting i was not supposed to. Thank you for your help ^_^

zer0
Posts: 213
Joined: Sat Feb 16, 2008 11:55 pm

Re: Shaiya[US] - Shaiya Bot ZS

#246 Post by zer0 » Wed Apr 29, 2009 10:06 pm

Legato Bluesummers wrote:well i keep solving one problem and starting another. I am trying to make a heal bot for my friend. i have attempted to place the heals as buffs and just put a fake duration on them to make it so they are not constantly spammed. what the bot will do is run a cycle of buffs, heal a couple times (spamming the heals like i tried to avoid. and than give me an error and stop working)

Code: Select all

attempt to yield across metamethod/C-call boundry
I have no idea what would cause this >.> maybe i changed a setting i was not supposed to. Thank you for your help ^_^
Not sure. But do you realise that the Bot has functions for detecting and doing party heals? You just need to learn the function calls.

shakey
Posts: 56
Joined: Sun Nov 16, 2008 4:02 am

Re: Shaiya[US] - Shaiya Bot ZS

#247 Post by shakey » Sat May 02, 2009 10:15 pm

HAs anyone elses bot stopped working? have the pointers changed again?

Legato Bluesummers
Posts: 2
Joined: Tue Apr 21, 2009 3:33 pm

Re: Shaiya[US] - Shaiya Bot ZS

#248 Post by Legato Bluesummers » Sun May 03, 2009 12:18 pm

zer0 wrote:
Legato Bluesummers wrote:well i keep solving one problem and starting another. I am trying to make a heal bot for my friend. i have attempted to place the heals as buffs and just put a fake duration on them to make it so they are not constantly spammed. what the bot will do is run a cycle of buffs, heal a couple times (spamming the heals like i tried to avoid. and than give me an error and stop working)

Code: Select all

attempt to yield across metamethod/C-call boundry
I have no idea what would cause this >.> maybe i changed a setting i was not supposed to. Thank you for your help ^_^
Not sure. But do you realise that the Bot has functions for detecting and doing party heals? You just need to learn the function calls.
Would it be at all possible. to get and explanation on how to set his up... or a description of some of the settings and the things that need to be edited in the Char folder to make it a healer instead of and attacker. >.> like what does Displace do? and is there a way to set self heal as health pot and not have it wait the 28 seconds for recharge to do it again? >.>

:p I know those questions are pretty varied but... yeah I am simply looking to understand the bot better >.> maybe make some documentation i can post here on how each function works and how to set it up for a healbot and a normal bot

Than you ^_^.

intel123
Posts: 14
Joined: Mon Dec 01, 2008 9:11 am

Re: Shaiya[US] - Shaiya Bot ZS

#249 Post by intel123 » Thu May 07, 2009 8:55 pm

Today there is new update if someone have any idea post the new client plz

vvayinsane
Posts: 148
Joined: Fri Mar 21, 2008 9:10 pm

Re: Shaiya[US] - Shaiya Bot ZS

#250 Post by vvayinsane » Sun May 10, 2009 6:56 pm

Here are the new memory address

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playerptr_addr = 0x0083DDF4;

HP_offset = 12c;
MaxHP_offset = 130;
MP_offset = 134;
MaxMP_offset = 138;
SP_offset = 13c;
MaxSP_offset = 140;

targetid_addr = 0x002ABFF0; -- short, 65536 if none selected

sitcheck_addr = 0x006FDE90; -- byte, 0 = standing, 7 = 
sitting

1point0
Posts: 6
Joined: Sun Dec 07, 2008 6:18 pm

Re: Shaiya[US] - Shaiya Bot ZS

#251 Post by 1point0 » Sun May 10, 2009 8:39 pm

i know this is a very noob question but i have checked every one of the lua and xml files with LuaEdit or Dreamweaver and cant figure out where to input the new memory addresses. which file or files do they go into?

shakey
Posts: 56
Joined: Sun Nov 16, 2008 4:02 am

Re: Shaiya[US] - Shaiya Bot ZS

#252 Post by shakey » Mon May 11, 2009 2:15 am

Thanks you. I've been trying to get the new pointers since the release but I had forgotten how. I'll use these and still try to figure it out so I can do it on my own next time. Thanks again!

vvayinsane
Posts: 148
Joined: Fri Mar 21, 2008 9:10 pm

Re: Shaiya[US] - Shaiya Bot ZS

#253 Post by vvayinsane » Mon May 11, 2009 2:48 am

Well for this bot your going to need more pointers..here is what i got so fare.
You can find it at the bottom of the config file
<!-- Memory Addresses -->
<config name="mem_avatar_pointer">0x83DDF4</config>
<config name="mem_avatar_name_offset">0x841D14</config>
not sure how to find the other ones yet but im looking..if anyone can help that would be cool

ime
Posts: 8
Joined: Mon May 11, 2009 11:51 am

Re: Shaiya[US] - Shaiya Bot ZS

#254 Post by ime » Mon May 11, 2009 11:57 am

Yeah, I think something more different with it for this release.

I get no errors now with the bot, but something more is wrong cause all it does is cycle targets and recast buffs every few seconds in a endless loop.

Here are the new pointers I've got so far:

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<config name="mem_avatar_pointer">0x83ddf4</config>
<config name="mem_avatar_name_offset">0x841d14</config>
<config name="mem_avatar_level_offset">0x840948</config>

<config name="mem_text_message_offset">0x6fb438</config>
<config name="mem_text_message_offset_index">0x1404</config>
<config name="mem_text_message_size">0x400</config>
<config name="mem_text_message_common_offset">0x220d208</config>
<config name="mem_text_message_entered_offset">0x21d3ff0</config>
I'm not sure if the text message addresses are correct, cause didn't understand what text message entered or text message offset meant, so I just stuck the new trade pointer in the text message offset.

vvayinsane
Posts: 148
Joined: Fri Mar 21, 2008 9:10 pm

Re: Shaiya[US] - Shaiya Bot ZS

#255 Post by vvayinsane » Mon May 11, 2009 2:20 pm

What could be the problem is where do we put the pointer for the monster?

Also maybe the color code for the monsters no longer correct.

ime
Posts: 8
Joined: Mon May 11, 2009 11:51 am

Re: Shaiya[US] - Shaiya Bot ZS

#256 Post by ime » Mon May 11, 2009 2:44 pm

I thought that too, so I'm looking at the color codes but I noticed the graphics and the size of the Target box and the Status box have changed in the game update. I think that could be affecting it as well because the x and y values are not the same.

Also on the monster address, I don't think ZS's bot uses a monster pointer from what I've seen in the code.

vvayinsane
Posts: 148
Joined: Fri Mar 21, 2008 9:10 pm

Re: Shaiya[US] - Shaiya Bot ZS

#257 Post by vvayinsane » Mon May 11, 2009 8:51 pm

I dont know what todo.im stuck. I dont know what im looking for with the x and y. I did do a color check of blue and green and it is right.

Any one get this bot to work yet or know how to get it to work

1point0
Posts: 6
Joined: Sun Dec 07, 2008 6:18 pm

Re: Shaiya[US] - Shaiya Bot ZS

#258 Post by 1point0 » Mon May 11, 2009 11:17 pm

im still doing the same endless loop of cycling targets and buffing. =/ this zs bot is way more complicated the the shaiya bot.

vvayinsane
Posts: 148
Joined: Fri Mar 21, 2008 9:10 pm

Re: Shaiya[US] - Shaiya Bot ZS

#259 Post by vvayinsane » Tue May 12, 2009 3:10 am

my aim and yahoo vvayinsane (V is two v's put together) talk to me on there and we can go back and forth and see what kind of things we tried so we can try and figure it out

shakey
Posts: 56
Joined: Sun Nov 16, 2008 4:02 am

Re: Shaiya[US] - Shaiya Bot ZS

#260 Post by shakey » Tue May 12, 2009 5:07 pm

I'm getting the cycling problem as well now. Joy :)

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