Uberflex replacement
Re: Uberflex replacement
I stand corrected a work around has been found and Uberflex works again! But I don't expect it to last long so I still want to make a true Uberflex replacement if we can.
Re: Uberflex replacement
huh... i dont really understand how RBAssist work..
i dont know what to do... i dont know where to put the RBAssist...
RBAssist are directly related to micromacro??
i dont know what to do... i dont know where to put the RBAssist...
RBAssist are directly related to micromacro??
Re: Uberflex replacement
RBAssist.xml is a waypoint file and should already exist in your waypoints folder.
Just start it like any other waypoint file.Make sure you set up your skills correctly in you profile.
Then, by default, it should keep you buffed and attack anything you target. (Check the settings at the top of the file)
Just start it like any other waypoint file.
Code: Select all
rom/bot path:rbassist
Then, by default, it should keep you buffed and attack anything you target. (Check the settings at the top of the file)
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Uberflex replacement
rock: See my post one page back?
Re: Uberflex replacement
I'm not interested in making an Uberflex replacement. RBAssist was my original attempt at making a replacement and it's enough for me.bobdole wrote:rock: See my post one page back?
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Uberflex replacement
It appears most of what I want can be created, I may attempt to make this.
Re: Uberflex replacement
I have a problem.
I have rbassist to attack when pushing the trigger key, but when I push shift, nothing happens. What am I doing wrong?
I have rbassist to attack when pushing the trigger key, but when I push shift, nothing happens. What am I doing wrong?
Here is my gathering waypoints: http://solarstrike.net/phpBB3/viewtopic.php?f=27&t=3603
Re: Uberflex replacement
I just tested it. It still works fine. Target then 'Shift' and it attacks.
Maybe you have some setting in your profile stopping it from attacking. Mayabe COMBAT_DISTANCE, maybe TARGET_LEVELDIF_ABOVE or TARGET_LEVELDIF_BELOW. Basically any setting that might stop it attacking when botting will also affect rbassist.
Maybe you have some setting in your profile stopping it from attacking. Mayabe COMBAT_DISTANCE, maybe TARGET_LEVELDIF_ABOVE or TARGET_LEVELDIF_BELOW. Basically any setting that might stop it attacking when botting will also affect rbassist.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
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- How to: copy and paste in micromacro
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Re: Uberflex replacement
wow,
very active thread this one. Thought I'd just share my experience with UACS. I ran across it a few months back when it had already been nerfed and just wrote a keypresser for it to spam the F11 key every 10ms. I just modded the addon slightly to add a method I could call that just does the updates etc. Since then I've never had any real problems.
I did try adding a timer into the romBot at one point to send F11's to the game client, but I found that this caused problems with the bot moving around. It seemed to be related to the way that ROM was sending the F11 keypress (using the Attach stuff to attach to the rom windows keyboard - not sure how this stuff works tho, so had to leave all that alone).
Someone else reported a similar issue with the bot moving and stopping then moving and stopping and this was pretty much exactly what happened for me. I think it was due to the F11 keypress interferring with the Move_Forward key down and release syncing. Not sure. Ended up (as I mentioned) just writing/using a keypresser to send it externally.
very active thread this one. Thought I'd just share my experience with UACS. I ran across it a few months back when it had already been nerfed and just wrote a keypresser for it to spam the F11 key every 10ms. I just modded the addon slightly to add a method I could call that just does the updates etc. Since then I've never had any real problems.
I did try adding a timer into the romBot at one point to send F11's to the game client, but I found that this caused problems with the bot moving around. It seemed to be related to the way that ROM was sending the F11 keypress (using the Attach stuff to attach to the rom windows keyboard - not sure how this stuff works tho, so had to leave all that alone).
Someone else reported a similar issue with the bot moving and stopping then moving and stopping and this was pretty much exactly what happened for me. I think it was due to the F11 keypress interferring with the Move_Forward key down and release syncing. Not sure. Ended up (as I mentioned) just writing/using a keypresser to send it externally.
Re: Uberflex replacement
Nope... COMBAT_DISTANCE is on 260, TARGET_LEVELDIF_ABOVE: 10 and TARGET_LEVELDIF_BELOW: 40rock5 wrote:I just tested it. It still works fine. Target then 'Shift' and it attacks.
Maybe you have some setting in your profile stopping it from attacking. Mayabe COMBAT_DISTANCE, maybe TARGET_LEVELDIF_ABOVE or TARGET_LEVELDIF_BELOW. Basically any setting that might stop it attacking when botting will also affect rbassist.
Here is my gathering waypoints: http://solarstrike.net/phpBB3/viewtopic.php?f=27&t=3603
Re: Uberflex replacement
If you make a waypoint file in that area and run it using the same profile, does it work? Does it attack things? You could try running in debug mode. Maybe that will tell you something.
Code: Select all
rom/bot path:rbassist debug
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- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Uberflex replacement
Oh... I found the problem.
I had this set to:
I had this set to:
Code: Select all
<!-- names of mobs we want to attack -->
<!-- if no names defined we will attack all mobs -->
<mob name="Inferno Guard Dog" />
<mob name="" />
<mob name="" />
Here is my gathering waypoints: http://solarstrike.net/phpBB3/viewtopic.php?f=27&t=3603
Re: Uberflex replacement
Personally I would never add mob names to my profile. Instead, add waypoint specific mobs, when needed, to the onload section of the waypoint. Like so,
I think lisa also has a function for this. Friends, on the other hand, can be added to the profile because it doesn't usually interfere with other wps.
Code: Select all
settings.profile.mobs={"Inferno Guard Dog"}
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- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Uberflex replacement
I don't remember if I posted it anywhere. Well here it is anyway.
So in your case would be
Code: Select all
--examples changeOptionFriendMob("mob", "Wolf", "Add")
--examples changeOptionFriendMob("friend", "Hokeypokey", "Remove")
Code: Select all
changeOptionFriendMob("mob", "Inferno Guard Dog", "Add")
- Attachments
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- userfunction_profilechange.lua
- (1.42 KiB) Downloaded 215 times
Remember no matter you do in life to always have a little fun while you are at it
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wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: Uberflex replacement
Ah thank you rock and lisa
Here is my gathering waypoints: http://solarstrike.net/phpBB3/viewtopic.php?f=27&t=3603
Re: Uberflex replacement
after trying the above function with
and after switching characters a few times my friendmob list had Bear listed in it x5 times
willwork?
and if so do i use it only in the <OnLoad> section or can i use it in a waypoint as well.
Code: Select all
changeOptionFriendMob("friends", "Bear", "Add")
will
Code: Select all
settings.profile.friends={"Bear"}
and if so do i use it only in the <OnLoad> section or can i use it in a waypoint as well.
Re: Uberflex replacement
That's the way I do it, so yes it will work.
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- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Uberflex replacement
Just keep in mind it replaces the friends list all together, so any friends you have in your profile will be replaced.madgamer wrote:willwork?Code: Select all
settings.profile.friends={"Bear"}
I have been meaning to add a check for a name if it already exists and if so then not to add it again. Just not high on my todo list.
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: Uberflex replacement
is there a way i can change
setting, on the fly in a waypoint?
Code: Select all
changeProfileOption("WAYPOINT_DEVIATION", 0)
Re: Uberflex replacement
Yup and that is exactly how you would do it.
Code: Select all
<waypoint x="4211" z="917" > changeProfileOption("WAYPOINT_DEVIATION", 0) </waypoint>
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
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