Official new patch topic 4.0.1

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
Message
Author
User avatar
lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: Official new patch topic 4.0.1

#41 Post by lisa » Wed Jul 27, 2011 1:19 am

just commited 624, I couldnt find skillsBase used anywhere in bot.

Getting lots of table not found, for now just commented out the print, so we don't get floods of topics saying it happens.

Also commented out the use update.lua for now too so again we don't get floods of people using it because MM printed to use it.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

User avatar
lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: Official new patch topic 4.0.1

#42 Post by lisa » Wed Jul 27, 2011 1:38 am

It has issues with skills still, constantly casts buffs.
I checked the buff id in game and it still matches the id we have in skills database, so must be an issue with offsets or an address is off.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

metralla123
Posts: 11
Joined: Fri Jul 22, 2011 8:52 pm

Re: Official new patch topic 4.0.1

#43 Post by metralla123 » Wed Jul 27, 2011 1:40 am

another update of svn now, bot run very good, update 624 but when harvest fedbag not give the item, the cast of harvest broke.

User avatar
lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: Official new patch topic 4.0.1

#44 Post by lisa » Wed Jul 27, 2011 1:57 am

rock5 wrote:623 seems to be just enough to get it working. I think I've completed the rest but before I commit I'm wondering why administrator removed the player.Casting variable. It's used throughout the bot.
hmm I show it in 4 spots of default bot.
I also did searches of my old versions and same story, when was it removed?

Yeah seems some of the offsets have changed for pawn.

I tested Level and HP and they are fine, so must be only some of the offsets.

casting is one, I changed my target_Object to have a _waittime so it wouldnt just run off before getting item.

I'd say thats the issue someone was having in millers earlier.

buff is also off but can't say for sure which offset is wrong, might be any of them to cause it to constantly cast buff.
Last edited by lisa on Wed Jul 27, 2011 2:26 am, edited 1 time in total.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

User avatar
rock5
Posts: 12173
Joined: Tue Jan 05, 2010 3:30 am
Location: Australia

Re: Official new patch topic 4.0.1

#45 Post by rock5 » Wed Jul 27, 2011 2:22 am

The bot should be all fixed now in revision 625.
lisa wrote:hmm I show it in 4 spots of default bot.
I also did searches of my old versions and same story, when was it removed?
He removed "self.Casting = memory..." from the player:update() function. Probably because he reasoned that pawn:Casting does the same thing but it doesn't. Pawn:Casting doesn't return true for things like mounting or crafting.

Commenting out the "Game has changed" message was a good idea if it wasn't for the fact that update.lua has already been fixed. Still it would be nice if there was some sort of switch we could use between fixing addresses and the update.lua being fixed so that it wont show that message until until it's fixed.

The biggest change was the buffs. Different address and different offsets. And not only that but the size of the buff memory area changed. Well done to SpiralV for picking up on that. I liked the way he added a variable for the buff size so I implemented that.
  • Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
  • I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
  • How to: copy and paste in micromacro
    ________________________
    Quote:
    • “They say hard work never hurt anybody, but I figure, why take the chance.”
          • Ronald Reagan

SpiralV
Posts: 72
Joined: Sat Jun 25, 2011 10:37 am
Location: Germany

Re: Official new patch topic 4.0.1

#46 Post by SpiralV » Wed Jul 27, 2011 2:26 am

@Lisa
pls try the changes at my last post
and i found a different staticInventory = 0x9d61b8,
but i'm not sure that Inventory/Item code is hard to understand for me

User avatar
lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: Official new patch topic 4.0.1

#47 Post by lisa » Wed Jul 27, 2011 2:30 am

SpiralV wrote:@Lisa
pls try the changes at my last post
and i found a different staticInventory = 0x9d61b8,
but i'm not sure that Inventory/Item code is hard to understand for me
Sorry I totally missed your post, was doing this little bits at a time while at work lol

Glad rock saw it, nice work =)
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

User avatar
nerf
Posts: 88
Joined: Thu Jan 27, 2011 10:44 am

Re: Official new patch topic 4.0.1

#48 Post by nerf » Wed Jul 27, 2011 2:33 am

great, the bot seems to be working very well in KS. I guess short of things to polish, potions, and things like teaching certificate.

Sharky
Posts: 1
Joined: Sat Jun 18, 2011 10:44 am

Re: Official new patch topic 4.0.1

#49 Post by Sharky » Wed Jul 27, 2011 3:44 am

Thanks for all your work guys. Your doing an awesome job!

Waiting patiently. I try to understand this program to check new adresses in the meantime :)

mschmitd
Posts: 43
Joined: Sat Jun 25, 2011 2:33 pm

Re: Official new patch topic 4.0.1

#50 Post by mschmitd » Wed Jul 27, 2011 4:15 am

Hi

I there a Problem with the Bag ??

My KS-Script leave the Ini all the time

the second Side of the Bag is Full !.

This Options i use in my Script

changeProfileOption("INV_AUTOSELL_ENABLE", true);
changeProfileOption("INV_AUTOSELL_FROMSLOT", 18);
changeProfileOption("INV_AUTOSELL_TOSLOT", 180);
changeProfileOption("INV_AUTOSELL_QUALITY", "white,green,blue,purple");

Mike

whome
Posts: 58
Joined: Fri Jun 17, 2011 2:51 am

Re: Official new patch topic 4.0.1

#51 Post by whome » Wed Jul 27, 2011 4:22 am

Patience grasshopper...... :roll:

User avatar
lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: Official new patch topic 4.0.1

#52 Post by lisa » Wed Jul 27, 2011 4:22 am

if your ks script is leaving instance then what is the code in the Wp file?

Also what revision are you using? I think we are upto 625 now.

Bot should be running fine with latest revision.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

nassekova
Posts: 11
Joined: Wed Dec 15, 2010 1:09 pm

Re: Official new patch topic 4.0.1

#53 Post by nassekova » Wed Jul 27, 2011 4:29 am

metralla123 wrote:another update of svn now, bot run very good, update 624 but when harvest fedbag not give the item, the cast of harvest broke.
Same problem here with the latest release. Golden egg farming goes smoothly until its time to get some feedbags from that hey barn. Character stands there and gets some of those but about every other try says "No item gained" and then the character is stuck there in some endless loop and just takes those feedbacks.

User avatar
lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: Official new patch topic 4.0.1

#54 Post by lisa » Wed Jul 27, 2011 4:36 am

do svn update and revert to make sure files are correct.
should be rev 625 now, not 624
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

User avatar
botje
Posts: 656
Joined: Wed Oct 27, 2010 7:17 am

Re: Official new patch topic 4.0.1

#55 Post by botje » Wed Jul 27, 2011 4:39 am

still get a error though, reports that there is a bad eggslot given in profile, which i didnt change xd

Botje

nassekova
Posts: 11
Joined: Wed Dec 15, 2010 1:09 pm

Re: Official new patch topic 4.0.1

#56 Post by nassekova » Wed Jul 27, 2011 4:50 am

I did the update.lua and I have the newest revision 6.2.5 . It seems that it is always the 3rd feedbag that makes the error and it starts to collect those feedbags again, which makes it stuck in that endless loop because it never gets them feedbags in a row as it should.

mschmitd
Posts: 43
Joined: Sat Jun 25, 2011 2:33 pm

Re: Official new patch topic 4.0.1

#57 Post by mschmitd » Wed Jul 27, 2011 4:54 am

@Lisa

I have install Rev 625 and this is the Code in the ks-script

<!-- # 79 --><waypoint x="2867" z="1987">

changeProfileOption("MAX_TARGET_DIST", 150);
if inventory:itemTotalCount(0) == 0 then
sendMacro("LeaveParty();");
yrest(4000)
waitForLoadingScreen();
player:update();
__WPL:setWaypointIndex(__WPL:findWaypointTag("rerun"));
end

</waypoint>

and this Script has worked fine before ROM was Updated, without any problems


Mike

sry for my bad English

mschmitd
Posts: 43
Joined: Sat Jun 25, 2011 2:33 pm

Re: Official new patch topic 4.0.1

#58 Post by mschmitd » Wed Jul 27, 2011 5:02 am

@Lisa

<!-- # 79 --><waypoint x="2867" z="1987">

changeProfileOption("MAX_TARGET_DIST", 150);
--if inventory:itemTotalCount(0) == 0 then
--sendMacro("LeaveParty();");
--yrest(4000)
--waitForLoadingScreen();
--player:update();
--__WPL:setWaypointIndex(__WPL:findWaypointTag("rerun"));
--end

</waypoint>

I have disabled this in the Script and my Char don't leave the Ini at this Point

I think there is a Problem with this funktion "inventory:itemTotalCount(0) == 0 then"

Mike

User avatar
rock5
Posts: 12173
Joined: Tue Jan 05, 2010 3:30 am
Location: Australia

Re: Official new patch topic 4.0.1

#59 Post by rock5 » Wed Jul 27, 2011 5:25 am

The base address was one egg off. Sorry. I'll fix it.

Edit: Fixed in rev 626.
  • Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
  • I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
  • How to: copy and paste in micromacro
    ________________________
    Quote:
    • “They say hard work never hurt anybody, but I figure, why take the chance.”
          • Ronald Reagan

User avatar
botje
Posts: 656
Joined: Wed Oct 27, 2010 7:17 am

Re: Official new patch topic 4.0.1

#60 Post by botje » Wed Jul 27, 2011 5:28 am

ah cool, thanx mate :)

Botje

Post Reply

Who is online

Users browsing this forum: No registered users and 6 guests