--=== Official new patch thread ===-- patch 4.0.9
Re: --=== Official new patch thread ===-- patch 4.0.9
combat skills are used as expected from profile, but only when attacked. the bot does not atack a mob by itself.
Re: --=== Official new patch thread ===-- patch 4.0.9
Updated to 702.
Address itemSetSkillsBas was missed and rom/update picked up a couple of mistakes and fixed them; actionBarPtr and charMaxExpTable_address. I'm not sure if they are the cause of the issues people are having. Update and try again.
Also 702 includes a few small updates I've accumilated.
Address itemSetSkillsBas was missed and rom/update picked up a couple of mistakes and fixed them; actionBarPtr and charMaxExpTable_address. I'm not sure if they are the cause of the issues people are having. Update and try again.
Also 702 includes a few small updates I've accumilated.
- -Changed to using LOOT_DISTANCE when getting sigils instead of MAX_TARGET_DIST. I hope this doesn't bother anyone.
-Added support to disable skills ReqBuffName and NoBuffName by assigning "nil" in profile.
-Added or fixed skills Earth Surge, Groaning Wind Blade, Earth Scepter, Natural Attack, All Soldiers Attack.
-Added player:update() to loadProfile() function so it loads the skills right away. It was causing issues in some scripts that are all <onLoad>. Because loadProfile loads up the settings.profile.skillsData but doesn't add the skills to settings.profile.skills until player:update() is run.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: --=== Official new patch thread ===-- patch 4.0.9
so can i userock5 wrote:-Added support to disable skills ReqBuffName and NoBuffName by assigning "nil" in profile.
Code: Select all
changeProfileSkill("KNIGHT_SHOCK", "ReqBuffName", nil);
what is the "NoBuffName" option for?
Re: --=== Official new patch thread ===-- patch 4.0.9
No I mean you can go like this.Rickster wrote:so can i use
Code: Select all
changeProfileSkill("KNIGHT_SHOCK", "ReqBuffName", nil);
Code: Select all
<skill name="KNIGHT_SHOCK" hotkey="MACRO" priority="90" reqbuffname="nil"/>
Just as ReqBuffName requires the buff to use the skill, NoBuffName requires that it doesn't have the buff to use the skill. For example skills that put debuffs on the target and you don't want to use the skill if the target already has the debuff.Rickster wrote:what is the "NoBuffName" option for?
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
-
- Posts: 20
- Joined: Tue Feb 14, 2012 12:36 pm
Re: --=== Official new patch thread ===-- patch 4.0.9
i recently updatet to 702. but bot doesnt fight. i also did rom/bot.lua update, but nothing happend.
this happens with all chars
any ideas?
this happens with all chars
any ideas?
Re: --=== Official new patch thread ===-- patch 4.0.9
ah, i see. thanx.rock5 wrote:... NoBuffName requires that it doesn't have the buff to use the skill ...
targeting and atacking still does not work.rock5 wrote:Address itemSetSkillsBas was missed and rom/update picked up a couple of mistakes and fixed them; actionBarPtr and charMaxExpTable_address. I'm not sure if they are the cause of the issues people are having. Update and try again.
strange thing i noticed: when getting atacked by a mob one char uses its skills from the profile, other only uses white hits. both have there own profile with set of skills which worked before.
Re: --=== Official new patch thread ===-- patch 4.0.9
Hmm I found those with Olly, they should have been right.rom/update picked up a couple of mistakes and fixed them; actionBarPtr and charMaxExpTable_address.
Remember no matter you do in life to always have a little fun while you are at it ![Wink ;)](./images/smilies/icon_e_wink.gif)
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
![Wink ;)](./images/smilies/icon_e_wink.gif)
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
-
- Posts: 20
- Joined: Tue Feb 14, 2012 12:36 pm
Re: --=== Official new patch thread ===-- patch 4.0.9
i absolutly agree! same here
but i hope lisa and rock can do it^^
![Confused :?](./images/smilies/icon_e_confused.gif)
but i hope lisa and rock can do it^^
Re: --=== Official new patch thread ===-- patch 4.0.9
Issue seems to be with the address
charClassInfoBase
--=== added ===--
I would say the class info has changed because they have added 2 new classes, might take a bit to fix it lol
charClassInfoBase
--=== added ===--
I would say the class info has changed because they have added 2 new classes, might take a bit to fix it lol
Remember no matter you do in life to always have a little fun while you are at it ![Wink ;)](./images/smilies/icon_e_wink.gif)
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
![Wink ;)](./images/smilies/icon_e_wink.gif)
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: --=== Official new patch thread ===-- patch 4.0.9
charClassInfoBase = 0x9D46D8,
worked for rogue
charClassInfoBase = 0x9D4444,
worked for mage
Looks like I will have to spend some time looking at CE again to work out how much they changed it, hopefully it is just a matter of the classInfoSize changed.
worked for rogue
charClassInfoBase = 0x9D4444,
worked for mage
Looks like I will have to spend some time looking at CE again to work out how much they changed it, hopefully it is just a matter of the classInfoSize changed.
Remember no matter you do in life to always have a little fun while you are at it ![Wink ;)](./images/smilies/icon_e_wink.gif)
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
![Wink ;)](./images/smilies/icon_e_wink.gif)
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: --=== Official new patch thread ===-- patch 4.0.9
I came to the same conclusion. Because of it, it was reporting a bad Level for player.lisa wrote:Issue seems to be with the address
charClassInfoBase
Well that means at least that the "size" is still 0x294.lisa wrote:charClassInfoBase = 0x9D46D8,
worked for rogue
charClassInfoBase = 0x9D4444,
worked for mage
I'll try to work bacwards and see if I can find the right address.
Edit: What 2 new classes?
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: --=== Official new patch thread ===-- patch 4.0.9
Can't remember their names, they are adding them for chap 6.
I have a static address for player.Level (0x9D4EB4) same address for any class but I can't get anything reliable for Level2 which seems weird to me.
I have a static address for player.Level (0x9D4EB4) same address for any class but I can't get anything reliable for Level2 which seems weird to me.
Remember no matter you do in life to always have a little fun while you are at it ![Wink ;)](./images/smilies/icon_e_wink.gif)
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
![Wink ;)](./images/smilies/icon_e_wink.gif)
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: --=== Official new patch thread ===-- patch 4.0.9
Lisa i know you're probably tired of hearing it, but wonderful job, thank you very much, you rock ![Smile :)](./images/smilies/icon_e_smile.gif)
(rock you also rock ^^)
![Smile :)](./images/smilies/icon_e_smile.gif)
(rock you also rock ^^)
Re: --=== Official new patch thread ===-- patch 4.0.9
I just realised they are in reverse order.
scout 2
charClassInfoBase = 0x9D496C,
rogue 3
charClassInfoBase = 0x9D46D8,
mage 4
charClassInfoBase = 0x9D4444,
scout 2
charClassInfoBase = 0x9D496C,
rogue 3
charClassInfoBase = 0x9D46D8,
mage 4
charClassInfoBase = 0x9D4444,
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: --=== Official new patch thread ===-- patch 4.0.9
yeah 701 won't attack mobs in mob list.
just updated to 702 still won't attack mobs in mob list
just updated to 702 still won't attack mobs in mob list
Re: --=== Official new patch thread ===-- patch 4.0.9
And the answer is...
the area in memory we were looking was completely wrong. I thought it was strang that the address was so far from the last address when most of the others were very close.
The address is
charClassInfoBase = 0x9DC488,
the area in memory we were looking was completely wrong. I thought it was strang that the address was so far from the last address when most of the others were very close.
The address is
charClassInfoBase = 0x9DC488,
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: --=== Official new patch thread ===-- patch 4.0.9
/salute rock5 ![Smile :)](./images/smilies/icon_e_smile.gif)
works like a charm, changed manually though..![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
works like a charm, changed manually though..
![Smile :)](./images/smilies/icon_e_smile.gif)
Re: --=== Official new patch thread ===-- patch 4.0.9
Sweet tks it works
Re: --=== Official new patch thread ===-- patch 4.0.9
attacking and using skills now worksrock5 wrote:charClassInfoBase = 0x9DC488,
![Smile :)](./images/smilies/icon_e_smile.gif)
Last edited by Rickster on Fri Mar 16, 2012 7:06 am, edited 1 time in total.
-
- Posts: 35
- Joined: Sat Feb 04, 2012 6:53 am
Re: --=== Official new patch thread ===-- patch 4.0.9
Yess. THX to the hard work.
And we wait![Smile :)](./images/smilies/icon_e_smile.gif)
And we wait
![Smile :)](./images/smilies/icon_e_smile.gif)
Who is online
Users browsing this forum: No registered users and 3 guests